From PS3 Attitude: "inFamous and PROTOTYPE - two titles headed for your PS3 in 2009, and both are looking scarily similar to each other.
Let's take a look at the similarities and the potential differences in both games.
We'll get the silly one out of the way first..."
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
The inFamous games are an important part of PlayStation history, but the series is in limbo and playing older entries isn't exactly easy.
Would like remasters of 1 and 2. I enjoyed them much more than Second Son.
1 & 2 had more of an emphasis on climbing and the traversal requires a bit more effort in a good way. It was rewarding. Second Son made climbing mostly obsolete so they put little effort into it. The traversal was just great in inFamous 1 & 2. There's a reason Sunset Overdrive copied and improved upon the induction grind mechanic.
Reminds me of how I felt about the decline of parkour and the well designed tombs (basically Prince Of Persia levels) that we saw in the Assassin's Creed games.
The story and atmosphere were also much better in 1 & 2.
Electricity is just a brilliant superpower for an open world city. It perfectly fits just like webslinging does in New York and it has many applications.
Wouldn't the onus be on the consumers? If they bought the Infamous games, then we'd have more games from that series.
I would love to see a new game but a feel that would get a response similar to Saints Row.
Loved all 3 of them. I couldn't get on with the vampire spin off though. Wish they didn't move away from cole but I didn't mind the other character.
Nixxes' Remaster focus could set the stage to resurrect many obscure titles like the karma-centered, superpower-fueled sandbox of Infamous.
Infamous remaster? How about an Infamous re-Boot! This is one game that doesn't need a remaster, it needs either a proper equal of a reboot of the original. And since Sony is currently in development with Marvel, i can totally see them having guest marvel characters to appear in Cole's world.
I'd like a Killzone 2 Remaster.
Keep the visuals style as is ... just improve the LoD and the resolution
There is a lot of the PS3 era that I would love to see ported/remastered. But, unfortunately, they are probably not commercially viable and I have no idea who owns the rights currently. Stuff like Sire: Blood Curse, White Knight Chronicles, Tokyo Jungle, Folklore, etc.
Infamous on the other hand was never a series that I found good or interesting. Especially when compared with other contemporaries like Prototype. But, given how bare the subgenre is right now, I would dig a remaster.
Infamous, Resistance, and killzine are so ripe for a remaster, I wish Sony would make it happen.
Atleast Prototype has a decent looking main character. The bad of this is that Infamous now isn't so original cause Prototype is doing the same thing "ha"
What a way to waste revenue. As I said, Sucker Punch should've gave us the option to make our hero, our costumes, if we wanted to wear a mask or not, a cape or not, whatever. They should've blown this game out with user generated content and let us truly be a hero or a villain.
That would have gave the game an identy. now it's just a victim of it's own work. If I was Sony it'd be back to the drawing board with this pile of junk bunk.
some will prefer infamous and some prototype
luckily ill get both if they're both any good.
These two titles may be more important than people recognise at the moment and may even go as far as to prove or not whether hdd and a larger media as standard affect the size and performance of sandbox games. I understand that both games are by different devs but there may be some tale tale signs that either quash these theories or prove them to be true.
i'm most likely getting both. hope they both turn out stellar.
What's troubling for Prototype (or I guess we have to call it PROTOTYPE now) is that it got about a 9 month delay when it was set to release this year. That might be a bad sign. They might have had to go back to the drawing board on it or it could just be taking longer to complete then expected... who knows.
Another 3rd title that looks to be similar is Bionic Commando. Obviously, the arm is a totally different mechansim but looks like an open world sand box game played out in a city.
In a perfect world, all 3 would be successful titles.
Any comparison between the two games are totally stupid. Why? Because we haven't seen any gameplay footage of Infamous. Both have intriguing premises, but thats not to say we have seen some pretty awesome story premises and totally bad narrative structures. How the games will fit in an Open-World genre? Well we will have to wait till E3.