500°

Xbox One Exclusive Sunset Overdrive is "The Opposite of The Last of Us" says Insomniac

"Everything is on the table," says Sunset Overdrive creative director Marcus Smith--including breaking the fourth wall.

Speaking to GameSpot for EB Expo 2014, Sunset Overdrive creative director Marcus Smith described Insomniac's upcoming colourful and bombastic Xbox One exclusive action game as being "the opposite of The Last of Us."

"I love The Last of Us, it's a great game," Smith went on to say. "There are games that have tried to eliminate the HUD - but a HUD is how you know a lot of information, so by removing it there's that ambiguity. For us, we embrace that there's a HUD and we call it out a lot of times and the player character will remind the player occasionally about things that are very gamey.

Read Full Story >>
gamespot.com
rarity3513d ago (Edited 3513d ago )

Tlou is the most goty awarded game of all time and has a 95 on metacritic so if this is the opposite of that...lol I kid I kid I'm sure sunset overdrive will be amazing all the previews were positive and everyone who's played it loved it. It might even be a contender for goty.

GarrusVakarian3513d ago

The title kinda makes it looks like they're bashing TLoU, but they're really not. So please read the article before jumping to conclusions, people. ;)

In regards to the HUD, I much prefer the approach that games like Tomb Raider: DE and The Last of Us use, where the HUD only appears when you need it to (when you bring up your HUD, when you fire a shot, when you are hurt). I don't like HUDs that are permanently on-screen. But hey, Its no biggie. Can't wait for this game.

Eonjay3513d ago

TLOU could get away without the HUD, but it looks like this game may have too much going on, so a HUD may be necessary. I don't mind it at all either way.

GarrusVakarian3513d ago (Edited 3513d ago )

I mean to say when you bring up your weapon, not "when you bring up your HUD".

@Eonjay

Good point, I didn't think of that.

blitz06233513d ago

Whatta headline. They're basically saying while TLoU didn't have a HUD, SO will, and somehow that translates to being opposite of each other. SMH

cleft53513d ago

I get that he means that the game isn't depressing but upbeat and fun. But the whole time I kept thinking, does he mean it is bad. They really need to be careful with those types of comparisons. It's like the whole Halo comparison for Planetside 2, some comparisons just hurt more than help.

Mr Pumblechook3513d ago

Insomniac say "Xbox One Exclusive Sunset Overdrive is "The Opposite of The Last of Us."

The Last of Us is excellent, unique and unforgettable.

Samsara823513d ago

yeah clickbait title...when all they are talking is the HUD lol

4Sh0w3513d ago (Edited 3513d ago )

Yeah, dont take it out of context. I mean even besides the HUD you can tell that SSO and TLOU are opposites in almost every way= game type/genre, setting, characters, game play, artistic style, etc, etc, lol both games are so different I don't even see any reason to compare them at all...Let's hope though that SSO is close to TLOU in one category which is quality.

NukaCola3513d ago

Insomniac is a great developer. As long as MS didn't mess with their development process then the game will be great.

Hellsvacancy3513d ago

That's how I had the hud set for the Dark Souls 2, it hate screen pollution

Kingdomcome2473513d ago

I loved the way in which Dead Space dealt with the hud. I wish that more games would go that route.

Haru3513d ago (Edited 3513d ago )

N'ah Those 2 games have absolutely nothing in common they're just using The last of us popularity for attention since it's among the best games ever created,they're just trying to gain more attention because nobody really talks about sunset anymore Free publicity!

Yetter3513d ago

TLoU was about immersion of the narrative. This is not

SilentNegotiator3512d ago

Yeeeah, I don't think they want to build hype by calling their game "The Opposite of The Last of Us"....like, absolutely no matter what their point is.

King_many_layers3511d ago

If a developer decides that the HUD is integral to the game i would greatly prefer the option to choose the opacity.

I game on a Plasma for it's superior motion handling, colour and dark room uniformity. It's very strange to me that ever since the jump to HD with the 360 and PS3 that only a limited quantity of games offer atleast an opacity option.

+ Show (11) more repliesLast reply 3511d ago
rarity3513d ago (Edited 3513d ago )

@Lukas_Japonicus I read the article I was just making a joke.

GarrusVakarian3513d ago

It's cool, I wasn't directing my comment at you, I just replied to you is all. ;)

GarrusVakarian3513d ago

^^^ Lmao @ 6 disagrees.

I love this site.

