One thing seems unanimous when speaking of this generation of game; the online play and social should now be an integral part of the new offerings of games. Although the concept has benn established for several years, is the technology sufficient to meet the new expectations of today new-gen players?
It became almost commonplace to see video game launches botched by technical problems; the impossibilities to play the game or even see redesigns and deactivations of options. While developers should always deliver the best possible gaming experience, it looks like it's now a matter of making the game work before offering a wider experience.
Grand Theft Auto V was released over 9 years ago, but the player base is largely intact due to regular updates to the Online Multiplayer. The game had some technical issues at launch, most notably a CPU utilization issue, but most recent chips shouldn’t have any issues running it.
Subscribers of the Extra and Premium tiers of PS Plus will lose access to a total of 12 games during the month of June, 2024.
indivisible was pretty neat. Cute artstyle, fun throwback to older RPGs, shame its leaving but it is on sale often
I'm not surprised by GTA V removal, Rockstar never allows this game to stay long on a subscription service.
They usually allow 4 to 6 months.
I fail to see how the loss of an almost 11 year old game that released across 3 generations is in any way a problem.
From school politics to ping-pong, pistols to police procedurals, let’s dive into the best that Rockstar has to offer.
Yep. PC gaming has shown us this. Next question.