800°

Uncharted 4 vs Uncharted 3: See the Huge Difference in Nathan Drake

"Naughty Dog has released a number of images featuring the Nathan Drake of Uncharted 4, including a startling image of just how much more detailed he will be in Uncharted 4 versus how he was in Uncharted 3."

Read Full Story >>
playstationlifestyle.net
Assassingamer1363451d ago

Damn that is a big difference but at the same time it doesn't look like him originally

Abash3451d ago

Seeing his face up close, he doesn't look really all that aged like he did in E3. Seems like Naughty Dog decided against it and took a few years off

jjonez183451d ago (Edited 3451d ago )

Could also be the E3 footage takes place after Drake has been put through the wringer. On top of being given a few extra years between E3 and PSX he's probably been through far less at that point. Wonder if the story progression will be similar to UC2.

UltraNova3450d ago

Guys the demo we saw might be a flashback, hence the younger Drake.

Who knows really..

Army_of_Darkness3450d ago

ND just wanted to show their wrinkles on a face designing skills ;-)

FrostedFire3450d ago

Its a pre Alpha build I don't understand why you guys don't get it.ND probably didn't have enough time for that 15 min long Gameplay demo so they gave Sony the Pre Alpha build where they didn't really work in the details.So just save your critiques and wait for the full build yeah?

ThePope3450d ago (Edited 3450d ago )

Why does everyone keep bringing up pre-alpha as its going to look 1000% times better. Sorry folks the E3 trailer that many of you touted as full in game is a cut scene at BEST. And if you think the vast majority of the assets seen in this most recent trailer are going to get better some how, you're high. I'm not a developer but name the last game that looked better at launch than it did at a big event trailer (this close to launch).

The next year will be spent fine tuning the story and the gameplay, and squashing SP, and MP bugs.

The game is going to be amazing and a system seller. I'll be playing it day one. But I'm so sick of all this pre-alpha BS, and people acting as if people knew all along that the E3 trailer was a cut scene. The hundreds of comments on the E3 thread on this site don't lie.

OB1Biker3450d ago

I don't agree with most people apparently :). Because I think E3 trailer drake didn't look that old (maybe because I'm older) but mainly just close up wrinkles.
Also please the E3 trailer is supposed to be in the game so it sounds fair enough to compare the same footage when game is released and not a completely different lightning, with Drake in the background like I've seen

Kidmyst3450d ago

Could be using an actor for UC4 that'll play Drake in a movie.

+ Show (5) more repliesLast reply 3450d ago
Assassingamer1363450d ago

Lol why do I have so many disagrees? Because I said it doesn't look like Drake from the past Uncharted games? Get a life you sods.

SilentNegotiator3451d ago

Looks considerably different. Getting a lot closer to the uncanny valley there.

yewles13451d ago

"Getting a lot closer to the uncanny valley there."

...just to be sure--and I DO apologize for being a jerk--but I hope you realize that was NOT a compliment you just gave.

SilentNegotiator3451d ago (Edited 3451d ago )

I thought approaching the uncanny valley was not negative, being IN the uncanny valley was negative.

yewles13451d ago (Edited 3451d ago )

Approaching the valley is lessening the immersion, basically. The valley is represented 'not' as a gap needing to be crossed, but as a trap needing to be avoided, in simpler terms.

N4GDgAPc3451d ago (Edited 3450d ago )

@yewles1
Actually @SilentNegotiator is right. Uncanny Valley is a term used for 3d animation. When you start animating a character you get something is off and fake about it. Its usually because of the eyes. Still images now is easy to make it Uncanny Valley but animation is very hard.

@edit
Now that I reread what he said yes that would be a negative. You want out of the Uncanny Valley to be realistic.

Pandamobile3451d ago (Edited 3451d ago )

Yeah, you don't want to be in the uncanny valley. The uncanny valley is the bad part of the graph where human reactions to near-photo-realistic representations of humans are met with a psychological aversion.

Crossing the uncanny valley isn't really technologically possible yet in video games.

The best games can do at this point is get as close to the valley as you can, and then make sure it's stylized enough to not fall into it.

In a few more years however...

kingdomtriggers3451d ago

I don't really get the "uncanny valley" effect with Naughty Dog games because they choose to hand animate the facial expressions instead of mocapping the actors' facial expressions. To me, this allows them to achieve a sense of realism while also giving the characters just a bit of stylizing so that it doesn't look too real in a weird way.

Pandamobile3451d ago

That's the point I was getting at.