Naga3512d ago (Edited 3512d ago )

@ Lukas

The disagrees are probably about the practice of piggybacking off of comments in order to get yours up top. It's generally frowned upon, as you know. Hence the flagging option of "not a reply".

Magicite3513d ago

TLOU = best game of 7th gen in its genre. SSOD - worst game in its genre of 8th gen?

Picnic3513d ago (Edited 3513d ago )

a) why would you speculate that SSOD will be the worst gane in its genre in that way without having played it?

b) what genre do you think it is in? Skate / wall parkour meets shooter has only really been seen before in Jet Set Radio and then you were only shooting out graffiti. (to anyone wondering, I don't see this as Infamous-like. Because of the building height of that game it doesn't feel so much like a platformer whereas SSOD does look platform-like). Shame that I've seen no tall buildings in SSOD videos so far. Was the trailer misleading a bit there?

Conzul3512d ago

I'm not getting a Bone but I fully expect SSO to be a great, fun game. Maybe even a legit *reason-to-own-a-bone*, heheh.

ITPython3513d ago (Edited 3513d ago )

A lot of people seem to be taking the title the wrong way. When they say opposite, they mean the opposite of being a really serious and dramatic game, and that SO will go out of it's way to be as non-serious non-dramatic as possible. Probably a little like the R&C games I would imagine, which for the most part were pretty light-hearted and they (the developers) even poked fun at themselves quite often.

MaxKingoftheWild3512d ago (Edited 3512d ago )

Nobody is taking it the wrong way. It's just that it's a stupid ass comparison to make. You don't mention other games in an interview for multiple reasons (this thread being an example of one). He could have easily said what he meant without mentioning TLoU. Hell, you did a pretty good job at saying it

ricochetmg3513d ago

I THINK IT IS GOING TO SUCK....PERSONALLY

b00mFargl33512d ago

I don't think they are referencing reviews. Just gameplay.

Ka7be3512d ago

Can you people stop with the metacritic. metacritic is a collection of journalist's reviews. No one care about them. Just enjoy the game you like.

Alsybub3512d ago (Edited 3512d ago )

Don't worry, if a game that any of the people that keep referencing it like gets an average score the same people will denounce it as irrelevant.

Take Drive Club. I can bet that if that game averages a score less than Forza Horizon 2 we'll all be told that metacritic is irrelevant and that no one but idiots and Xbox fanboys take it seriously.

Of course, the next time a game they like gets a better score than one they don't then I'm sure metacritic will suddenly be relevant again.

Ka7be3512d ago

@Alsybub And others will say hey FH2 got 0.4 better reviews scores than DC! FH2 ITS A BETTER GAME! And vice versa
Only mindless fanboys use metacritic! And review scores are made for hits. I never bought a game using review scores. I always buy a game from my perspective watching gameplay vid and demos on youtube or Twitch.

+ Show (4) more repliesLast reply 3511d ago
Neonridr3513d ago

The two games are so far from each other in terms of style and gameplay so I don't know why they would need to reiterate that.

uth113513d ago

Infamous is the PS game Sunset Overdrive most often gets compared to, not TLou

THC CELL3513d ago (Edited 3513d ago )

This overdrive is going to be no way the same level of last of us. Never. The title needs changing.

Gazondaily3513d ago

Calm down mate. It's just talking about the HUD. No one is talking about it being on 'the same level of last of us'.

Big_Game_Hunters3513d ago

what level is that? Cinematics? lol.

mrpsychoticstalker3513d ago

Of course Sunset is fun. Tlou was fun and a great game but that was more than a year ago.

Eonjay3513d ago

I am pretty sure they are talking about the HUD.

GarrusVakarian3513d ago

Not only does your comment not make sense ( there is no time limit on how long something stays fun), you clearly didn't read the article.

Now, apply your palm to your face.

Master-H3513d ago (Edited 3513d ago )

I didn't know fun and great games expire with time, i guess you're not gonna be buying Halo The Master Chief Collection since it contains games that date back more than a year ago..

Rimeskeem3513d ago

And yet the remastered version is still the best game out on this gen

Alsybub3512d ago

A triumph and a shame at the same time.

+ Show (1) more replyLast reply 3512d ago
WeAreLegion3513d ago (Edited 3513d ago )

It's also comical, over-the-top, and focuses on fun. Both are incredible experiences though. Very excited for Sunset.

jznrpg3513d ago

Hard to say its incredible experience if it isn't out yet, it may be but too early to deem it so.

WeAreLegion3513d ago

I've played both single-player and multi-player. It's an incredible experience.

