240°
7.0

GameTrailers - Sunset Overdrive Review

Sunset Overdrive is chaotic and colourful, but is that enough?

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gametrailers.com
lelo2play3508d ago (Edited 3508d ago )

GameTrailers gave Sunset Overdrive a 7 in their review.
GameTrailers gave Driveclub a 8.6 in their review.

GameTrailers are loosing my respect. * shakes head *

LaChance3508d ago ShowReplies(7)
Newmanator3508d ago

Best reviews come from yourself after buying the game

MRMagoo1233508d ago

Or better yet using share play and having a go without buying it :) then buy it if its good, obviously not this game because its not on ps4 but you know what I mean.

Griever3508d ago (Edited 3508d ago )

But what good are they if you have already spent the $60? Just imagine if you had to buy and play every remotely interesting game to make up your own review. You would waste a staggering amount of money even if you resold them. That is just not possible for anybody to do. Reviews help people make informed decisions about buying a product and save a lot of money by avoiding bad products. They may be disputable but you cannot ignore them completely. You just have to look at what the majority of the reviews say instead of just a few.

MasterCornholio3508d ago (Edited 3508d ago )

@MrMagoo123

Look you know I own a PS4 and that I prefer it over the Xbox One.

Everyone knows this right?

But even so I have one tiny problem with your comment.

"Or better yet using share play and having a go without buying it"

What does a game that's exclusive to the Xbox One have to do with Share play?

I mean sure I agree that shareplay is an awesome feature exclusive to the PS4 but there's no point in rubbing that in Xbox fans faces when the articles about Sunset Overdrive.

I dont know if your jealous of them having this game but there's really no need to rub shareplay in their faces.

Im a huge insomniac fan and I'm extremely jealous of the Xbox One getting this game. I could solve my problem by buying one but I can't justify the price of the console for one game. Heck I'm buying a Wii U before an Xbox One because I love Bayonetta, always had fun with smash and Splatoon and Zelda look very good to me. But you dont see me trolling XB1 fans for getting this game. As an insomniac fan its a loss but look at the bright side, in the future I'll be able to enjoy the adventures of Ratchett and Clank plus laugh like crazy at the bumbling fool that's Captain Quark.

Enjoy your system and let them enjoy theirs.

:)

If we could all do that N4G would be a much better place

P.S I apologize before hand for being honest with this. I know some will be bothered with my comment but its just my opinion.

TheGreatAndPowerful3508d ago (Edited 3508d ago )

LOL....Sony good on you for passing on this game, this isht looks weak!

NewMonday3507d ago

This is one of the lowest scores GT gave to a big budget game.

+ Show (2) more repliesLast reply 3507d ago
Ka7be3508d ago

Different reviewer that reviewed the game. grow up!

bouzebbal3508d ago

what's wrong with your mental age?
never heard of the word taste before?

darren_poolies3508d ago

Losing*

And Driveclub is a racing game, Sunset Overdrive is an open world third person action game, spot the difference?

Harold_Finch3508d ago (Edited 3508d ago )

They gave Max Payne 3 a 6.8....madness.

@nix
Since when did any game have a "right score?"

Magicite3508d ago

So far average score is above 8, I guess game might be good.

Angeljuice3508d ago

@lelo2play

Maybe you should pay attention to the review itself rather than the score. Everything seems genuine with reasons given as to what misses the mark (in the reviewers opinion).

Does a game with no real challenge and poorly thought out cliche'd characters (reviewers opinion) deserve a better score than 7?

DriveClub's score may seem high, but its a technically impressive title with ground-breaking visuals and great gameplay.

Sunset Overdrive may be a good, strong and fun title, but you can't say its pushing any boundaries or trying anything particularly new.

Fair review if you ask me.

GTgamer3508d ago

Lmfao you know your not making any sense right the person that reviewed DC was a known racing fan and he enjoyed the game but a different person reviewed SO so please http://www.gifsforum.com/im... people have different opinions you know you act like game trailers are the only ones that gave SO a low Score.

asmith23063508d ago

I wouldn't trust any single review these days. Just look at the averages on metacritic to get a better judgement. Better yet, buy the game and try it yourself.

