370°

Destiny's Vault Of Glass shattered by just 3 players. Is this the end?

MWEB GameZone writes: "Any massively-multiplayer online fan will tell you that endgame content is crucial for the longevity of an MMO type game. We are prepared to go through the grind to collect epic gear as long as we have the promise of challenging endgame raids. Bungie promised Destiny players an endgame challenge so hard that six of the best won't be able to beat it.

Well, three did, and we predict this means the end for Destiny. In a few months time, there will be an exodus of Guardians.

Destiny is leaving players with a sense of failure. Failure because a victory was handed to them. "

plut0nash3517d ago

3 Players? :/ I sort of expected this. difficulty is non-existent in the face of determination and skill.

HanCilliers3517d ago (Edited 3517d ago )

I strongly disagree with your statement. Devs need to present proper endgame content, they have to challenge players, especially in an MMO type game. That's why we play it for years on end. It's not that hard, balance gear stats with raid difficulty. Wow, Rift, etc have shown how it's done.

UnwanteDreamz3517d ago (Edited 3517d ago )

Hans how many times have you beat the VoG with 3? When you can accomplish this feat you have a reason to gripe about end level difficulty. I'd like to know how many times you have completed the raid on normal. I found it extremely challenging.

Cryptcuzz3517d ago

Please upload a video of yourself and two others completing the vault of glass, only then can you talk about the end game being too easy.

When others can achieve something never yet thought possible, its easier to talk little of it after the fact. Hey at least you got a few clicks to your blog right?

Conzul3516d ago

I did a normal VoG last night. It took us 4 hours, since 5 of us had done it before. Still challenging & fun. Snagged some raid set gear and the Legendary Sparrow.

They will release more Raids, and harder.
I foresee Raids for teams of 12 and teams of 3. I even see the possibility of a competitive Raid, with two teams vying for the same treasure. Now THAT would be dope / intense.

Lightning Mr Bubbles3517d ago (Edited 3517d ago )

I finally started playing Destiny and I'm really enjoying it, it's a go at your own pace kind of game, it can be easy or hard depending what level you're at and what level the mission, and one of the biggest things about the gameplay is that the AI doesn't follow you outside of a certain zone, so you can choose to be aggressive and go at enemies in close or you can snipe and choose your spots and hide behind cover until you health bar is full again.(of course some enemies have shields that regenerate so you have to be more aggressive against them)

Like an MMO, it rewards you for the work you put and there's a lot to explore. The game looks like Halo, but it actually works more like World of Warcraft and those kind of games.

Anyway, as far as the super hard missions like Vault of Glass, that's not for me I'm not some obsessed super frag guy or anything. Once I pass the main story and I've feel I've had enough of the game I'll just put it down and move on to another game and I'll feel Destiny was a success if I enjoyed most of it, so I don't get this about the end of Destiny because 3 people were able beat the Vault of glass. What does that have to do with my enjoyment of the game? I like to play the game alone, I'm not much of a social gamer.

HanCilliers3517d ago

Really enjoyed reading this perspective. Perhaps the server won't empty after all :) Maybe the time for hard core endgame raiding is past ;)

SMcNu7153517d ago

It's not really THAT hard once you know what you are doing, and quite frankly it's the best part of the game, it would be a shame of you don't try it!

DARK WITNESS3517d ago

I disagree about the reward you for the work you put in part.. it gives you a gift now and then just for playing.

There is no reward for hard work thanks to the horrible RNG.

I did the vault of glass last night in one run. I am a level 29. I got nothing but shards for my reward.

After the effort put in I can't say I felt rewarded. It's just a game of chance. the only effort you put in is time. you have just as much chance of being rewarded with an exotic from Vault as you do from PVP or doing a strike, or just opening a random chest. Can't really say that is rewarding in anyway.

it may be fairer for people who don't always play the vault or people who only play pvp ,but it an't rewarding.

Lightning Mr Bubbles3517d ago (Edited 3517d ago )

Maybe the server will indeed get empty, I don't know. My opinion has nothing to do with what other people think, or why they play the game. I'm just saying I'm more of a single player type of gamer and so far Destiny can be a pretty enjoyable game for single player also.