Show all comments (96)
320°

10 Years Later, Sunset Overdrive Still Remains A Beloved Xbox Exclusive

Does it still hold up in 2024?

We've still got a few months to go, but October marks the 10-year anniversary of this Insomniac Games title, with the developer having since moved on to work on the Marvel's Spider-Man games for PlayStation. It was assumed that Sunset Overdrive might make its way to other platforms eventually, but that hasn't happened as of yet.

Read Full Story >>
purexbox.com
Christopher40d ago

So beloved that it sold so well that there's a sequel and Insomniac never had the opportunity to go back to Sony to develop games exclusively for Sony.

RaidenBlack40d ago

ngl, I was low-key expecting Sunset Overdrive to migrate to PS as well along with Hi-Fi Rush and SoT

Christopher40d ago

I think that would require Insomniac going back to work on it to port it over, probably why that's not happening.

RaidenBlack40d ago

Didn't Sony help with SoT port?

Christopher40d ago

I think only in so far as they support every piece of software heading their way? They have that team who specializes in helping people port games, not just SoT, and then the one team that takes PS5 games and ports them to PC (that's their full time job essentially). But that team, the former mentioned one, doesn't do all the work, just help out with how to best do things. So, that team wouldn't port a whole game like Sunset Overdrive.

RaidenBlack40d ago

Ok I thought you meant Insomniac reluctant/Sony not permitting them to go back and work on Overdrive. Hence I added the participation from Sony's side.
But yea, In actuality its Insomniac not having spare dev time to get involved in the port work, atm.

Christopher40d ago

*** But yea, In actuality its Insomniac not having spare dev time to get involved in the port work, atm. ***

Definitely this. They're working on two major IPs as it is and Sony forced them to layoff some people at the end of last year as well. So, likely not capable of sparing the time because resources are being fully utilized.

badz14940d ago (Edited 40d ago )

There was an article awhile back talking about the situation with SSoD. Insomniac does own the IP and Sony now owns it after they bought Insomniac but the publishing right for SSoD is owned by MS - at least the 1st game still is. MS has to sell the publishing rights like they did with the first Mass Effect game to EA after EA bought Bioware before Sony can do anything with the IP.

Einhander197239d ago

Nobody cares about Sunset Overdrive, except all the xbox fanboys who didn't buy it but like to come into articles about the game and try to act like it's somehow Sony's fault for whatever reason.

+ Show (5) more repliesLast reply 39d ago
darthv7240d ago

there was supposed to be a sequel. IG had it all planned but MS said no. And Sony wont greenlight a sequel if they cant get the first one away from MS. Plus... IG has other projects they moved on to anyways so...... yeah.

fr0sty39d ago

Well, with the recent change in policy towards exclusivity, I imagine Sony could get MS to port it over.

Zeref40d ago

Because a game needs to sell 10 million copies for it to be considered beloved 😂

Christopher40d ago

I mean, it's also not a highly rated game, not even in Insomniac's top ten or even top ten on Xbox that year. With this logic, any game can be beloved and so throwing around the word beloved means absolutely nothing. Doesn't have to sell or have great critical reception, just a handful of people need to love it.

Hofstaderman40d ago

You guys are so starved for games you reminiscing about a decade old game made by a now Sony studio. Of course it never sold 10 million, the vast majority of people bought a PS4.

LucasRuinedChildhood40d ago

A game not played by many can still be beloved by those who played it, yeah.

Only making a profit of $567 after 10 years shows that it was not as beloved as it should have been though. That's really bad.

As much as people complain about AAA games not being unique or having fun ideas or bringing in new IP, a lot of gamers don't show up for them. Even less people seem to have played Hi-Fi Rush.

romulus2339d ago

What's it considered if it just sells 1.8 million copies like it did?.

FinalFantasyFanatic39d ago

It was okay when I played it on PC, idk if I'd consider it one of the more beloved games of that generation.

Zeref39d ago

@Christopher

8s and 9s is not highly rated, okay buddy 😂

+ Show (3) more repliesLast reply 39d ago
MontyeKristo40d ago

I mean, it sounds like you're just hating on the game - but, I loved it. It was one of my favorite games of it's time and that generation. Replayability could have been better, but I still managed to play it several times. I would have greatly appreciated a sequel and definitely would have been in line to pick it up..

Things happen.

Christopher39d ago (Edited 39d ago )

***I mean, it sounds like you're just hating on the game***

No, that's all the people who refused to accept that this game was beloved and never even bought it. I, on the other hand, bought, played it, thought it was 'okay' and moved on.