JDabney243508d ago (Edited 3508d ago )

If you read/watch their review more than just paying attention to the review score it makes more sense why they scored both games that way. Besides all that, since when is a 7/10 a bad score?

+ Show (8) more repliesLast reply 3507d ago
EZMickey3508d ago

With an aggregate of 83/100 on Metacritic? Are you actually serious? So if 83 is mediocre, what constitutes as just plain good or fun a 9? Someone needs to explain the concept of a scale to you.

Ka7be3508d ago (Edited 3508d ago )

Weren't Xbox fanboys calling Resistance 2 and Ratchet and clack (a crack in time) mediocre games because they got 88/100 and 87/100 on Metacritic? (below 90/100)

lol fanboys and their useless scores....

EZMickey3508d ago

Spiteful behaviour doesn't make you better, only just as bad as those who you're retaliating to.

I for one always thought Resistance was underrated.

MRMagoo1233508d ago

5 is average 6 is above average 7 is good, how is this score a mediocre one ? its a scale out of 10 not 20

riverstars863508d ago

I've read a few comments in these SSO review stories that have me baffled. It's hard to take some comments very seriously.

danowat3508d ago

Ahahahahaha...........Ahahahah aha, nice try ;)

Tedakin3508d ago

9 on IGN. 10 on Joystiq. 9.25 on GI. 9 on Polygon. Yeah looking pretty bad.

Angeljuice3508d ago

I understand what you're saying but quoting any Polygon review score only serves to weaken your argument.

G20WLY3508d ago

What?! 9 on POLYGON?? Well that's that then, no further questions your honor! /S

No_Limit3508d ago

If 83 on Metacritics is mediocre, then what do you call a game that it is closely related like an 80 in infamous SS?

+ Show (2) more repliesLast reply 3508d ago
Bennibop3508d ago

I can understand the game splitting opinion much like Destiny and Driveclub, I played the game at EGX and found it repetitive (although was a demo) but was more concerned by the control which I thought were awkward and difficult to grasp, younger gamers who this game will no doubt also appeal (art direction) to will really struggle.

HaMM4R3508d ago

I also played at EGX and thought the exact same thing. Grinding was a pain and the level design was dreadful. It felt just like a standard TPS. Nothing special.

ger23963508d ago

Younger gamers? It's a mature + 17 rated title.

Bennibop3508d ago

Does that stop underage kids picking up COD?
The art direction will get the attention of kids etc.

G20WLY3508d ago (Edited 3508d ago )

...And it has a shotgun shaped like male genitalia. Any notion that this is aimed at a mature audience is a phallusy. ;)

darren_poolies3508d ago

It got a 6/10 on Videogamer, they said it was very repetitive and from everything I've seen it looks it. I'll convince my house-mate to buy it and judge for myself.

Father__Merrin3508d ago

I feel this will definitely come to steam one day, it's looks good but unsure commercially

Tedakin3508d ago

Starting Nov 2, Xbox One is 350. This includes bundles. White Sunset Overdrive Xbone for 350. Bonkers.

Show all comments (59)
320°

10 Years Later, Sunset Overdrive Still Remains A Beloved Xbox Exclusive

Does it still hold up in 2024?

We've still got a few months to go, but October marks the 10-year anniversary of this Insomniac Games title, with the developer having since moved on to work on the Marvel's Spider-Man games for PlayStation. It was assumed that Sunset Overdrive might make its way to other platforms eventually, but that hasn't happened as of yet.

Read Full Story >>
purexbox.com
Christopher59d ago

So beloved that it sold so well that there's a sequel and Insomniac never had the opportunity to go back to Sony to develop games exclusively for Sony.

RaidenBlack59d ago

ngl, I was low-key expecting Sunset Overdrive to migrate to PS as well along with Hi-Fi Rush and SoT

Christopher59d ago

I think that would require Insomniac going back to work on it to port it over, probably why that's not happening.

RaidenBlack59d ago

Didn't Sony help with SoT port?

Christopher59d ago

I think only in so far as they support every piece of software heading their way? They have that team who specializes in helping people port games, not just SoT, and then the one team that takes PS5 games and ports them to PC (that's their full time job essentially). But that team, the former mentioned one, doesn't do all the work, just help out with how to best do things. So, that team wouldn't port a whole game like Sunset Overdrive.

