150°

Gamescom 2014 Microsoft media briefing, how did Xbox do?

Microsoft's Gamescom 2014 Media briefing just ended and the company can look back on a good hour and a halve both content wise and the form in which they brought it to the world.

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gameplayondisplay.com
italkgame3578d ago (Edited 3578d ago )

Yes, I feel so too, I myself prefer to game on PS4 but I can't deny Microsoft had a good show. The Tomb Raider news hit hard as I enjoyed last years reboot.

MightyNoX3578d ago

Pretty average. All indies were superceded by 'first on Xbox' ergo coming later to PS4.

Quantum Break revealed itself to be another TPS with a gimmick.

The only real megaton was TR's exclusivity. I don't think people the symbolism of a series that started Playstation being an Xbox exclusive (though there is precedent with Crash Bandicoot)

LAWSON723578d ago

Well to be fair the Sony indie montage trailer pretty mcuh said the same thing. At least the good news is indies are not really getting locked down to one system and both will have great catalogs of games.

As for QB, I think it was the best of the show. It looks far from a gimmick. They clearly demonstrated it is a key component to taking down enemies, so it is far from a gimmick.

imt5583578d ago (Edited 3578d ago )

Stopping time in QB demo was simply abusing. Despite that, game looks good.

@Pikminmaniac

Quote :

"...What I find the most impressive is the COD Advanced Warfare bundle with 1TB hard drive. Microsoft deserves a nod for being the first to announce a console with a bigger hard drive..."

1TB Xbone was leaked 7 months ago :

"...Hi Tom, you're making me show off.

White Console plus Sunset Overdrive and a fancy ass controller in October.

Also a limited edition 1TB box after that in November...."

http://www.neogaf.com/forum...

Ging_Freecs3578d ago

First of all, Tomb Raider did not start on Playstation. Second of all, Quantum break looked great and its not another tps with a gimmick but I bet you think The Order 1886 is an amazing tps shooter right? Stop being a fanboy please and grow up!!!

Eddie201013578d ago

Tomb raider was released on Playstation and PC at basically the same time, was way more popular on Playstation and sold many more copies on Playstation probably because of the controller.

Any way you look at it the game was more recognized as a Playstation 1 game and has always sold better on Playstation consoles.

Deadpool1013578d ago (Edited 3578d ago )

Didnt Sony buy the Tomb Raider exclusivity in 1997 so Tomb Raider 2 wouldnt come to the Sega Saturn? Yet here we are in 2014 Microsoft does the same thing but they are branded as the spawn of satan who are ruining gaming with their evil business practices.

TimeSkipLuffy3578d ago (Edited 3578d ago )

OK. But Tomb Raider was the shocker! They should have kept that for last.

Now if they would have gained Final Fantasy XV exclusivity too, that would finish GamesCom for Sony before they can even fight back.

mochachino3578d ago (Edited 3578d ago )

I went from planning on getting an xone at some point to not wanting one at all.

My biggest issue with 360 under Mattrick was the lack of 1st and 2nd party and MS using revenue generated from 360 gamers to buy 3rd party exclusive content which creates nothing in the end. It's essentially paying for something I already had.

It seems the same anti-gamer business practices that Mattrick was famous for are to some degree continuing under Spencer. I much rather MS just fund new games than pay to prevent others from accessing games they would have had. Would you rather be able to play two good games with the competition being allowed to play one of them, or just one game?

This is the definition of unhealthy competition. No one wins.

LAWSON723578d ago

Just like everybody else you are coming to conclusions based on nothing. If all you know MS did some serious funding and will lead to a better TB but since it is MS it is only fair to call it buying out a 3rd party game that did not need to happen.

You all sound so sure on what the deal means and why it is so bad but have no factual information to back it up.

IMO people should hold off the complaints until more details arise around the partnership and the game.

dodgemoose3578d ago

"until more details arise around the partnership"

Good luck finding that out. If MS had funded development, this would have been announced as an exclusive at E3. It's clearly a recent deal.

3578d ago
mochachino3577d ago

It was available for pre-order on PC and PS4 until yesterday. MS funded nothing.

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150°

10 Biggest Xbox Mistakes of All Time (So Far)

The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.

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culturedvultures.com
piroh5d ago (Edited 5d ago )

Ironically number 9 can save them at this point (releasing games on multiple platforms)

ChasterMies4d ago

By “save them” you mean make more profit for Microsoft. Xbox will still be a dying hardware platform.

OtterX4d ago

You could add the naming scheme for the consoles, it just confuses customers. I know they wanted to avoid traditional numbering bc it would always be lower than their competitor, but this whole 360 then One then Series thing is confusing af. Imagine a Soccer Mom trying to figure this stuff out. I still mistakenly call the Series X the One from time to time on accident.