Killzoner993450d ago ShowReplies(3)
Rimeskeem3451d ago (Edited 3451d ago )

For the people that say it doesnt look like the orginal. I have 4 words.

Age is a Bi***

They did make him look younger than he was in the first trailer.

thanhgee3451d ago

If you look at the other pictures, his eyes are the same colour.

Assassingamer1363451d ago

@thanhgee ahhh you are technically right I just looked at the other pictures. The comparison makes it look brown for some reason lol

Underworld3450d ago (Edited 3450d ago )

He's not that much older. He doesn't just look like Drake but older, he looks like a completely different person. I wouldn't guess that's Drake. They changed Chloe's and Elena's look in 3. Looks like they've done the same to Drake.

ziggurcat3451d ago

yup... no generational leap *whatsoever* /massivesarcasm

Rimeskeem3451d ago

I almost virtually slapped you

ziggurcat3451d ago (Edited 3451d ago )

it was a subtle jab at this dumb dumb article:

http://www.eurogamer.net/ar...

edit: oh, and i gave you +bub for funny.

BallsEye3450d ago (Edited 3450d ago )

Funny how they lied the original trailer was areal GAME LEVEL running real time.
https://twitter.com/corrinn...

"Our U4 trailer is an in engine real game level running on a real PS4,Paolo.Our trailer doesn't look good enough to be prerender CGI"

keyword "REAL GAME LEVEL RUNNING ON A REAL ps4" now let's go to recently revealed gameplay and compare. Oh not only it looks generation worse but also original trailer was 60 fps. Ahhh how Sony escapes with everything.

DevilOgreFish3451d ago (Edited 3451d ago )

You do realize that article was based around the claims that the e3 trailer was running on a ps4.

"Part of the problem here is the ambiguous wording used by Naughty Dog for its E3 reveal. "All footage you see in the trailer was captured completely in engine. That's Nathan Drake rendered in 1080p full glory using the power of our PS4 engine," said the E3 blog post text. "The following footage was captured directly from a PlayStation 4," pronounced the trailer itself."

The original statement.
http://i.imgur.com/z3clX88....

And everyone took part in this belief. Consicqenty an other statement was made by ND before it was taken down some time ago that it was cg.

"Our trailer doesn't look good enough to be prerendered CGI." http://www.playstationgang....

That is the direction DF is coming from, they were judging around a CGI teaser.

ziggurcat3450d ago

"You do realize that article was based around the claims that the e3 trailer was running on a ps4."

because *it was*. and i don't see how they were being ambiguous.

"That is the direction DF is coming from, they were judging around a CGI teaser."

1. the E3 trailer was not CGI.

2. what kind of an idiot takes a *cutscene* from a game, compares it to (and i really need to emphasize) *PRE-ALPHA gameplay*, and then tries to argue that there's been a downgrade?

DevilOgreFish3450d ago (Edited 3450d ago )

ziggurcat - ". the E3 trailer was not CGI. "

specifically it was pre-rendered footage running on the console. they also claimed the E3 teaser was running at 60 fps which was changed to 30fps.

"2. what kind of an idiot takes a *cutscene* from a game, compares it to (and i really need to emphasize) *PRE-ALPHA gameplay*, and then tries to argue that there's been a downgrade?"

First off it was a teaser, not a cut-scene taken from the actual game, and everyone took part in believing this teasers was realtime running at 60 fps. There was no downgrade, the only thing was the misinterpretation of the teaser like a lot of other teasers.

Is this getting through to you at all?
............................. ..............................

I hope everyone knows I'm not trying to crush a little boy's dream of seeing such in game visuals. I'm just explaining the misinterpretation with lots of teasers. the real judging is when you play it and see for yourself.

Show all comments (63)
430°

Naughty Dog’s Next Game Is “Really Ambitious” And Will Be “Really Hard” To Create

Speaking on what’s coming next for Naughty Dog, which could be either their new IP or The Last Of Us Part III, Druckmann gave what he seems to feel are realities of the project he’s talking about. That it’ll both be “really ambitious” but also “really hard.”