RaidenBlack59d ago

Ok I thought you meant Insomniac reluctant/Sony not permitting them to go back and work on Overdrive. Hence I added the participation from Sony's side.
But yea, In actuality its Insomniac not having spare dev time to get involved in the port work, atm.

Christopher59d ago

*** But yea, In actuality its Insomniac not having spare dev time to get involved in the port work, atm. ***

Definitely this. They're working on two major IPs as it is and Sony forced them to layoff some people at the end of last year as well. So, likely not capable of sparing the time because resources are being fully utilized.

badz14959d ago (Edited 59d ago )

There was an article awhile back talking about the situation with SSoD. Insomniac does own the IP and Sony now owns it after they bought Insomniac but the publishing right for SSoD is owned by MS - at least the 1st game still is. MS has to sell the publishing rights like they did with the first Mass Effect game to EA after EA bought Bioware before Sony can do anything with the IP.

Einhander197258d ago

Nobody cares about Sunset Overdrive, except all the xbox fanboys who didn't buy it but like to come into articles about the game and try to act like it's somehow Sony's fault for whatever reason.

+ Show (5) more repliesLast reply 58d ago
darthv7259d ago

there was supposed to be a sequel. IG had it all planned but MS said no. And Sony wont greenlight a sequel if they cant get the first one away from MS. Plus... IG has other projects they moved on to anyways so...... yeah.

fr0sty59d ago

Well, with the recent change in policy towards exclusivity, I imagine Sony could get MS to port it over.

Zeref59d ago

Because a game needs to sell 10 million copies for it to be considered beloved 😂

Christopher59d ago

I mean, it's also not a highly rated game, not even in Insomniac's top ten or even top ten on Xbox that year. With this logic, any game can be beloved and so throwing around the word beloved means absolutely nothing. Doesn't have to sell or have great critical reception, just a handful of people need to love it.

Hofstaderman59d ago

You guys are so starved for games you reminiscing about a decade old game made by a now Sony studio. Of course it never sold 10 million, the vast majority of people bought a PS4.

LucasRuinedChildhood59d ago

A game not played by many can still be beloved by those who played it, yeah.

Only making a profit of $567 after 10 years shows that it was not as beloved as it should have been though. That's really bad.

As much as people complain about AAA games not being unique or having fun ideas or bringing in new IP, a lot of gamers don't show up for them. Even less people seem to have played Hi-Fi Rush.

romulus2359d ago

What's it considered if it just sells 1.8 million copies like it did?.

FinalFantasyFanatic59d ago

It was okay when I played it on PC, idk if I'd consider it one of the more beloved games of that generation.

Zeref59d ago

@Christopher

8s and 9s is not highly rated, okay buddy 😂

+ Show (3) more repliesLast reply 59d ago
MontyeKristo59d ago

I mean, it sounds like you're just hating on the game - but, I loved it. It was one of my favorite games of it's time and that generation. Replayability could have been better, but I still managed to play it several times. I would have greatly appreciated a sequel and definitely would have been in line to pick it up..

Things happen.

Christopher59d ago (Edited 59d ago )

***I mean, it sounds like you're just hating on the game***

No, that's all the people who refused to accept that this game was beloved and never even bought it. I, on the other hand, bought, played it, thought it was 'okay' and moved on.

Now, what hate did you see in my post other than listing the fact that it's not as beloved as the few who liked it? This and Days Gone get way more love in online discussions than they do in sales and support, I find. Both are okay games, not much more. But for some **unknown** reason, people prop them up often as more than they are.

Profchaos59d ago (Edited 59d ago )

It's in noabs land unfortunately as Microsoft own the publishing rights to sunset overdrives original game while insomniac own the IP.

So Microsoft would have to be onboard with publishing this game on PlayStation systems with the understanding the would not profit from any subsequent games in the franchise unlike the games they are currently releasing on ps5 to get players into their franchises this would be a small cash injection build a fanbase around a game they no longer own then nothing.

ChasterMies58d ago

I really don’t get the love for Sunset Overdrive. It’s one of the few games I bought, played a few hours, gave up, and never returned.

