DailyGame: WALL*E Preview (Xbox 360)

Here it is in early June, and the first batch of summer blockbuster films are already upon us. Yet of the remaining blockbusters of the 2008 summer season, few have the same level of anticipation as WALL*E, the next animated film from Disney and Pixar. Like most Pixar films, WALL*E is bound to hit an emotional chord with adults and kids alike, even though it uses no real dialogue or words (it relies mostly on beeps and synthesized "ooohs" and "ahhhs" instead). Yet for the requisite video game tie-in, Disney and THQ are aiming rather clearly for one audience alone: the under-10 crowd. And with WALL*E The Video Game, they stand a good chance of hitting their mark.

As you'd expect from a movie tie-in, WALL*E The Video Game takes key scenes from the film and lets players wander around the corresponding environment to feel as though they are part of the film themselves. In the case of WALL*E, then, players explore everything from the desert-like landing pad and Earth-bound junkyard to a cavernous spaceship landing bay and the vastness of space itself.

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dailygame.net
110°

Disney/Pixar’s Wall*E - A Refreshing Use of a License

Licensed games are all rubbish, right? Well, THQ's take on Disney/Pixar’s Wall*E would like to argue that point.

gamerz299d ago

Took me a min to figure out this is a review of a 2008 game. I love Wall*E and this looks interesting so added it to my Steam wishlist. Thanks!

50°

A Look Back at Disney Games on PlayStation Handhelds

VGChartz's Adam Cartwright: "There are few brands out there that have anything like the appeal and recognition of Disney. Thanks to decades of beautiful and critically acclaimed animated films, the company is a household name that has expanded beyond just movies to include a variety of other ventures, including videogames. Disney has also grown its lineup considerably in recent years by acquiring Marvel, Pixar, and Star Wars (although for the purposes of this article, I’ll only be covering Disney/Pixar output).

Thanks to their broad audience, Disney games usually show up on every viable platform out there, meaning that despite the brand’s affinity with Nintendo’s younger-skewing audience, both the PSP and Vita received a number of titles throughout their lives. Some of this was through Disney's own developer/publisher (Disney Interactive Studios), but the firm also licensed out its IPs for other companies to try their hand at – with somewhat mixed results."

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vgchartz.com
230°

Top Ten Games Based on a Movie

The motion-picture licence is seemingly as much of a curse as it is a blessing with videogames. Though promising a receptive audience for the release of a videogame tied to a movie, there’s also the famous general rule that, more-often-than-not, games based on films are not as enjoyable as franchises born in the games industry. Many have tried to break free of the shackles of pre-judgement, but have failed for one reason or another. And while that’s Enter the Matrix all over, there are a few that have managed to be more successful.

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electronictheatre.co.uk
lastdual4739d ago (Edited 4739d ago )

Riddick was awesome, but some of the choices on this list were a little random. Several games from franchises such as Aliens, Star Treck, Lord of the Rings and others deserve a spot more than Home Alone. Heck, I'd even pick the NES Gremlins 2 game over it.

BeOneWithTheGun4739d ago

I really liked The Two Towers. It is really rare that a movie to game adaption isn't an abortion.

soapgoat4739d ago

rogue squadron isnt a movie game, its loosely based on canon of the movies...

batman sucks too.. so does cars, and wall-e and home alone, etc etc

where is?
lion king on the genesis (done by same team who did alladin)
super star wars (these are actual movie games)
the old indiana jones adventure games for pc
or hell even "the thing" for the ps2 (not great but pretty good)