Now, what hate did you see in my post other than listing the fact that it's not as beloved as the few who liked it? This and Days Gone get way more love in online discussions than they do in sales and support, I find. Both are okay games, not much more. But for some **unknown** reason, people prop them up often as more than they are.

Profchaos39d ago (Edited 39d ago )

It's in noabs land unfortunately as Microsoft own the publishing rights to sunset overdrives original game while insomniac own the IP.

So Microsoft would have to be onboard with publishing this game on PlayStation systems with the understanding the would not profit from any subsequent games in the franchise unlike the games they are currently releasing on ps5 to get players into their franchises this would be a small cash injection build a fanbase around a game they no longer own then nothing.

ChasterMies39d ago

I really don’t get the love for Sunset Overdrive. It’s one of the few games I bought, played a few hours, gave up, and never returned.

+ Show (3) more repliesLast reply 39d ago
isarai40d ago

Not beloved enough for Xbox owners to buy it apparently, Xbox was the worst possible audience for that game.

Obscure_Observer40d ago

Sony couldn´t give a f* about Insomniac´s freedom of creativity, that´s why you don´t have a port for that game and will not be getting a sequel either!

That franchise wil probably never make a comback thanks to Sony´s greed for money, which have turned Insomniacs into a Marvel´s slave factory until 2030.

It´s sad, but it is what it is.

ApocalypseShadow40d ago (Edited 40d ago )

I didn't know that Ratchet and Clank were part of the Avengers of Marvel? Hidden in the ending credits of Guardians of the Galaxy or something? Captain Marvel?

Beyond the "cry me a river" of your comment that these Marvel games aren't on Xbox, it was Insomniac that was approached by Sony to work with Marvel to make a game. And let them decide what character they wanted to develop. They chose Spider-Man. Must be highly profitable for them. Wolverine is a profitable, recognizable character. And the X-Men definitely are a hot property that gamers would love as a story based videogame. Being that X-Men 97 brings back a popular Saturday morning cartoon and the introduction of the X-Men into the MCU movies coming up.

It was Microsoft's continued incompetence in cancelling the Marvel MMO game and turning down Marvel in making a super hero game as they were asked first.

Keep the tears flowing. It's not greed. It was smart business to say yes. And maybe Insomniac wants to make these games. And not a game that didn't sell well to an audience that doesn't buy games.

Christopher40d ago (Edited 40d ago )

Neither does Microsoft either, based on your own argument here. Microsoft denied the sequel, not Insomniac/Sony. There's also no sign that Microsoft is allowing a port. They control the next two games in the IP and any DLC or the like for the first. But, nothing.

What's sad is people trying to use this game to blame businesses for doing business things that they are both doing as some way to make them look worse. Microsoft wants to use Insomniac to make a good IP that sells their platform and Sony wants to use Insomniac to make a good IP that sells their platform. But, no, Sony bad!

Don't know why the truth that these companies are very much alike is so hard for people to accept.

romulus2339d ago

Your comment literally contradicts itself but troll statements typically do. If Sony is so greedy for money as you proclaim than wouldn't it behoove them to not only release the first game on their console but a sequel as well, as that would be a way for them to make profit and that's apparently their focus according to you? Speaking of profit and greed, I suppose Microsoft bought all those Developers and Publishers in hopes that they wouldn't make any money from it, right? Your ability to troll on this site with impunity is whats sad, but it is what it is.

+ Show (1) more replyLast reply 39d ago
PhillyDonJawn40d ago

I bought it, along with at least 1-2 million others.

PrinceOfAnger40d ago

Very fun game that need a sequel.

-Foxtrot40d ago

Insomniac: “We went with Microsoft because we want to own the IP so it’s ours”

Microsoft: *owns publishing rights preventing the studio to re-release the original game, make a remaster, remake, any DLC, massive expansions and multiple sequels on other platforms*

The logic is just…I never got it

Owning the IP was Insomniacs main defence when they announced they were making a game exclusively for MS and yet they’ve ended up “owning” an IP they can’t do anything with.

If they went with Sony like normal you might have seen a sequel by now.

Tacoboto40d ago

The winner of the Logic Cake has to be Bungie, though.

Wanted to be free from Halo and MS, so they buy themselves out, only to partner up with Activision, in the same timeframe as Activision ousting the heads of Infinity Ward, for a full decade with Destiny.

... And then things start falling apart in that relationship almost immediately, whodathought!