+ Show (3) more repliesLast reply 58d ago
isarai59d ago

Not beloved enough for Xbox owners to buy it apparently, Xbox was the worst possible audience for that game.

Obscure_Observer59d ago

Sony couldn´t give a f* about Insomniac´s freedom of creativity, that´s why you don´t have a port for that game and will not be getting a sequel either!

That franchise wil probably never make a comback thanks to Sony´s greed for money, which have turned Insomniacs into a Marvel´s slave factory until 2030.

It´s sad, but it is what it is.

ApocalypseShadow59d ago (Edited 59d ago )

I didn't know that Ratchet and Clank were part of the Avengers of Marvel? Hidden in the ending credits of Guardians of the Galaxy or something? Captain Marvel?

Beyond the "cry me a river" of your comment that these Marvel games aren't on Xbox, it was Insomniac that was approached by Sony to work with Marvel to make a game. And let them decide what character they wanted to develop. They chose Spider-Man. Must be highly profitable for them. Wolverine is a profitable, recognizable character. And the X-Men definitely are a hot property that gamers would love as a story based videogame. Being that X-Men 97 brings back a popular Saturday morning cartoon and the introduction of the X-Men into the MCU movies coming up.

It was Microsoft's continued incompetence in cancelling the Marvel MMO game and turning down Marvel in making a super hero game as they were asked first.

Keep the tears flowing. It's not greed. It was smart business to say yes. And maybe Insomniac wants to make these games. And not a game that didn't sell well to an audience that doesn't buy games.

Christopher59d ago (Edited 59d ago )

Neither does Microsoft either, based on your own argument here. Microsoft denied the sequel, not Insomniac/Sony. There's also no sign that Microsoft is allowing a port. They control the next two games in the IP and any DLC or the like for the first. But, nothing.

What's sad is people trying to use this game to blame businesses for doing business things that they are both doing as some way to make them look worse. Microsoft wants to use Insomniac to make a good IP that sells their platform and Sony wants to use Insomniac to make a good IP that sells their platform. But, no, Sony bad!

Don't know why the truth that these companies are very much alike is so hard for people to accept.

romulus2359d ago

Your comment literally contradicts itself but troll statements typically do. If Sony is so greedy for money as you proclaim than wouldn't it behoove them to not only release the first game on their console but a sequel as well, as that would be a way for them to make profit and that's apparently their focus according to you? Speaking of profit and greed, I suppose Microsoft bought all those Developers and Publishers in hopes that they wouldn't make any money from it, right? Your ability to troll on this site with impunity is whats sad, but it is what it is.

+ Show (1) more replyLast reply 59d ago
PhillyDonJawn59d ago

I bought it, along with at least 1-2 million others.

PrinceOfAnger59d ago

Very fun game that need a sequel.

-Foxtrot59d ago

Insomniac: “We went with Microsoft because we want to own the IP so it’s ours”

Microsoft: *owns publishing rights preventing the studio to re-release the original game, make a remaster, remake, any DLC, massive expansions and multiple sequels on other platforms*

The logic is just…I never got it

Owning the IP was Insomniacs main defence when they announced they were making a game exclusively for MS and yet they’ve ended up “owning” an IP they can’t do anything with.

If they went with Sony like normal you might have seen a sequel by now.

Tacoboto59d ago

The winner of the Logic Cake has to be Bungie, though.

Wanted to be free from Halo and MS, so they buy themselves out, only to partner up with Activision, in the same timeframe as Activision ousting the heads of Infinity Ward, for a full decade with Destiny.

... And then things start falling apart in that relationship almost immediately, whodathought!

Christopher59d ago

Hey, when Sony offers to overpay you for your services and signs a contract that says they won't force you to do anything you don't want, who would say no? Such an overpriced purchase from Sony. Poor business, IMHO. But, honestly, I'm not a business person. But, still, I don't understand it.

darthv7259d ago

...and it seems this conundrum is also why the game cannot receive any sort of FPS boost patch for Series consoles. IG wont make it, and Ms can't get another team to do it without consent from IG. I liked it on XBO, but now I also have this on PC and I can tell ya... it definitely benefits from a 60fps frame rate.

badz14959d ago

been playing it at 1080p144fps on my modest pc. not the hardest game to max out and yeah this game definitely needs to be played at high fps considering all the actions

darthv7259d ago

Sadly this may never get the proper fps update it deserves on XB (or even PS) but I now play it on steam and it definitely feels better at 60fps than it did at 30. Its a fast paced game... you need that 60fps in this one.

babadivad59d ago

This game was so fun. Me and my brother put many hours into this one.

