70°

There will be fewer tutorials in The Legend of Zelda Wii U than in past games

GameDynamo - "it’s nice to hear that the series’ first original Wii U outing (not counting the spinoff Hyrule Warriors) won’t be as tutorial heavy as before."

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gamedynamo.com
Lighter93625d ago (Edited 3625d ago )

Because we all know how to talk to that guy on top of the structure by now.

DC7773625d ago

Hey Lighter look up here to respond!

George Sears3625d ago

You know what sucks? Having to wait for this game to release.

randomass1713625d ago

That complaint can be applied to any game though. :P

Blacklash933625d ago (Edited 3625d ago )

It really seems like Nintendo is becoming a lot more forward-thinking now. A Link Between Worlds' design is a great direction to keep pushing in for the Zelda series. I'm glad they realize this.

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80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

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screenrant.com
H9106d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno105d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.

100°

Directionless Modern Zelda Should Return to its 3D Roots

Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."

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wegamedaily.com
CrimsonIdol136d ago

Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before

FinalFantasyFanatic136d ago

As much as I like BoTW, TotK, I need my traditional Zelda games as well, I could not endlessly play the open world Zelda games, plus it's harder to keep those fresher than the traditional games.

Eidolon136d ago (Edited 136d ago )

BotW was just as fresh to the franchise as OoT was. TokT was great but the next LoZ would have to move from that formula to be fresh again. There's only so much they can do with the hardware. I think they focused too much on making the world big instead impactful. I felt the world was sort of empty and repetitive in TotK, sure there was a lot to do but no more difference a Ubisoft game..

anast136d ago

I wouldn't worry too much. Nintendo knows what they are doing.

Ristul135d ago

Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.

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70°

Zelda Fan Brings Godzilla to Life in Tears of the Kingdom

A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.

Knightofelemia173d ago

I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.