RNTody4d ago

Don't forget about the Xbox One, Xbox One X and Xbox Series X! Good luck to Soccer moms around the world.

S2Killinit4d ago (Edited 4d ago )

They did that on purpose to confuse and direct attention away from the generational numbering.

MS doesn’t like reminding people that they joined the industry after others had already been involved in gaming.

For instance, they called the xbox “360” to combat PlayStation “3” because they wanted to seem like “more” than “3”, so instead of xbox 2, they opted for xbox 360. Also this had the additional benefit of selling consoles to uninformed parents who might purchase a “360” instead of a “3” by mistake, or because they thought 360 was more than 3. Kind of a disingenuous move.

They have been continuing with their confusing naming patterns for pretty much the same reasons. Frankly, it fits with who and what they are as a brand.

FinalFantasyFanatic4d ago

I can understand their reasoning, but whoever came up with that naming scheme should be fired, bad naming schemes have killed consoles (I'm pretty sure it was the major reason for the downfall of the WiiU). They should have had unqiue names like Nintendo and Sega have had for their consoles, far less confusing for the consumer.

rob-GP13h ago

@FinalFantasyFanatic "They should have had unqiue names like Nintendo..."

lol, you mean:

NES, SNES
GameBoy, GameBoy Advanced, GameBoy Colour, GameBoy SP
DS, DSi, DSXL
3DS, 3DS XL, New 3DS, New 3DS XL
Wii, Wii U
Switch, Switch OLED

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Cacabunga4d ago (Edited 4d ago )

Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke

Reaper22_4d ago

He still has his job. Something you can't say about Jim Ryan.

Cacabunga4d ago

Both bad execs. One is on job and one thankfully retired.

FinalFantasyFanatic4d ago (Edited 4d ago )

I didn't like either person, both people damaged their respective brands and produced worse outcomes, but Phil did save the Xbox brand from being retired by Microsoft. Although in hindsight, he should have just let it die, rather than languish in limbo like it is now.

Rainbowcookie3d ago

Yeah but the one that was "bad" didn't even affect sales.

bunt-custardly4d ago

Phil Spencer was also on the team back when 360 was around, alongside Shane Kim, Peter Moore etc. I think the damage that did the most harm was the Don Mattrick "Always Online" console (ahead of its time basically). They handed Sony and Nintendo a free-pass when that was revealed. It went downhill from there. Then the corporate machine went into full swing to try and recover. They have to a degree as a games company for the masses, and less so for the core gamer. Outside USA, the Xbox brand does not sell as well as Japanese based consoles (citation needed).

Cacabunga4d ago

Want a decision maker. The always online and TV plans was a disaster yes, but they caught up by announcing 1st party games that gamers actually kept the hype going.. until this moron took over and introduced the PC day one release.. e all know where that ended..

S2Killinit4d ago

I dont think they were ever a respectable brand, not since the beginning, when their goal was never to be involved and share in the gaming space. I think the OG xbox was an exception because MS as a brand was still getting its foot in and so the people behind that were people of the gaming industry.

FinalFantasyFanatic4d ago

The 360 was the brand in its prime though, everything went downhill towards the end of that generation. Its staple games like Halo, Forza and Gears are what kept the console relevant and afloat for so long.

MaximusPrime_4d ago

Really good video.

I remember the days with RRoD was big news on here, N4G.

Microsoft had it turbulence number of years.

Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue

shinoff21834d ago (Edited 4d ago )

2 of the 4 games they did already sold really well. So it's definitely going down. Idk about halo or forza but I feel those studios they've bought in the last 5 years, their coming

ChasterMies4d ago

I found this video painful to watch. Can someone list them out?

Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.

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150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

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xpgained.co.uk
Fishy Fingers9d ago (Edited 9d ago )

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander19729d ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

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darthv728d ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

Einhander19728d ago (Edited 8d ago )

It takes a people to program the AI then that AI is used for who knows how many games eliminating countless jobs which only grows as AI is used for more and more game creation functions.

What you're saying is so ridiculously short sighted and truly larking any kind of understanding and foresight.

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CaptainFaisal8d ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead8d ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman8d ago (Edited 8d ago )

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan8d ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl8d ago

Takes "hand holding" in games to a whole new level.

BlackDoomAx7d ago

Because human nature xD Almost every new technology had these kind of comments.

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70°

Activision team is opening a new game studio in Poland 'Elsewhere Entertainment' to build new AAA IP

Microsoft's Activision subsidiary announced today that it is opening a new game development studio to take advantage of the huge talent pool growing in Poland. It'll be the second Activision studio based in the region, joining Infinity Ward Krakow, although this studio is, in fact, not working on Call of Duty.

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windowscentral.com
Psychonaut8512d ago

They’re not working on Call of Duty? Give it time.