GameZone: "Back in August, I looked ahead to September’s game release calendar and, using my previous hands-on experiences, came up with a list of “must-buy” Xbox One and PS4 games. I also came up with five games releasing in September, not named Destiny, that would be worth purchasing. Now, as we near the end of the month, with most games either released or reviewed, it’s time to revisit these lists and see which games still hold up."
Former Nintendo of America staffer talks about concerns the company had about Hyrule Warriors and it damaging the Zelda brand.
Unfortunately, the open worlds in games like Middle-Earth: Shadow of War, Halo Infinite, and the original Assassin's Creed do more harm than good.
I legitimately loved Halo's switch to open world. They made traversal of the map entertaining, and everything involved just tied into the (what I consider) awesome gunplay.
The entire time I really felt the slow takeover of the map, and all the little steps forward felt satisfying.
I don't know what more people really want there, considering the setting and story. A handful of soldiers hunkered down on enemy territory; slowly trying to win the battle.
I think R* are the only ones who have made compelling open worlds. I can’t stomach most open world games and how boring they are with busy world. It’s like a flex to make this massive environment, but it’s extremely boring to traverse and play in. GTA V and Red Dead Redemption 2 blew me away with how incredible their worlds were. Elden Ring was the only other game to give me that sense of awe.
I’m back on an open world kick after Horizon. I don’t know what clicked in me but exploring the map and seeing the detail work has me loving open worlds again. Playing AC Odyssey on hard and really enjoying it and the map. Reinstalling RDR2 tonight because damn, that map is just incredible for sightseeing.
Halo Infinite felt off. It's like the developers didn't know what they really wanted to do
Depends on which open world titles u play, most of em are shitty AF, but I honestly admire open world genre, sometimes to just take a break from fighting and missions you explore n see details you haven't noticed before cause you were too busy body at first, then boom finding some dope equipment or things to sale
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
The Forza Demo was good, but I'm just not into racing games as I once was. I need to buy me one of those Playseats Especially the crazy one in the video, and an Oculus Rift then maybe I will get some excitement back....... or break my back in the process.
How many good to great games must Nintendo release for the Wii U before its stops being referred to as a 'struggling system'? Sure, numbers sold may not be through the roof - similar to that of the Wii, but didn't the self-proclaimed 'hardcore' mock the Wii at every turn. Didn't people learn anything from the Dreamcast - like that numbers alone do not make a great console with plenty excellent exclusives in its catalogue.
Hyrule Warriors and Forza Horizon 2 are for me the stand outs of September.
Middle-Earth: Shadow of Mordor i will give it a try (PC version). The rest are meh imo.
Got to wait till the 3rd for FH2 but then Aliens and Evil Within its gonna be a great October.
Middle Earth and Forza Horizon 2 are really pulling in the top scores.
D4 is at 77 as well.
Good month