The office of Funomena, a small video-game company based in San Francisco's SOMA district, has all the creativity-enhancing knickknacks you expect in a Bay Area startup: clumps of clay, hydrophilic sand, a Lego mermaid, and what cofounder Robin Hunicke describes as other "stupid things we fiddle with." The idea is to set an atmosphere that's "more like a Montessori school than a game development studio," she says.
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