160°

Warning: Latest GTA: San Andreas Steam Patch Removes Licensed Music

The latest Grand Theft Auto: San Andreas patch is removing content that users had previously paid for.

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hardcoregamer.com
ValKilmer3480d ago

Wow, that's absolutely awful. If you paid for the game, you should keep all the content that was agreed upon when you made your purchase.

Blaze9293480d ago

the rights expiring thing makes sense - but how do they do that when the PS2 and Xbox versions cant be patched?

Snookies123480d ago

That's terrible, what the heck man...

Robochobo3480d ago (Edited 3480d ago )

Digital Distribution everyone. Glad I still own it for the original Xbox or I'd be a lot more aggravated.

ValKilmer3480d ago (Edited 3480d ago )

It's too bad that you have to choose between having a complete low-res game and an incomplete HD version, though.

yewles13480d ago

Actually, the this new patch unfixes the 1920x1080 glitch and removes the setting completely...

http://www.rockstarnexus.co...

-Foxtrot3480d ago

You know Rockstar gets enough money, you'd think they could sort out the music licenses

Hell after SA the music has got worse and worse...maybe Rockstar are getting cheap.

Hereiamhereibe23480d ago

That or music labels are asking for way too much. Hell if rockstar asks to have one of your songs in there game just let them for free, i mean who does it hurt?

scark923480d ago

If anything it helps the artist, the amount of times I started listening to an artist because I heard it in a video game is countless..

Date_Um_Sage3480d ago

Just imagine if you patched your money back a little, "oh no we can't have that now!!"

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80°

Here's another look at Grand Theft Auto: San Andreas with RTX Remix Path Tracing

A new set of screenshots were shared, showcasing the latest version of an RTX Remix Mod for GTA: San Andreas.

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dsogaming.com
90°

Where are These Missing VR Games?

As is they're coins down a sofa, some announced games seem to just disappear. So just where are these missing VR games?

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xrsource.net
anast75d ago

There wont be enough demand until the tech gets better and more affordable.

ApocalypseShadow75d ago

The article is more concerned with where the announced games are. Not about VR demand.

Even with my thoughts on Facebook, they did supposedly sell over 20 million headsets. Not that I think that many are still using their Quest headsets. But even if it's only 10 million users and 5 million are interested and able to play GTA SA, that's still a lot of consumers and a lot of sales.

It just comes down to why these developers are taking so long. Is something like GTA canceled? Is it being held back for a future event? It's not like there's competition in the stand alone space. And now that I have a Quest 3 myself, I'm wondering as well what's the hold up.

Profchaos75d ago

For GTA SA
Meta made a lot of budget cuts and cancelled a fair few exclusive game contracts we don't know if this was cancelled but it's possible and this was announced prior to the release of GTA definitive edition which was slammed and eventually moved to be supported in house by Rockstar.

Since then we have just gotten the mobile versions a d they are actually the best way to play the definitive edition unfortunately the consoles never got a retrospective patch to implement the improvements they made in the mobile games.

But for VR we know a VR mode was found in the definitive editions game files thanks to data miners so seeming it was meant to be using the definitive edition as a base given its ue4 that makes sense. And the mode is there right now (some Polish may be required still) I would assume this is ready to go but meta got cold feet and cancelled it given the games reputation.

I do hope Rockstar forge ahead and still just launch it anyway on psvr2 as it's a game I've loved since day 1 on PS2 I'll even tolerate the de version to get it in VR

130°

The reason why there are two different codes for each cheat in GTA San Andreas

From GTA BOOM: "Recently, Obbe Vermeij, a former developer at Rockstar North, shared some intriguing technical details about the ingenuity that went into creating the cheats for the GTA Trilogy"

Gamingsince1981176d ago

I bet it was painful not charging for the cheats as microtransactions