H976d ago

"I’ve really surrendered to knowing it’s going to be really hard, knowing it’s going to stress members of the team out"
As if crunch wasn't stressing them enough

helicoptergirl76d ago

Members of the team don't have to crunch anymore

helicoptergirl76d ago

According to people who work there

H976d ago

So the people who remained in a studio that had tons of workers quiting and others laid off said that they don't have to crunch, and you are just believing that

frostypants76d ago (Edited 76d ago )

They absolutely will wind up having to crunch. Happens at the end of almost every software project development cycle, especially with release date pressures. It's part of the job. Obviously they aren't in a crunch when they aren't in that late phase. But it's wishful thinking if they think they won't see that stress again. Druckmann himself seems to be aware of that.

helicoptergirl76d ago (Edited 76d ago )

Yes I believe them. The people who want to crunch can do it. The people who mentally and physically can't, don't actually have to. Some have young babies at home. Things have changed since the Schreier report.

rlow175d ago (Edited 75d ago )

@helicoptergirl
It wishful thinking to think some workers can choose to crunch or not to do so. That’s akin to people you work with saying they don’t have to do work they don’t like and you’re the one that has to take up the slack. That’s not how things work. Especially if your the person assigned to a specific task that has to be completed for the development to move forward. It’s a team sport when it comes to making a game. As with most things in life. Now that they are a smaller group, it’s even more important for everyone to pull their weight. Peace

helicoptergirl75d ago

@rlow that was exactly the mentality before the exposure and it was talked about and reported on. It's different now. You know, sometimes things and attitudes just change for the better. They knew they needed to change and they have and they're not stopping trying to make the creative environment as good as it can be.

+ Show (4) more repliesLast reply 75d ago
Tristan198276d ago

When someone pays another person to do a specific job in exchange for a certain rate of pay, it's called work.

H976d ago

They didn't sign to crunch and neither were they paid for it, people were hospitalized in Naughty Dog

MatrixxGT76d ago (Edited 76d ago )

Exactly most of these people wouldn’t last a season in the trades.

-Foxtrot76d ago

I f******* love how many people are doing a complete 180 on their views of crunch culture despite the awful stories reported on over the many years just because we’re talking about NaughtyDog

You can’t just cherry pick what to be mad about

“They signed a contract…it’s called work…that’s life…it’s a job”

I mean really guys, if this was EA you’d be having a field day

I bet you any money if any of these guys regardless of studio went in and said to their superior “Listen, don’t feel like the over time tonight, I’ll just stick to my normal contracted hours if that’s alright” I highly doubt they’d be given a warm response

Crows9076d ago

@h9

Actually yes they did. If overtime is mentioned...that's crunch.

Christopher76d ago

@Tristan1982: The problem is crunch is because of the inefficient management and sudden changes in projects. ND made major story changes based on some feedback, that results in months of rework, redesign, etc. And none of those changes were built into the project from the get-go, so they still have to meet a deadline.

@H9: One person. And they did sign up for crunch, ND is notorious for hiring people who don't mind it. That's the problem, they tell you who they are, people just aren't listening. And, they did get paid, just their QA level of people are paid shit, which is an industry issue for something so freaking important. And people wonder why we have such broken games at launch. Because companies don't want to pay to deliver as long as people will buy enough to get them past first few months of patches and then re-release a major patch with an expansion to get people to come back.

@-Foxtrot " You can’t just cherry pick what to be mad about " -- N4G home of 'hold my beer' on that alone.

CantThinkOfAUsername76d ago

The kindda guy to guilt trip others into overwork or tell them to be better slaves ('employees'). Exactly what corps like. How does it taste?

+ Show (4) more repliesLast reply 76d ago
anast76d ago

They get paid and they signed the contract. It's not a slave factory.

Shane Kim76d ago

Shh... your in the era of feeling sorry for people.

jwillj2k476d ago (Edited 76d ago )

Assuming you have a job, how would you feel working 80 hours a week for the same pay? You’ve not experienced crunch otherwise you wouldn’t be speaking like this.

senorfartcushion75d ago

As somebody who has crunched before. No, it wasn't my choice, no, you couldn't handle it, and no, you don't work in a better industry than I do.

Markusb3375d ago

exactly, get the game out before PS6 and if it takes crunch, or over time which you get paid for, get on with it

anast75d ago

"Assuming you have a job"

Assuming I haven't worked more for less, I suppose. And yes, I do.

"Shh... your in the era of feeling sorry for people."

I feel awful for the people that fought for the workers and got stuck holding the bag and lost everything.

"no, you couldn't handle it, "

You mean "I"

+ Show (2) more repliesLast reply 75d ago
Christopher76d ago

I really hope this isn't management BS stress. I get wanting to put the best out, finding the best new ways and concepts, and ensuring your design is just top notch and not wasteful and fulfilling, but when I hear some manager talking about this my first thought is "Are these jerks changing paradigms on a regular basis that's making people play catch up and redo work to meet their new goals?"

