110°

Koei Brings Fatal Inertia and Bladestorm to Xbox 360

Two once PlayStation 3 exclusives aren't so exclusive any more. Koei announced today plans to bring Fatal Inertia and Bladestorm to the Xbox 360.

In a press release Koei has just announced the futuristic racer Fatal Inertia is now also coming to Xbox 360. Bladestorm: The Hundred Year' S War, announced as a PlayStation 3 exlusive at the time of Tokyo Game Show 2005, is now confirmed for a 2007 release on Xbox 360 as well.

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jeux-france.com
power of Green 6368d ago

They better fix them busted ass tittle to the 360, you! know! better graphics, better gameplay and they better run smoother.(the flying car game still looks bland. Blade Storm?. lol

power of Green 6368d ago

Do you Sony fanboy's see what's going on?. Brand loyality will be the only thing keeping Sony alive this time around.

PS360PCROCKS6368d ago (Edited 6368d ago )

um bad link and I have never played either of these, oh but I actually got a hold of the game Ninja Gaiden black and I was impressed since I have never played it before, I thought it was great and I am excited for the next installment, also anyone notice RFOM is the only ps3 that seems to have a commercial

original seed6368d ago

i could care less about these two. Keep crap games on the PS3. Give us Katamari and i'll be happy.

NextGen24Gamer6368d ago

The roles have been reversed. Thats what happens when you create a superior video game console with easy and inexpensive developement tools with huge install base with the most games sold per console in history. Its a good thing for casual gamers....The choice has been clear this next gen in who will be number 1. The system with the best performance and graphics for next gen games and the MOST games.

AuburnTiger6368d ago

It's not so much a prediction...more like a opinion...but more of an unaccredited opinion

PS360WII6368d ago

that's what happens when you have a big old wallet that you don't have to worry about going bankrupt buying out exclusivies. Now don't get me wrong this works and I'm happy for it but don't try and kid yourself on this war or who's got the bigger ego

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40°

Limbo, Inertia! win 2011 Indie Game Challenge at DICE

Limbo and Xbox Indie title Inertia! have won the second annual Indie Game Challenge at DICE. Sponsored by The Guildhall at SMU, GameStop and the AIAS, the winners will each receive $100,000 and an EEDAR DesignMetrics title research assessment valued at $15,000.

Limbo, which we felt was one of the best games of 2010, took the grand prize in the "professional" category, along with another prize of $2,500 for achievement in art direction

10°

PALGN: PSN Review Round-up

Welcome to PALGN's PlayStation Network Review Round-Up. At the start of every month, this article will be dedicated to reviewing the titles that have been released during the past month on the PlayStation Network and give our verdict as to whether they are worth a download or not. We're a little bit behind, so this particular round-up will feature a couple of months worth of releases for your pleasure.

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palgn.com.au
5.0

Dark Zero Review: Fatal Inertia EX

Dark Zero writes: "Fatal Inertia EX is the PlayStation 3 release of the year-old Xbox 360 game Fatal Inertia and is available now as a download from the PlayStation Store, for a fee of course.
Set in a futuristic world where mega-corporations control everything from government to entertainment, Fatal Inertia has become the most popular, and dangerous, pastime. The best drivers race in cars that hover over all types of ground, from molten lava to coastal inlets.

Sounds exciting doesn't it? Unfortunately, in the early stages of the game it isn't. I know that the earlier levels are supposed to be easy for beginners to grasp the controls, but in my eyes they were just uneventful, boring and didn't make me thrilled about playing on. Fortunately I did, otherwise this would be a very short review, and by the time you get halfway through the 'Professional League' it gets a bit trickier and somewhat more enjoyable. The tracks are short which means that the races are quick and if you get stuck in the crowd with the rest of the racers, it can get very chaotic, which is where the races get interesting. A side effect of the tracks being fairly short, sometimes the race is over before you know it and suddenly you're in second when you thought you could overtake the guy in front on the next corner to take home a win which gets a bit annoying.
The races are based on six different areas with all the course"

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darkzero.co.uk