When Evolve won Best of Show at E3 it came as something of a surprise. Turtle Rock Studios' Left 4 Dead follow-up wasn't the most prominent title at the LA show and it didn't make any huge announcements but it was clearly a game which made a big impression on those who played it.
Perhaps publisher's 2K Games have not done enough to get people excited, but speak to those who have played the game and they'll tell you that Evolve is well worth looking forward to. IBTimes UK is one of them, having played it a few months back shortly after the game's announcement and again at Gamescom 2014.
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.