75d ago
Kiryu199275d ago

They lost so many great experienced talented people over the past 5 years

anast75d ago

Burnout is real. I even had to change my job because of it.

Markusb3375d ago

as if you dont get paid for crunch, get on with it,

+ Show (3) more repliesLast reply 75d ago
Stuart575676d ago

That it’ll both be “really ambitious” but also “really hard.”

Not 'is' but 'will be', kinda suggests that they haven't started yet, hope not.

Come on ND, a game PLEAAAAASSSSEEEE. Desperate this gen.

S2Killinit76d ago (Edited 76d ago )

From the article:

“Working on this new game, it’s really ambitious, parts of it are really hard,…”

That is the actual quote. They are already working on it.

LucasRuinedChildhood76d ago (Edited 76d ago )

Yeah, a lot of people push fake narratives about NaughtyDog and misquote things. That quote is very straightforward.

https://twitter.com/MitchyD...
Above is the complete debunking of a false story that still gets spread around all the time. And the bad faith actors doing it also only pin it on Druckmann for some reason and ignore Straley. They want to portray Druckmann as an evil schemer, even when the false story they're spreading doesn't align with their narrative. They don't care about reality ...

SuckerPunch doesn't get even 1% of this criticism and they haven't provided any update whatsoever on their next game, and it's a sequel not a new IP, so turnaround would be quicker. That's not logical.

Markusb3375d ago

probably 7 years out at this point after wasting all that time on factions

Stuart575676d ago

Also, just off-topic slightly but..

Does anyone think that layoffs now may well be making space for AI integration of game development, and 'crunch-time', 'unsustainable', 'big budget' are all terms been used to butter us up to receiving the news that AI integration will help and maintain the level of AAA games that were accustomed to? Perhaps the layoffs were the devs that didn't join a union quick enough and if only they had the smarts of SAG members and strike while the time is right, before its too late?! Imagine DEV's on strike at a time like this, there's already a game drought.

isarai76d ago

Nah, quite literally every industry around is having layoffs.

shinoff218375d ago

I work in manufacturing. Layoffs here to. Especially people with no skill. I feel bad for them more then anything.

isarai75d ago (Edited 75d ago )

I work in advertisement, Im being laid off in may despite being the 3rd best on my team of 15 just under the team lead and assistant team lead, and the assistant team lead is out next week. Yet the last two years we've all been congratulated for record numbers. Times are weird.

shinoff218375d ago

Game drought. Lol what. I can't keep up. There's so many dope games releasing. I gotta ask what do you play

Stuart575675d ago

Not Naughty Dog games, not this gen. You know, Naughty Dog? Who the article is about?

+ Show (2) more repliesLast reply 75d ago
Brazz76d ago

I hope they remember to make it realy fun to play.

FunAndGun75d ago

I hope it's extra woke and really fun to play.

Kneetos76d ago

And then Sony will lay off 900 more staff to save costs

Christopher76d ago

Is this supposed to be a big gotcha after Microsoft laid off 1,900 and we're ignoring that? Let alone the over 16,000 other layoffs from Microsoft in 2023?

Kneetos76d ago

This is an article talking about Sony, no one said anything about Microsoft

And we should always be reminded of it like people are doing with Microsoft, Sony shouldn't get a free pass either

Christopher76d ago (Edited 76d ago )

Yes, and this article is 100% about Sony firing people.

ND says new game is ambitious - until Sony lays off 900 more staff to save costs!
Sony publishes new gameplay video - until Sony lays off 900 more staff to save costs!
Sony announces weekend sale deals - until Sony lays off 900 more staff to save costs!

Show all comments (87)
210°

Uncharted Unreal Engine 5 Imagining From MachineGames-Indiana Jones Designer is a Sight to Behold

A stunning Uncharted Unreal Engine 5 imagining has been released, featuring cutscenes, platforming, combat, stealth, and vehicles.

Created by Daniel Arriaga, a level designer at MachineGames on the upcoming Indiana Jones game, this fan concept is a solo developer project.

Read Full Story >>
wccftech.com
RaidenBlack82d ago

to reiterate, this is just a hobby project by a single developer

isarai82d ago

As a one man project this is awesome as hell!

81d ago
lellkay81d ago

Impressive considering its a one man effort!

Nacho_Z81d ago

Nate looks like he's been charting the lost city of Marijuana.

Show all comments (15)
70°

Uncharted Love: How Nate & Elena Found Their Happily Ever After

This Valentine's Day got me thinking of some of my favorite video game couples. Specifically, Nate and Elena from the Uncharted Series.

Read Full Story >>
gameshorizon.com