There's nothing wrong with violent games, or games that feature guns as their lead method of player interaction. This isn't meant to be an indictment of any of those titles, all of which consistently prove to be some of the best-selling games of the year. There are a ton of games that perform beautifully without any of their characters ever pulling a trigger. Its little unfortunate when an otherwise great game presents you with unique opportunities to advance through its story.
Nearly 90% of Xbox players who have started Hellblade 2 haven't made it through the action-adventure game's short seven-hour runtime to complete its story.
Remember when games were fun and entertaining and not just pretty graphics? That might have something to do with it.
"Diving deeper into the stats, we can see that only 52% of Hellblade 2 Xbox players made it past the first boss and unlocked The Next Sign achievement. You encounter Hellblade 2's first boss after about 30 minutes"
90% of players didn't beat the story and only about half beat the first boss. This is just baffling to me when you take into account how short the game is. Just, wow
Escape a sprawling, flooded city overrun with surreal interdimensional horror in this fast-paced action side scroller from Heart Machine and Devolver Digital.
Possessor(s) is a fast-paced action side scroller with combat inspired by platform fighters, a story told through dangerous characters, set in a deep interconnected world ready for exploration.
Play as Luca, the host, and Rehm, her less-than-cooperative counterpart, as they explore a quarantined city ripped apart and flooded by an interdimensional catastrophe. Their only hope of survival is by learning to co-exist.
The critically acclaimed storyline of Croteam's mind-expanding existential puzzler The Talos Principle 2 is far from over.
Bullshit.. These games aren't fun without guns
Dishonored, was fun with and without guns
Mirror's Edge can have guns, just make using the guns better. When using the guns in Mirrors Edge it felt like a PS1 or N64 game. They really didn't implement the guns well.
good article idea. i totally disgree with TLoU being on this list though. it's in an environment where you would totally find a gun or be able to find resources to make a make-shift gun. it may have not "needed" guns but it wouldnt feel right or seem realistic without them.