"Everything is on the table," says Sunset Overdrive creative director Marcus Smith--including breaking the fourth wall.
Speaking to GameSpot for EB Expo 2014, Sunset Overdrive creative director Marcus Smith described Insomniac's upcoming colourful and bombastic Xbox One exclusive action game as being "the opposite of The Last of Us."
"I love The Last of Us, it's a great game," Smith went on to say. "There are games that have tried to eliminate the HUD - but a HUD is how you know a lot of information, so by removing it there's that ambiguity. For us, we embrace that there's a HUD and we call it out a lot of times and the player character will remind the player occasionally about things that are very gamey.
Does it still hold up in 2024?
We've still got a few months to go, but October marks the 10-year anniversary of this Insomniac Games title, with the developer having since moved on to work on the Marvel's Spider-Man games for PlayStation. It was assumed that Sunset Overdrive might make its way to other platforms eventually, but that hasn't happened as of yet.
So beloved that it sold so well that there's a sequel and Insomniac never had the opportunity to go back to Sony to develop games exclusively for Sony.
Not beloved enough for Xbox owners to buy it apparently, Xbox was the worst possible audience for that game.
Insomniac: “We went with Microsoft because we want to own the IP so it’s ours”
Microsoft: *owns publishing rights preventing the studio to re-release the original game, make a remaster, remake, any DLC, massive expansions and multiple sequels on other platforms*
The logic is just…I never got it
Owning the IP was Insomniacs main defence when they announced they were making a game exclusively for MS and yet they’ve ended up “owning” an IP they can’t do anything with.
If they went with Sony like normal you might have seen a sequel by now.
Sadly this may never get the proper fps update it deserves on XB (or even PS) but I now play it on steam and it definitely feels better at 60fps than it did at 30. Its a fast paced game... you need that 60fps in this one.
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Gamingbolt writes: "Insomniac Games has enjoyed commercial success on a level it had never seen before with its Marvel’s Spider-Man games, but not all of its titles in the last decade or so have seen eye-watering sales. In fact, specifically where Sunset Overdrive is concerned, the money the studio has made off it is quite negligible, to say the least."
Not gonna lie... looking at the IG roadmap I was fully hoping to see SSOD2 and Resistance reboot on there. The first SSOD was fun. It definitely needed the benefits of a 60fps mode and I was expecting there to be some sort of patch or FPS boost support when played on SX. Sadly... that ship sailed, but Sony gave me hope they would do the game justice. It really is a fun game that deserves to be played.
If it were on PlayStation it would’ve sold better. Being a Microsoft exclusive was a mistake.
"where Sunset Overdrive is concerned, the money the studio has made off it is quite negligible, to say the least."
I'm sure that big platform jump had nothing to do with it right? Pull a Rare, win Rare Prizes.
Re. R&C and the 8 million, I wonder if hitting PS+ Extra hurt its legs? Good get for the service, but did it eat some sales?
Tlou is the most goty awarded game of all time and has a 95 on metacritic so if this is the opposite of that...lol I kid I kid I'm sure sunset overdrive will be amazing all the previews were positive and everyone who's played it loved it. It might even be a contender for goty.
The two games are so far from each other in terms of style and gameplay so I don't know why they would need to reiterate that.
This overdrive is going to be no way the same level of last of us. Never. The title needs changing.
Of course Sunset is fun. Tlou was fun and a great game but that was more than a year ago.
It's also comical, over-the-top, and focuses on fun. Both are incredible experiences though. Very excited for Sunset.