iDigitalTimes.com - "For a variety of reasons, not the least of which being that Destiny isn't scheduled to make its official debut for another six weeks, it seemed inappropriate to write anything that might be misconstrued as a full review of the game. That said, after spending a few hours maxing out a Titan all by my lonesome, I wanted to share some thoughts on my first few hours with Bungie's upcoming shared-world shooter."
Bungie veteran and current CTO, Luis Villegas, has left the company after fourteen years and has joined Sony PlayStation as its new Head of Technology.
"I feel incredibly lucky because as part of my new role I get to still work closely with my Bungie family."
New role and more pay and still can work closely with Bungie
Bungie - "Join our development team to see the new updates arriving with Destiny 2: The Final Shape. Releasing on June 4, 2024."
Amid ongoing anxiety within Bungie following layoffs last year, the studio is now preparing for another shakeup, this time on Marathon.
Talk about mismanaged Bungie is a studio of tremendous potential and have made some of the greatest shooters to date. Sony pushed them to just make another Destiny style game and consult on other studios live service games and are now getting thrown under a bus as the pivot away from predominantly gaas games is unfolding.
I'd love to see a world where Bungie can focus on telling great sci fi stories again away from a live service dungeon but we all know that's a pipe dream
This studio has had three owners and its never worked well with any of them....Management has issues
Pretty spot on really and sums up my own viewpoint, excited to see more as its painful having blue rare items in my inventory that I cannot use :<
its fun to see other players because each player gets their own loot