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120°

15 Top Notch Single-Player Games You Can Complete in 10 Hours

For those who don't have time for massive open worlds or role-playing games with epic tales, these 15 games are worth checking out.

Read Full Story >>
gamingbolt.com
anast87d ago

Good games for the $9.99 bin, you can get all of the Metro's for $10 in a bundle.

490°

Insomniac Games Has Made Just $567 off Sunset Overdrive

Gamingbolt writes: "Insomniac Games has enjoyed commercial success on a level it had never seen before with its Marvel’s Spider-Man games, but not all of its titles in the last decade or so have seen eye-watering sales. In fact, specifically where Sunset Overdrive is concerned, the money the studio has made off it is quite negligible, to say the least."

Read Full Story >>
gamingbolt.com
darthv72167d ago

Not gonna lie... looking at the IG roadmap I was fully hoping to see SSOD2 and Resistance reboot on there. The first SSOD was fun. It definitely needed the benefits of a 60fps mode and I was expecting there to be some sort of patch or FPS boost support when played on SX. Sadly... that ship sailed, but Sony gave me hope they would do the game justice. It really is a fun game that deserves to be played.

Gazondaily167d ago

At least it made some money. Ratchet and Clank lost Sony about $8m.

Eonjay167d ago (Edited 167d ago )

And yet they were happy to join PlayStation and since then they have made that back many, many times over. And clearly, it wasn't enough to keep them from releasing another Rachet per leaks.

Einhander1972167d ago

Wanna talk about the profitability of Forza or Redfall?

8m is a number that will easily be made back when iR&C has been on the market as long as SO has, R&C will make more profit that SO ever will.

mkis007167d ago

Nah that was later updated to say it made sony money but maybe not insomniac

maniacmayhem167d ago (Edited 167d ago )

It's probably why Insomniac is going the Marvel route for a while and then later bring out their next R&C game.

It's not a bad way to do business honestly. They develope something for a while that will guarantee some money and then in between being out something of their own.

Unfortunately, with the way the industry is, this is how things are going to be mostly.

@Eonjay

Of course they were happy, I remember when they were happy they were independent, but they saw how tough it was being that and without first party support and came running back to Sony.

Einhander1972167d ago

I just want to add that $8m is only 265,000 copies at $30. The game will easily cross that.

outsider1624167d ago (Edited 167d ago )

That money can be spent buying a PS5 with Ratchet and Clank.

IRetrouk166d ago

No it didn't septic, you read projections and thought you read actual money made, calm down 🤣

Outside_ofthe_Box166d ago

"No it didn't septic, you read projections and thought you read actual money made, calm down"

So you saying he got excited and jumped the gun like a typical overzealous fanatic?

itsmebryan166d ago

@Gazo
R&C lost $8 million. So after all the pride PS5 owners took in the game they didn't buy it? That's crazy. Some said before Sony 1st party games don't sell well. I guess it's true

CobraKai166d ago

@Maniac
Marvel came to Sony with the pitch to do a Marvel game after MS turned them down. Sony gave the job to Insomniac who got to choose any Marvel character to do a game for, and the rest is history

DivineHand125166d ago

If there is one game they should have made money on it's Ratchet and Clank. That game was fun from start to finish. I hope this doesn't discourage them from making more games in the future.

+ Show (11) more repliesLast reply 166d ago
notachance167d ago

Lol look at everyone here jumping to reply based only on other comment here

The claim that R&C made $73m while costing $81m was based on leaked 2020 presentation slide, and on the same leak you can also find Insomniac’s own claim that it already made $145m on R&C Rift Apart..

outsider1624167d ago

As you can see they dont read much.

Zhipp166d ago

I didn't know Insomniac earned money from games. As a first party studio I figured all profits/losses were absorbed my the parent company.