Christopher40d ago

Hey, when Sony offers to overpay you for your services and signs a contract that says they won't force you to do anything you don't want, who would say no? Such an overpriced purchase from Sony. Poor business, IMHO. But, honestly, I'm not a business person. But, still, I don't understand it.

darthv7240d ago

...and it seems this conundrum is also why the game cannot receive any sort of FPS boost patch for Series consoles. IG wont make it, and Ms can't get another team to do it without consent from IG. I liked it on XBO, but now I also have this on PC and I can tell ya... it definitely benefits from a 60fps frame rate.

badz14939d ago

been playing it at 1080p144fps on my modest pc. not the hardest game to max out and yeah this game definitely needs to be played at high fps considering all the actions

darthv7240d ago

Sadly this may never get the proper fps update it deserves on XB (or even PS) but I now play it on steam and it definitely feels better at 60fps than it did at 30. Its a fast paced game... you need that 60fps in this one.

babadivad40d ago

This game was so fun. Me and my brother put many hours into this one.

Show all comments (52)
120°

15 Top Notch Single-Player Games You Can Complete in 10 Hours

For those who don't have time for massive open worlds or role-playing games with epic tales, these 15 games are worth checking out.

Read Full Story >>
gamingbolt.com
anast67d ago

Good games for the $9.99 bin, you can get all of the Metro's for $10 in a bundle.

490°

Insomniac Games Has Made Just $567 off Sunset Overdrive

Gamingbolt writes: "Insomniac Games has enjoyed commercial success on a level it had never seen before with its Marvel’s Spider-Man games, but not all of its titles in the last decade or so have seen eye-watering sales. In fact, specifically where Sunset Overdrive is concerned, the money the studio has made off it is quite negligible, to say the least."

Read Full Story >>
gamingbolt.com
darthv72148d ago

Not gonna lie... looking at the IG roadmap I was fully hoping to see SSOD2 and Resistance reboot on there. The first SSOD was fun. It definitely needed the benefits of a 60fps mode and I was expecting there to be some sort of patch or FPS boost support when played on SX. Sadly... that ship sailed, but Sony gave me hope they would do the game justice. It really is a fun game that deserves to be played.

Gazondaily148d ago

At least it made some money. Ratchet and Clank lost Sony about $8m.

Eonjay148d ago (Edited 148d ago )

And yet they were happy to join PlayStation and since then they have made that back many, many times over. And clearly, it wasn't enough to keep them from releasing another Rachet per leaks.

Einhander1972148d ago

Wanna talk about the profitability of Forza or Redfall?

8m is a number that will easily be made back when iR&C has been on the market as long as SO has, R&C will make more profit that SO ever will.

mkis007148d ago

Nah that was later updated to say it made sony money but maybe not insomniac

maniacmayhem147d ago (Edited 147d ago )

It's probably why Insomniac is going the Marvel route for a while and then later bring out their next R&C game.

It's not a bad way to do business honestly. They develope something for a while that will guarantee some money and then in between being out something of their own.

Unfortunately, with the way the industry is, this is how things are going to be mostly.

@Eonjay

Of course they were happy, I remember when they were happy they were independent, but they saw how tough it was being that and without first party support and came running back to Sony.

Einhander1972147d ago

I just want to add that $8m is only 265,000 copies at $30. The game will easily cross that.

outsider1624147d ago (Edited 147d ago )

That money can be spent buying a PS5 with Ratchet and Clank.

IRetrouk147d ago

No it didn't septic, you read projections and thought you read actual money made, calm down 🤣

Outside_ofthe_Box147d ago

"No it didn't septic, you read projections and thought you read actual money made, calm down"

So you saying he got excited and jumped the gun like a typical overzealous fanatic?

itsmebryan147d ago

@Gazo
R&C lost $8 million. So after all the pride PS5 owners took in the game they didn't buy it? That's crazy. Some said before Sony 1st party games don't sell well. I guess it's true

CobraKai147d ago

@Maniac
Marvel came to Sony with the pitch to do a Marvel game after MS turned them down. Sony gave the job to Insomniac who got to choose any Marvel character to do a game for, and the rest is history

DivineHand125147d ago

If there is one game they should have made money on it's Ratchet and Clank. That game was fun from start to finish. I hope this doesn't discourage them from making more games in the future.

+ Show (11) more repliesLast reply 147d ago
notachance147d ago

Lol look at everyone here jumping to reply based only on other comment here

The claim that R&C made $73m while costing $81m was based on leaked 2020 presentation slide, and on the same leak you can also find Insomniac’s own claim that it already made $145m on R&C Rift Apart..

outsider1624147d ago

As you can see they dont read much.

