GWN reports:
''If you mixed one part Red Star, one part Metal Slug, and one part Team Fortress 2, you would essentially have Wolf of the Battlefield: Commandos 3. It's a top-down classic arcade shooter that has been brought into the modern day with dual-stick controls and Pixar-like animation, packed into an experience that is just the right proportion of short.
There are three characters, each with their own specialty, to battle throughout the games five stages, each taking about 7 - 10 minutes to complete. For players looking to kill five minutes, stage select is only available after you have beaten the game ensuring you commit something to your purchase of $10. Each of the five stages and its gun fodder are beautifully rendered in a cartoonish visual style similar to that found in Team Fortress 2. Outside of gameplay, the visual style changes to a more comic book appeal in the game's few cutscenes and at the character select screen, which while it's still good, throws off the more stylized visual feel in the gameplay.''
This week Mike (@AssaultSuit), Tiny (@Tiny415) and Aaron (@Ind1fference) talk about things like: Guacamelee! 2, Flipping Death, Dead Cells, 3DS, 2DS, Kingsman The Golden Circle, The Darkest Minds, Mario Kart 7, Pixel Ripped 1989, Dante's Inferno, Splinter Cell Blacklist, We Happy Few, Wolf of the Battlefield: Commando 3, Arrested Development, Sea of Thieves, Ready Player One, Armada, Quakeholio, Doom Eternal, Diablo on Switch, Timesplitters, Torchlight, Extra Life and more.
Carlos writes "With the excitement of E3 last month, as well as all the new games that have made their way to the Xbox Store, you’d be forgiven for not noticing that the backwards compatibility scheme had gone exceptionally quiet in recent weeks. Of course, E3 brought us news that OG Xbox games would be arriving on the program later this year and made playable on Xbox One, but as for new additions things had started to look a little empty.
This week however has seen as many as six new arrivals to add to those already playable on Xbox One... but are they worth jumping into once more?"
Honestly SegaGamer? Nope. I've got little time or enthusiasm for the BC stuff. Understand that is a bit of a draw for many (and it keeps my kids happy seeing games they were initially too young to play become available), but me? Haven't yet used BC and doubt I ever will. My library of proper native XO titles is more than big enough to keep me busy.
Instead of bringing back games people actually want to play, they choose to work on titles that most people won't even touch smh...
Cyber Troopers Virtual-On Oratorio Tangram
Wolf of the Battlefield: Commando 3
Seriously....?
Games like Nier and Dante's Inferno would be nice for starters.
Are they worth a return, well, yeah, and what about those of us who owned them on the 360 but never finished them or the new gamers who have never experienced the games, so BC is so important.
Is it too much to ask for a fight night game? I`ve had enough of the crappy UFC titles and would love to see Round 4 or Champion released for BC
There are Xbox Live Arcade games and then there are the XBLA Titles that no gamer should be caught dead without having on their hard drive.