Early Access seems to be the almost go-to for a good amount of devs now. It’s like the map to success starts at ‘Game idea’ ends at ‘Launch’, but somewhere in between everyone found this less beaten path towards a half-way house titled Early Access. It seems like the done thing and I don’t like that, but it does have it’s benefits which are incredibly useful.
According to Valve: “The launch of Steam Deck will be delayed by two months. We’re sorry about this—we did our best to work around the global supply chain issues, but due to material shortages, components aren’t reaching our manufacturing facilities in time for us to meet our initial launch dates. Based on our updated build estimates, Steam Deck will start shipping to customers February 2022.”
Totally understandable given the current climate, but also a big blow for hype for sure. I would not be surprised if there was a further delay down the road, given how unpredictable assembly lines are at the moment.
That's a bummer, but only 2 months, and understandable given how unpredictable HW is right now.
Disappointing but not really surprised. I'll still be waiting and keep my pre order
75 hours in and here's our review of Cyberpunk 2077 from a gamers perspective [Steam PC - No Spoilers]
Satisfy your RPG cravings in the beautiful world of Cyberpunk. Bugs and performance issues aside, the core gameplay is brilliant.
a new update is up for Cyberpunk 2077 1.06 is out!, for some reason is pretty exciting to get updates for this game lol :D
...oh yeah about this review.....hmmmm .... well it says review in the article title alright, sorry I only wanted to post the news about the new update lol.
Sure, you can drop the occasional dollar on Humble Bundle or Fanatical. Or keep an eye on IsThereAnyDeal like your life depended on it. But, there are hundreds of games up on steam (and other sites) free to play. The best things (games) in life are free. It’s one of the best four letter word that just brings joy to our hearts, does it not?
There are a lot of awesome games on Early Access, but some developers/publishers are using it for things that really either don't need it, or shouldn't be on the program yet. Steam really needs some more quality control.
I cant think of too many Early Access games that I wasnt willing to wait for the final version. So for me anyways, Early Access simply doesnt have the appeal.
You mean devs like inXile which used all their sales from early access to make a better game =D
https://www.kickstarter.com...
Disagree about day one sales, the popular Early Access titles often see increased sales for major updates. Steam promotes these updates right on the front page.
I also prefer watching a game progress through development and even take suggestions. The developers for Starpoint Gemini 2 are right there like ALL the time answering questions, seriously listening to suggestions, and actually responding.
Its true that not ALL games will benefit from this process. But by and large the successes are mostly ignored in favor of a good scandal that reinforces the dislike people had with the process from the very beginning.
Is it a perfect system? No. But I think its going to take time. I don't think there needs to be standards in place like a limited time frame. The problem is, even in the best case, a developer may be forced to stop development for a situation that is literally out of their control (natural disaster, etc.). What then? Does Valve force the to refund all the money spent on the game up to that point? Money they likely don't have? Haphazardly throwing protections in for consumers who refuse to do the leg work to become informed is more dangerous than doing nothing at this point, IMO.
The problems aren't just with the developer either, the consumers show a complete lack of understanding when it come to early access. At the end of the day its their choice to buy or not. That's what this boils down to every time. Its a choice. No matter how many protections you put in place, it falls on the consumer to make an informed choice. I have bet on at least one dud (maybe) so far and I don't feel entitled to anything, I knew that could happen from the moment Early Access was announced. I knew my money could be lost or I would never see a final product. I made the most informed decision I could, and I don't regret it at all. Space Engineers, Starpoint Gemini 2, Kerbal Space Program, Planet Explorers, Kinetic Void, Assetto Corsa, all of them have given me, as a gamer, what I am paying for: Entertainment.
TL;DR
Early Access isn't perfect. It will eventually find its place. I am NOT opposed to better ways of informing potential consumers about Early Access. I am opposed to throwing in a bunch of regulations as a knee-jerk reaction by the willfully uninformed. I do not think it will die off but I don't think it will become a norm either. At least in terms of major development cycles for certain developers with the means to develop full-time and for certain games that benefit the process.
Want to also add that, as with everything, some may try to take advantage of the system. Deleting negative comments and other things of that nature should be addressed. Along with better ways of informing consumers.
I hope early access, alpha and beta releases being used to promote sales dies a horrible death!
While I enjoyed the Destiny Alpha and Beta...the whole concept of early access to pre-order customers just sits wrong with me.
A game should be its own reward! You shouldn't have to bribe your customers to get pre-orders...hell, the whole IDEA of pre-ordering games is wrong in the first place!
Tell you what...make a good game and I will buy it. AFTER it comes out, and AFTER the game gets a proper review.