700°

This Isn't A Real Hangar, This Is What Unreal Engine 4 Is Capable Of

DSOGaming writes: "Artist Javier Lajara is currently working on an unbelievable ‘Hangar’ map in Unreal Engine 4. Javier decided to ditch Unity (via which this map was originally created) over Epic’s engine, and has been experimenting with the lighting system available in it. And while this is still a WIP project, we can’t help but be amazed at the image fidelity achieved with it. This is by far the most realistic scene we’ve ever seen, and shows what Unreal Engine 4 is capable of."

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dsogaming.com
xer03521d ago

lol - it doesn't even look photo realistic.

Anyhoo.. Kinda tired of unreal engine.
Looking forward to Fox engine, and Silent Hills (PT).

FriedGoat3521d ago

Yes,

PT was quite photorealistic in some areas.

Alex_Boro3521d ago

PT wasn't the best looking or realistic looking game but the design of the atmosphere and the creepiness to everything made it look really good.

XBLSkull3520d ago (Edited 3520d ago )

I hadn't tried it but isn't PT just using the full power of the PS4 to render a simple hallway? Or was there more to it than that?

I might have to dig the PS4 out of the closet and give it a try, is it still available or was it for like gamescom week only?

psman0123521d ago

Photorealistic, no. But it looks excellent for a game engine. it's definitely not CG quality (the walls for example look awful and flat), but if this was turned into a game, it wouldn't look too bad.

Timesplitter143521d ago (Edited 3521d ago )

that's really one of the less impressive demos of UE4 so far. Way too much bloom, and textures are pretty low-quality (especially on the airplane).

But I dont like these demos in general. They always show perfectly clean and simple surfaces, with no humans, or plants, or motion, or anything that is actually difficult to pull off. I want a tech demo that shows what real games can look like.

MRMagoo1233521d ago

It's probably because it would take about 30 years to do a demo with ppl in.

sinspirit3521d ago

I think it's because their is no warm light even though the door is open. And the lights on the wall are ridiculously too bright for a room with so much light inside.

Some people think it's always about turning settings up and crunching more numbers. It's the attention to detail and accuracy.

ChickeyCantor3520d ago (Edited 3520d ago )

"Anyhoo.. Kinda tired of unreal engine. "

I don't think you understand how this works, lol. It all comes down to the artists. The engine is simply a tool ( yes technical features and all, but to discredit UE4? whut It hasn't been utilized yet).

zep3520d ago

indeed you speak the truth so awesomee they all look like plastic must be all the same artist on all ue games last gen

ChickeyCantor3520d ago (Edited 3520d ago )

@zep

A lot of UDK users make use of assets they got with the engine. That's why a lot of materials look alike. However you can create your own shaders and materials. It's most likely they bought asset packs to boost their production.

Pretending this is all UDK can do is hilariously ignorant. Fox engine is fairly similar to UDK and any other engine because they all use modern techniques. Non of them use space magic. NON. They are all bound to the computational power of today.

It comes down to art design and how clever you use the shaders.

Your comment is garbage mate, just like 90% of the people here who want to be technical about something.

xer03519d ago

Thanks but I don't need a lecture.
I'm a 30 something developer with 10 years behind me.

I know exactly how it works - thanks.

This is hardly a shining example of unreal engine in use. The author hypes up the story beyond belief.

zep3518d ago

i dont give a fck i dont buy games made using eu or anything related because i dont like that fact that most of its game are all shity looking plastic go defend ur engine i bet you work for epic lol garabage im no pro i just play games video games you can have all ur tech stuff lol sleep well now

+ Show (1) more replyLast reply 3518d ago
Downtown boogey3520d ago

How can you be tired of Unreal Engine?
Have you been working on it for too long..?

SuperBlur3520d ago

Yup , at first i thought it was a plane from GTA V

ChickeyCantor3518d ago (Edited 3518d ago )

"This is hardly a shining example of unreal engine in use."

Yet you said "anyhoo kinda tired of unreal engine". UDK4 hasn't even been utilized properly. You probably barely touched it and you're saying you're tired of software that is just out .

I'm not buying your "10 years of development" nonsense. You're buying into Fox engine but already seem to be done with UDK4. LOL.

Both engines will look fairly similar (Both engines use modern techniques anyway ). And let's drop the pretentiousness you have no clue what is possible with both engines. Yet you seem to prefer one over the other.

"The author hypes up the story beyond belief."

I wasn't disputing that.

