In essence, we have a locked parity between the two consoles in terms of image quality, but when it comes down to performance, it's clear that Sony console offers up a smoother and more consistent gameplay experience. The PS4 delivers a v-synced, fairly stable 30fps presentation with no screen-tear.
Creative Assembly has targeted parity in terms of resolution and graphical fidelity across both consoles, but in doing so has incurred a performance hit on the Xbox One. Perhaps lowering resolution might have worked out as an acceptable compromise in order to achieve a more stable frame-rate.
If you've got an Alien itch you can't quite scratch until Alien: Rolumus releases, GameSpew has rounded up the best Alien games to tide you over.
Fans (myself included) are clamouring for a direct sequel to this fantastic game and hope for an Alien: Isolation 2. But will this great game ever get another instalment?
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Good month imo. I'll play Gotham Knights and House of Ashes. I'm finishing up Disco E on Steam right now - that's a superb game.
got this on ps4 and enjoying this game
"Indeed, the situation is pretty interesting: Creative Assembly has targeted parity in terms of resolution and graphical fidelity across both consoles, but in doing so has incurred a performance hit on the Xbox One."
Told you so. You didn't even need Digital Foundry for it. You should have taken my analysis as the final one:
http://i.imgur.com/v4nfPQc....
That's pretty interesting.
Well, not really that surprising, just didn't expect a game that hasn't got alot going on, on screen to have any drops at all.
Playstation 4 wins again I suppose.
Can people please shut the hell up about resolution so devs can feel more comfortable about lowering the rez on x1 so they can give me a more stable game?