I'm more into games like Final Fantasy, The Last of Us, Dark Souls or Grand Theft Auto, you know single player adventures, but I'm probably the minority, most of Destiny's players are probably people who like Halo and Call of Duty games.

@DARK WITNESS

I just mean it rewards you with experience points, the more you play the more you level up, you get more abilities and you can use better armor and weapons of your choosing, so you can play the game in your own unique way, for me that's enough.

And if you're level 29, you pretty much already beat the game and played for a lot of hours, and you must of liked it if you played it that long. I mean what else do want from a game? You beat the game so move on. When I beat Final Fantasy X, it took like 70 hours and it was great but it was over and I never played it again. It was a great game, but I finished it?? What else would I want?

LOL, I guess I'm just a different breed of gamer than most of the online frag boys playing Destiny.

DARK WITNESS3517d ago (Edited 3517d ago )

That kind of highlights my point.

I am a level 29 but not so much cos of the hours I put in.

I have friends who have played more hours then me but are stuck at 27/28.

I just got lucky in that the first time I did the raid I got part of the raid gear which has pushed me up to 29. Other people have completed it more times then me, but have not had any raid gear drops, so they have not got past 28.

I have enjoyed some elements of it/ if I didn't I would not have got past 10 I think.

Am_Ryder3517d ago

I loved this post - but you're in for a nasty surprise, Bubbles.

Just like you, I took it at my own pace and enjoyed it for what it was and got immersed in it.

Then after a few hours, when it felt like it was just getting going, the story ended. That was it. There's no second act- there's barely even a first act. Destiny basically doesn't have any content for players like you and I- the amount of content it does have is way, way less than there should be.

If you want to get your money's worth/have the best time you can with it, you better start grinding to get up to level 26 or 27 for the Raids... Though the grinding itself can be dang fun.

+ Show (3) more repliesLast reply 3517d ago
KnightRobby3517d ago

Why is a difficult end-game so important? I just think the game is missing a ton of content reserved for DLC, obviously. I think all games need to provide multiple difficulty settings. Some of us like the extreme challenge, others don't. Dying a billion times while shooting an enemy that takes a ridiculous amount of damage does not sound like fun. I think it is obvious now that the 6 veterans that left BUngie during the development of Destiny had more influence than we all initially thought.

The game is still a blast in its own way, especially in PVP and some strikes. But to make the Raids so stupidly difficult and hard to access (no matchmaking) is not good game design.

Sillicur3517d ago

Difficult end-game is important for a long game life. The more difficulty creates longevity in a game, as players stive week after week to progress a little further.

joab7773517d ago

This is common for mmo's. A raid is released. It takes time to beat and there the best begin tackling it with less ppl. It's nothing new.

And Destiny will live or die by its content and whether they add the social features ppl want. For one, my only real gripe, make the gear and content consistent. Don't create all this gear and then have raid gear be all that levels to 30. Or allow us to customize the looks w a vanity system.

And don't release content like Queens Wrath again. U get the same 2 pieces of armor that can't be broken down. U get no rep for the missions, and many of the bounties u can't even do. And the rewards are what? A shader and emblem. Even the iron banner has gear that levels to 27. NO ONE WILL USE IT!!!!

+ Show (1) more replyLast reply 3516d ago
Lawboy23517d ago

Wait....how did they open up the portals in the final boss..doesn't the final boss send the farthest three players in the portal automatically

HanCilliers3517d ago

They used the Sun Singer’s Resurrection

OmegaShen3517d ago

Level 30's as for the final boss, I call bs.

BlackWolf123516d ago

They used SunSingers Resurrection ability to re-open the portal.

OmegaShen3516d ago

Ok, its comes in handle.

lord zaid3517d ago

Not too surprising. There will always be these gamer outliers that just crush games. Look at some of these speed runs we see in gaming. Some people just have skills, either through natural talent or hardwork.

Totally unsurprised by this.

