50°

Gamer Chatter Podcast - Episode 83: Full Team Onboard

This week the show is back to full strength! William is back from EGX and happy to be back! He has some gaming to talk about which is always a good thing! Tim is a thread killer ’nuff said! Edward is tired and ready for bed but has some Destiny to talk about and play! Todd has some marvel infinity to talk about! This weeks community question is: Rebel or Empire? Why? Edward loves this question because he has been playing of Star Wars Commander! Next weeks community question is: Why doesn’t a boss send 1000 enemies at once instead of one at a time? The rest of the show is just as interesting as the beginning. Please enjoy the show and see you next week!

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gamerchatter.com
260°

10 Open-World Games That Feel Empty After Just A Few Hours

Unfortunately, the open worlds in games like Middle-Earth: Shadow of War, Halo Infinite, and the original Assassin's Creed do more harm than good.

MadLad331d ago

I legitimately loved Halo's switch to open world. They made traversal of the map entertaining, and everything involved just tied into the (what I consider) awesome gunplay.
The entire time I really felt the slow takeover of the map, and all the little steps forward felt satisfying.

I don't know what more people really want there, considering the setting and story. A handful of soldiers hunkered down on enemy territory; slowly trying to win the battle.

giovonni330d ago

I agree I liked the switch to the open world, it was large with beautiful land scapes. However, it did feel a bit empty, and wasn’t as action packed as I would have liked. A lot of the bases felt like fillers instead of something of wonder. Let’s see what 343 under new management does from here cause Halo needs some updating

archibold330d ago (Edited 330d ago )

I'm surprised they scrapped the Slipspace engine. I thought the graphics looked great, the sandbox physics were as good as ever, and the AI worked well. Clearly a lot of work went into it and it appears to have been optimized for the new generation of GPUs. The only issue I had with it was the lack of environments, would have been cool to have different biomes on the ring to explore. A bit more variety in missions would have been nice, maybe some timed events where you have to manuever a banshee through forerunner architecture or some mongoose speedruns would have spiced things up.

CrimsonWing69330d ago

I think R* are the only ones who have made compelling open worlds. I can’t stomach most open world games and how boring they are with busy world. It’s like a flex to make this massive environment, but it’s extremely boring to traverse and play in. GTA V and Red Dead Redemption 2 blew me away with how incredible their worlds were. Elden Ring was the only other game to give me that sense of awe.

giovonni330d ago

GTA V and unfortunately, Saints Row the original have had some of the most aggressive open world features where the world doesn’t feel so bland. To me what makes GTA V so special is the way the characters react to the world around them vs how the world reacts to them. For example, in GTA when you switch to Franklin and he walked past an attractive female he responded “ damn you fine” or in Saints row you can run up in the pawn shop flash a gun and watch them respond by raising their hands in the air, or they press the silent alarm making you have to run away from the cops. Halo infinite doesn’t have those kind of moments that make you feel apart of the world it just feels like it’s there.

bloop329d ago

Trevor talking to random vegan npc: "You suck c*ck, but you don't eat meat.... It don't make sense to me "

Classic. Such a shame we won't get that humour again now that R* have gone all in on virtue.

Abear21330d ago

AC Odyssey with the next gen patch is pretty incredible, especially if you like a sea shantie. Lol.

Abear21330d ago

I’m back on an open world kick after Horizon. I don’t know what clicked in me but exploring the map and seeing the detail work has me loving open worlds again. Playing AC Odyssey on hard and really enjoying it and the map. Reinstalling RDR2 tonight because damn, that map is just incredible for sightseeing.

Sonic1881330d ago

Halo Infinite felt off. It's like the developers didn't know what they really wanted to do

Demetrius330d ago

Depends on which open world titles u play, most of em are shitty AF, but I honestly admire open world genre, sometimes to just take a break from fighting and missions you explore n see details you haven't noticed before cause you were too busy body at first, then boom finding some dope equipment or things to sale

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240°

Destiny Made Over $160 Million In Microtransaction Revenue In Less Than 2 Years

Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.

Sgt_Slaughter366d ago

That's extremely low for microtransactions, especially for a game that's essentially designed around it

LucasRuinedChildhood366d ago (Edited 366d ago )

This was back when the game wasn't free to play.

The figures are from November 2017 to February 2019 (1 year and 4 months).

Based on that projection, the MTX revenue for Destiny 2 likely would have been closer to ~$240m for 2 years.

Not sure if premium expansions are included in that figure either although ... I'd hope that they are though and that most of the revenue was for actual content like Forsaken.

People spend way too much money on cosmetics.

Rude-ro366d ago (Edited 366d ago )

Seasons($10 and just got bumped to $12) and dungeon keys($10 each, two a year) are through the eververse(micro transaction) store.
So for those two years, in order to play a season, you would pay through micro transactions.

Sonic1881366d ago (Edited 366d ago )

Bungie Marathon will be worse since it's designed around it as well

Kurt Russell365d ago

It makes me sad to agree... but at the same time I am looking forward to giving it a go. Destiny 2 is so far in, I find it difficult to figure out what I am meant to do first.

buffig366d ago

I think FIFA alone makes over $1bn a year from mtx

anast366d ago

FIFA promotes a worldwide sport. It should make more money than destiny.

CantThinkOfAUsername366d ago (Edited 366d ago )

Let's compare something similar. Apex Legends and its ridiculous $18/$40 skins make EA a billion each year.

z2g366d ago

For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.

spicelicka366d ago

By "people" you're referring to millions and millions of people. Obviously the ones complaining aren't necessarily the same as the ones spending all that money.

366d ago Replies(1)
366d ago
Father__Merrin366d ago

There's millions that purchase MTX and there's nothing we can do about it

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70°

Stop Trying To Make Destiny

In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.

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gamespot.com