WC: By way of needless fluff, poor design, or some deplorable combination of the two, these games took what could have been a game upon a hill and dragged it down. They aren’t necessarily bad—though many of them are—but they don’t measure up to the shadow of what could have been.
Many overlooked RPGs lie dormant in the catalogues of gaming, but players can pick up their swords and shields with these amazing JRPG hidden gems!
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A Capcom classic, Remember Me, has ironically been forgotten in the 10 years since its release on PC, Xbox 360 and PlayStation 3.
Sadly, Remember Me is not a forgotten Gem but a case of wasted potential. The best idea the game had was the Mind Remix Segments and the New Paris World setting, neither of which where really exploited or used well. Instead everything comes down to this just being pretty Beat'em Up and nothing more.
It does deserves a re-imagining though. Make it in first person and use something like the current Sherlock Holmes like gamedesign. Use some of that Deus Ex/Hitman mechanics and go all the way with the Memory Remix as the center piece.
Each case takes place in the mind of a victim, either dead, dying, or alive, and each level should be design like a Hitman level. Contained but chock-full of details. Investigating in the real world give you hints and clues as to how you can help or mess up a person's memory. Make this a player's choice. You can add combat but make it tasteful and short IF combat is required. Make the combat fit the narrative and the setting. Like a Boss fight taking place in the Mind of a CEO that's hiding a dark secret. Or a victim injected with some nasty Nano Machines trying to erase her memories so she can't be scanned by the Memory Remix Agent. Stuff like that. Again, make these short, sweet and to the point.
The potential for a classic is there but the original wasn't even close to being it.
I liked the game, couldve been better but you can say that for every game or movie.
10 clicks to find out 10 games. No thanks.
My personal disappointment is Space Marine.
I swear Relic could have made a SW Republic Commando out of that game and added a dreadnaught level, and that would have been among the best shooters of the year. To complement that, the giant waves of orcs and such would have ceased being boring and tedious and would actually have posed a fun mix when facing with squad command, especially if they added some varying tactics to the AI's group mentality.
The jetpack parts of the game also could have been expanded a lot with boardings, secret areas with secret awesome drops, interesting sequences with the jetpack.
Here's hoping now that Sega has them, that Binary Domain as well as Republic Commando get a nice influential combination for a future Space Marine 2 and build upon that.
Can any1 list the games? Whatculture are a pain. Clicking thru 10 pages on fone is just insane
We rather enjoyed Resonance Of Fate and Eternal Sonata. The others can't say as we have no desire to play them or haven't gotten them yet to play the ones that we want to try and stuff.