Pete Bottomley's response: "There's not really much to say".
Tackle the topic of dementia head-on in an emotional walking simulator/collect-em-up on PS4 and Steam.
Retro Remastered's Laura revisits critically acclaimed Ether One.
This game really annoyed me. I enjoyed the story and some of the puzzles were fun - I even completed it. The graphics were okay and the message made a healthy change.
But I wasn't able to fully complete it, since there was a glitch that meant you couldn't get some projector pieces if you did things in a certain order. It was all over the forums and the developers, White Paper Games, didn't bother to fix it, leaving me pissed to the point I won't buy their future games. /end rant
Really enjoyed this game and having got it free via ps+ I was very pleased. A proper game that put the story first.
"Amazon has added new game deals for this weekend. Deals include Dark Souls III $25, Call of Duty: Black Ops III $29, Halo 5: Guardians $28, The Wolf Among Us $6, One Piece: Burning Blood $25 and lots more!"
"“It feels like a good partnership and the whole PlayStation team has been great to work with. No one from XBOX has contacted us and none of the team are XBOX players so it wasn’t really a consideration.”
Ah well he's right. Not much to say regarding that. Mind you, we've had quite a few topics with headlines stating why so and so indie game isn't coming to the X1.
Here is what actually developer: "There’s not really much to say. Sony contacted us first and were really excited about getting Ether One onto the platform.
“It feels like a good partnership and the whole PlayStation team has been great to work with. No one from XBOX has contacted us and none of the team are XBOX players so it wasn’t really a consideration."
how misleading the title could be...
That's sad. Now I won't be able to piece together fragments of my clients history to help them. :(
Seriously though, why polarize yourself from potential customers like this? They aren't Xbox gamers and Microsoft hasn't contacted them so they aren't developing for the platform? Who is really losing out here? It's yet another indie game on a system plagued with indie games. From a business perspective I would target as many platforms as possible to try and bring in as much revenue and profit as I can. It's not like porting indie games between the two platforms (and PC) is difficult. Creating the game is the hard part, porting is profit.
so from the sounds of it you had no interest in making an Xbox version to begin with...
here I thought it was because of something Microsoft did.
Never heard of this game. what the heck is ether? I seriously don't think xbox owners care about the fact it not coming to their system.