HanCilliers3517d ago

Again I disagree, as an MMORPG player I can tell you it's not suppose to be this easy. Ask any vanilla WoW player just how hard endgame raiding is suppose to be. You are only suppose to beat raids when your gear, team combination and starts are perfect.

NovusTerminus3517d ago

It's not like this is a normal thing, it's the first raid. And it took the first players 13 hours to beat it. Just because someone can, doesn't mean the mission is as easy as they make it seem.

Lawboy23517d ago

@ lord me

Yes at the beginning it was taking ppl a while to beat but I'd say after a week ppl were beating in in under 2 hours and this is fairly common now...this is on normal mode ofcourse

UnwanteDreamz3517d ago

Again Hans how many times have you done it? Please post a vid showing us how easy it is. To hear you talk anyone can do it. So lets see it.

rainslacker3517d ago

To put that in perspective...Wow became more popular when raids were a little more forgiving, and everyone could get into end game content without the massive grind to make everything perfect.

Of course...blizzard has taken it too far now IMO, but that's a different matter.

Gh05t3516d ago (Edited 3516d ago )

1: The person recording has completed the raid 39 times before this.
2: The gear used was probably about as perfect as they could get.
3: The team worked pretty well together.

"You are only suppose to beat raids when your gear, team combination and starts are perfect."

Check, Check, Check...

I for one have only done about half the raid. Its not for me. I don't like how it feels like the same thing over and over but to say its too easy is a bit of a stretch and even if it is these are the exceptions not the rule.

+ Show (2) more repliesLast reply 3516d ago
Shadonic3517d ago

there's also tricks and what not to go along with it that can help players bypass certain challenges laid out by developers completely as well.

HoldenZA3517d ago

Sounds like the time the kids from South Park saved the World of Warcraft

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240°

Destiny Made Over $160 Million In Microtransaction Revenue In Less Than 2 Years

Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.

Sgt_Slaughter361d ago

That's extremely low for microtransactions, especially for a game that's essentially designed around it

LucasRuinedChildhood361d ago (Edited 361d ago )

This was back when the game wasn't free to play.

The figures are from November 2017 to February 2019 (1 year and 4 months).

Based on that projection, the MTX revenue for Destiny 2 likely would have been closer to ~$240m for 2 years.

Not sure if premium expansions are included in that figure either although ... I'd hope that they are though and that most of the revenue was for actual content like Forsaken.

People spend way too much money on cosmetics.

Rude-ro361d ago (Edited 361d ago )

Seasons($10 and just got bumped to $12) and dungeon keys($10 each, two a year) are through the eververse(micro transaction) store.
So for those two years, in order to play a season, you would pay through micro transactions.

Sonic1881361d ago (Edited 361d ago )

Bungie Marathon will be worse since it's designed around it as well

Kurt Russell361d ago

It makes me sad to agree... but at the same time I am looking forward to giving it a go. Destiny 2 is so far in, I find it difficult to figure out what I am meant to do first.

buffig361d ago

I think FIFA alone makes over $1bn a year from mtx

anast361d ago

FIFA promotes a worldwide sport. It should make more money than destiny.

CantThinkOfAUsername361d ago (Edited 361d ago )

Let's compare something similar. Apex Legends and its ridiculous $18/$40 skins make EA a billion each year.

z2g361d ago

For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.

spicelicka361d ago

By "people" you're referring to millions and millions of people. Obviously the ones complaining aren't necessarily the same as the ones spending all that money.

361d ago Replies(1)
361d ago
Father__Merrin361d ago

There's millions that purchase MTX and there's nothing we can do about it

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70°

Stop Trying To Make Destiny

In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.

Read Full Story >>
gamespot.com
100°

Destiny 1 Becomes Playable on PC via Emulation

Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.

Read Full Story >>
gamejunkie.net
spoonard513d ago

I've been thinking about playing through D1 again before it goes away...

CobraKai512d ago

That’s the sad reality of a game like this. I bought it, invested lots of money, and it can go away at anytime. I still think this was more fun than 2.

jeromeface511d ago

prob because 2 is a grindfest slog

spoonard509d ago

That's the bummer of 'games as a service'.