Zhipp147d ago

I didn't know Insomniac earned money from games. As a first party studio I figured all profits/losses were absorbed my the parent company.

Vits147d ago

Unless Sony coughs up the cash to buy the publishing rights from Microsoft, or the wild scenario of Microsoft snagging the IP from Sony happens, talking about sequels, ports, or even DLC is pretty much wishful thinking.

Source: https://gamevro.com/microso...

Jin_Sakai148d ago

If it were on PlayStation it would’ve sold better. Being a Microsoft exclusive was a mistake.

CrashMania148d ago

Zeref running around calling everything a flop, bet he won't call this a flop, can't begin to imagine why.

darthv72148d ago

well..... it did make IG some kind of $ unlike R&C which lost $8m in the process.

Does that count?

TheKingKratos147d ago

Well darth ... You went full fanboy and pretty much acting stupid or possibly can't read

As a user above said

They claim that R&C made $73m while costing $81m was based on leaked 2020 presentation slide, and on the same leak you can also find Insomniac’s own claim that it already made $145m on R&C Rift Apart..

Kribwalker148d ago

Yeah 😂😂😂 That’s why the newest ratchet game lost $8 million

purple101148d ago

Had a bigger budget
+ console shortage
+ is was ps5 only.

God if war and gt7 were made crossgen and made money in the same time period

Jin_Sakai147d ago

“Yeah 😂😂😂 That’s why the newest ratchet game lost $8 million“

Sunset Overdrive budget $42.6 million
Ratchet & Clank budget $81 million

You do the math. 😉

Eonjay148d ago

Rachet and Clank sold more than Sunset Overdrive so yes.

CrashMania147d ago

You'd have a point if the numbers weren't from 2022, and before the PC port, and before the thread, mkis. Might not have made a huge profit, but it didn't lose money.

notachance147d ago

Before 2022 and before PC Port, yes

Be honest, you jumped to reply this only by looking at some other comment mentioning that while completely skipping the following replies aren’t you?

Jin_Sakai147d ago (Edited 147d ago )

Sunset Overdrive budget $42.6 million
Ratchet & Clank budget $81 million

And R&C was profitable. Even with nearly twice the budget.

“Update to the previous Ratchet & Clank: Rift Apart sales thread: It was profitable. Sold 2,7m(as of roughly February 2022)”

https://www.resetera.com/th...

Outside_ofthe_Box147d ago

Jin, now why did you have to go ahead and ruin thesoftware730's day like that by posting facts? Smh

+ Show (2) more repliesLast reply 147d ago
Christopher148d ago

I mean, maybe because of market reach. But it wouldn't sell better than R&C or SM games. It was a fun game, but not as enjoyable as the others, IMHO.

ChasterMies147d ago

Dead Rising 3, Rise Son or Rome, the Titanfall franchise, and the Tomb Raider franchise were all hurt by Xbox exclusivity.

cammers1995147d ago

Exactly. Fuze and sunset overdrive. Both came to Xbox. Both failed. Hmm.

Knightofelemia147d ago (Edited 147d ago )

It was an exclusive because during that time Insomniac was not owned by Sony. Sony has to honor that contract or they will be forced to pay it out or go to court. No different then a Microsoft title being an Sony exclusive they have to honor the contract.

+ Show (4) more repliesLast reply 147d ago
mastershredder148d ago

"where Sunset Overdrive is concerned, the money the studio has made off it is quite negligible, to say the least."

I'm sure that big platform jump had nothing to do with it right? Pull a Rare, win Rare Prizes.

P_Bomb148d ago (Edited 148d ago )

Re. R&C and the 8 million, I wonder if hitting PS+ Extra hurt its legs? Good get for the service, but did it eat some sales?

FIELDMARSHALL_P147d ago

More than likely, but it could also make new fans that wouldn't have normally played the game buy the new one.

Hofstaderman147d ago

Same excuse XBOX fans use and look at whats happening to them and their preferred console...

Hofstaderman147d ago

I think it did. This highlights the pitfall of day one releases on sub services. I know R and C was not day one but it would have benefited from having more time to garner sales on its own steam.

Crows90147d ago

Learn to read. It didn't lose money. Read again.

P_Bomb146d ago

“Learn to read.”

I can read just fine professor. See yourself out 😤

+ Show (1) more replyLast reply 146d ago
preciousdeath148d ago ShowReplies(1)
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