30°
6.0

Light Review | Gamereactor UK

The first thing that hit us was the spartan visual finish, the second was the pulsating soundtrack, the third was the end credits.

Light is lean offering, an indie game based around stealth and high score chasing. It's lean in terms of story, it's lean in terms of visual detail, it's lean in terms of length. Luckily, it's not lean when it comes to playability.

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gamereactor.eu
90°

Hyperkin Developing HD Light Gun Support For NES

Bummed you can't use the Zapper on HD TV? No more, because Hyperkin's developing an HD Light Gun controller. It'll be shown off at CES.

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heypoorplayer.com
Zjet1974d ago

Yes! Please work on GCON2s next so I can play my Time Crisis and countless namco shooters without hauling my CRT out.

40°

Crowdfunding Publisher Profile: Team17

Marcus Estrada writes: "Once upon a time, Team17 was a developer of Amiga games. Since 1990, they’ve provided a variety of games across a multitude of platforms, although you’re probably most aware of them as the name behind Alien Breed or the expansive Worms series. While they’re still going strong with even more Worms, they’ve also jumped into indie publisher landscape."

20°
5.0

Light – Review (PC) | CriticalIndieGamer

(CriticalIndieGamer) Price tends to be a big factor for people when it comes to buying games. It isn’t a surprise really, people have a limited supply and want to know they are getting their money’s worth. However, a lot of the time this leads to a debate over whether or not length directly relates to the value of the game. On the whole, value for money depends on your experience with the game, not time spent with it. Sometimes however, like in the case of Light, you can be left wondering if it really was a good enough experience to justify the cost.

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criticalindiegamer.com