+ Show (5) more repliesLast reply 3518d ago
Paprika3521d ago

Unreal engine doesn't make holidays. But if they did....

tkato3521d ago

Seriously?, did you even consider that in a real hanger besides a plane there are also a lot of equipment and people running around?.

Doesn't look photo realistic, looks like a somebody that doesn't how to set up a scene tried to make something in UE4, and even that came out wrong.

Neixus3521d ago

Fox Engine has always been the best to look photo realistic, UE4 is more of a game'ish style in my opinion.

ChickeyCantor3520d ago

lol the things you people say.

ExiledBlitz3520d ago (Edited 3520d ago )

I have to agree with Nexius as far as photo-realism is concerned. The Fox Engine demos were subtle and attentive to small detail. When they put the demo photos and real photos side by side it was a bit difficult to tell which was which for a moment.

These Unreal demos, while pretty, have unrealistic light sources, too much bloom and the surfaces are too clean and shiny. It's still carrying the stylistic tropes we adopted last gen when those techniques were relatively new and impressive.

However, I feel like the jury is still out on which will look better a console with fixed mid-rage (albeit highly specialized) hardware. Ground Zeroes has its moments visually (especially in regards to lighting), but I don't feel like it's taking full advantage of next gen hardware as it is a cross-generation game and the code has to run on low-end hardware as well.

Also it's important to realize that not every game is meant to look realistic and Unreal might be far superior at creating colorful and highly stylized visuals.

Syntax-Error3520d ago (Edited 3520d ago )

Fox Engine does look amazing. Have you looked at the textures and close ups in MGS? They are almost flawless and show no pixels or jaggies. The plane doesn't even cast a shadow. The lighting was terrible.

DanielGearSolid3521d ago

It looks to pristine to be realistic

3521d ago Replies(1)
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120°

Check out this Incredible Batman 1989 Fan Project

Tim Burton’s vision of Gotham brought to life by passionate fans.

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werategames.com
Gridknac1089d ago

Wow! That is badass. WB needs to make this happen now.

WoodsRatesGames1089d ago

Right? Thanks for checking it out!

Minute Man 7211087d ago

Fans??? This is done by one person

WoodsRatesGames1087d ago

Someone else was commissioned to do the music and another person modelled the batmobile. Links to all involved are included in the article.

Gaming4Life19811087d ago

They should have been made a batman game for the best batman movie. This looks amazing and now I must watch the movie.

1087d ago Replies(2)
70°

Star Wars Dark Forces II: Jedi Knight Unreal Engine 4 Remake recreates Rimmer's Rest

YouTube's 'ackehallgren' has recreated the Rimmer's Rest from Star Wars Dark Forces II: Jedi Knight in Unreal Engine 4.

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dsogaming.com
210°

Unreal Engine 4 RTX Tech Demo available for download

NVIDIA and Epic Games have released an official Unreal Engine 4 RTX Tech Demo.

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dsogaming.com
Magog1108d ago

Am I crazy or is there an Unreal Engine 5 now? Why promote old tech?

1108d ago Replies(2)
waverider1108d ago

I really dont understand either? isnt the Unreal Engine 5 already available for studios? arent they already working with it?

masterfox1108d ago

UE5 Is for PS5 only, deal with it! :D

***runs away from this thread with pride!**

Tacoboto1108d ago

UE5 is not released yet and developers for years will still make UE4 games because that's where their tools and customizations are.

Mortal Kombat still uses UE3. Mass Effect Legendary Edition is also still UE3.

Magog1108d ago

That more of an embarrassing indictment of those devs than a reason to promote old software.

Tacoboto1108d ago

Embarrassing indictment? You know nothing of software development then.

Spenok1108d ago (Edited 1108d ago )

Because a ridiculous amount of the industry still uses 4, and because no, 5 is not out yet. They said it would launch later this year.

AuraAbjure1108d ago

Companies still use Unreal Engine 3.

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Tghood851108d ago

Really impressive tech but I don’t even notice all of these benefits in real life, never mind being chased by zombies in a video game. Rather devote resources to resolution and frame rate.

Magog1108d ago

If you suddenly stopped casting reflections in a mirror I think you would notice.

Amplitude1108d ago (Edited 1108d ago )

Edit: i misread this.
N4G really needs a delete comment button lol

Einhander19711106d ago

Yes after seeing the Unreal 5 ps5 reveal, I thought that's where we were heading. But saying that I have read various articles that suggest its easy for developers to still work on Unreal 4 and carry everything over to Unreal 5 when needed, we shall see.