Vits166d ago

Unless Sony coughs up the cash to buy the publishing rights from Microsoft, or the wild scenario of Microsoft snagging the IP from Sony happens, talking about sequels, ports, or even DLC is pretty much wishful thinking.

Source: https://gamevro.com/microso...

Jin_Sakai167d ago

If it were on PlayStation it would’ve sold better. Being a Microsoft exclusive was a mistake.

CrashMania167d ago

Zeref running around calling everything a flop, bet he won't call this a flop, can't begin to imagine why.

darthv72167d ago

well..... it did make IG some kind of $ unlike R&C which lost $8m in the process.

Does that count?

TheKingKratos166d ago

Well darth ... You went full fanboy and pretty much acting stupid or possibly can't read

As a user above said

They claim that R&C made $73m while costing $81m was based on leaked 2020 presentation slide, and on the same leak you can also find Insomniac’s own claim that it already made $145m on R&C Rift Apart..

Kribwalker167d ago

Yeah 😂😂😂 That’s why the newest ratchet game lost $8 million

purple101167d ago

Had a bigger budget
+ console shortage
+ is was ps5 only.

God if war and gt7 were made crossgen and made money in the same time period

Jin_Sakai167d ago

“Yeah 😂😂😂 That’s why the newest ratchet game lost $8 million“

Sunset Overdrive budget $42.6 million
Ratchet & Clank budget $81 million

You do the math. 😉

Eonjay167d ago

Rachet and Clank sold more than Sunset Overdrive so yes.

CrashMania167d ago

You'd have a point if the numbers weren't from 2022, and before the PC port, and before the thread, mkis. Might not have made a huge profit, but it didn't lose money.

notachance167d ago

Before 2022 and before PC Port, yes

Be honest, you jumped to reply this only by looking at some other comment mentioning that while completely skipping the following replies aren’t you?

Jin_Sakai167d ago (Edited 167d ago )

Sunset Overdrive budget $42.6 million
Ratchet & Clank budget $81 million

And R&C was profitable. Even with nearly twice the budget.

“Update to the previous Ratchet & Clank: Rift Apart sales thread: It was profitable. Sold 2,7m(as of roughly February 2022)”

https://www.resetera.com/th...

Outside_ofthe_Box166d ago

Jin, now why did you have to go ahead and ruin thesoftware730's day like that by posting facts? Smh

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Christopher167d ago

I mean, maybe because of market reach. But it wouldn't sell better than R&C or SM games. It was a fun game, but not as enjoyable as the others, IMHO.

ChasterMies167d ago

Dead Rising 3, Rise Son or Rome, the Titanfall franchise, and the Tomb Raider franchise were all hurt by Xbox exclusivity.

cammers1995166d ago

Exactly. Fuze and sunset overdrive. Both came to Xbox. Both failed. Hmm.

Knightofelemia166d ago (Edited 166d ago )

It was an exclusive because during that time Insomniac was not owned by Sony. Sony has to honor that contract or they will be forced to pay it out or go to court. No different then a Microsoft title being an Sony exclusive they have to honor the contract.

+ Show (4) more repliesLast reply 166d ago
mastershredder167d ago

"where Sunset Overdrive is concerned, the money the studio has made off it is quite negligible, to say the least."

I'm sure that big platform jump had nothing to do with it right? Pull a Rare, win Rare Prizes.

P_Bomb167d ago (Edited 167d ago )

Re. R&C and the 8 million, I wonder if hitting PS+ Extra hurt its legs? Good get for the service, but did it eat some sales?

FIELDMARSHALL_P167d ago

More than likely, but it could also make new fans that wouldn't have normally played the game buy the new one.

Hofstaderman167d ago

Same excuse XBOX fans use and look at whats happening to them and their preferred console...

Hofstaderman167d ago

I think it did. This highlights the pitfall of day one releases on sub services. I know R and C was not day one but it would have benefited from having more time to garner sales on its own steam.

Crows90166d ago

Learn to read. It didn't lose money. Read again.

P_Bomb165d ago

“Learn to read.”

I can read just fine professor. See yourself out 😤

+ Show (1) more replyLast reply 165d ago
preciousdeath167d ago ShowReplies(1)
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