CNN.com writes:
In the second grade, James Silva didn't just play "Mario" and "Zelda" on his Nintendo but drew pictures of new levels and cooked up ideas for future games.
While other kids dreamed of becoming an astronaut or president, he felt destined to be a video game designer.
Conquering space or politics might have been easier.
Besides a good idea, game developers have needed a distribution deal to get their work on consoles like the Xbox or PlayStation.
And over the years, the industry has been shrinking to a handful of big players that use large teams of in-house programmers.
But Silva is a one-man game maker for the Xbox 360.
WTMG's Kyle Nicol: "Heading Out combines genres and styles which might sound incompatible at first glance, but did so in a very interesting manner, resulting in a truly unique roguelike experience. I, for one, really liked the presentation as well, with its slick visuals and soundtrack. It’s not entirely perfect, as the driving could have been more polished, and the pop-in glitches really took me out of the experience at times. That being said, it’s a game unlike any other out there, which wlll definitely keep you engaged through a good few runs."
Armored Core 6 is the modern, action-packed mecha game that deviates from the Soulsbornes formula orchestrated by Hidetaka Miyazaki.
You can clear your wanted levels in Star Wars Outlaws by defeating the death troopers.
I remember the same thing in Assassin's Creed Odyssey, Ubisoft sure love to copy paste stuff in their games.
The mc looks so bland, she needs a cooler outfit and hair or maybe allow people to play as the awesome robot with the duster coat