DSOGaming writes: "Artist Javier Lajara is currently working on an unbelievable ‘Hangar’ map in Unreal Engine 4. Javier decided to ditch Unity (via which this map was originally created) over Epic’s engine, and has been experimenting with the lighting system available in it. And while this is still a WIP project, we can’t help but be amazed at the image fidelity achieved with it. This is by far the most realistic scene we’ve ever seen, and shows what Unreal Engine 4 is capable of."
Tim Burton’s vision of Gotham brought to life by passionate fans.
They should have been made a batman game for the best batman movie. This looks amazing and now I must watch the movie.
YouTube's 'ackehallgren' has recreated the Rimmer's Rest from Star Wars Dark Forces II: Jedi Knight in Unreal Engine 4.
NVIDIA and Epic Games have released an official Unreal Engine 4 RTX Tech Demo.
Really impressive tech but I don’t even notice all of these benefits in real life, never mind being chased by zombies in a video game. Rather devote resources to resolution and frame rate.
Yes after seeing the Unreal 5 ps5 reveal, I thought that's where we were heading. But saying that I have read various articles that suggest its easy for developers to still work on Unreal 4 and carry everything over to Unreal 5 when needed, we shall see.
lol - it doesn't even look photo realistic.
Anyhoo.. Kinda tired of unreal engine.
Looking forward to Fox engine, and Silent Hills (PT).
Unreal engine doesn't make holidays. But if they did....
Seriously?, did you even consider that in a real hanger besides a plane there are also a lot of equipment and people running around?.
Doesn't look photo realistic, looks like a somebody that doesn't how to set up a scene tried to make something in UE4, and even that came out wrong.
It looks to pristine to be realistic