During a recent small-scale Gamasutra-attended press event held at Valve's offices in Bellevue, Washington, designer Robin Walker spoke on the importance of communication between players and developers of modern PC games.
He also discussed how the unique advantages of the PC platform provide the most fertile ground for keeping a multiplayer game community robust and active.
Though Valve shies away from titles amongst its staff, Walker is certainly the most visible designer on the company's hit class-based shooter Team Fortress 2.
In his presentation, he described Valve's plan for the game and how the Steam distribution service facilitated it, as well as how continuous content updates have allowed the team to refine its design sense.
Valve has finally introduced the much-needed 64-bit support in an unexpected Team Fortress 2 update after 17 years since its release.
64 bit support is not the same as a next gen upgrade. 64 bit has been used for like 12-15 years now?
Team Fortress 2 is back with a bang, and this can be the start of a new era for the game, but only if Valve is willing to help it.
The latest Team Fortress 2 update has added a seal and fans are lving it