Edge writes :"The underground demoscene makes the journey to PS3 – thanks to a far-from-underground invite from Sony itself.
A flying basset hound may seem more likely to form the basis of a viral YouTube clip to amuse the cubicle-bound than to set message boards buzzing. Yet, when Linger In Shadows was unveiled at the demoscene festival Breakpoint08 in Germany, the internet leapt up to speculate, with sites suggesting the footage was everything from a leaked tech display to the first signs of the new Team Ico game.
Telling the strange, half-story of a rooftop encounter between a cat, a dog, a Sentinel-like robot and a sinister black cloud, Linger is, in fact, the work of Plastic, a Polish demogroup, and rather than a teaser it appears to be something stranger – a demoscene effort funded by a videogame corporation."
BeefJack: "Personally, I think taking the game out of games has limited long-term appeal within our medium, although some are certainly immersive. As we explore more ways to interact with our games, we’re also finding more ways we can tell stories through game systems, and that can only be a good thing.
But gamers aren’t the only group of people to exist, and virtual worlds you can explore, infused with story and meaning, could still have a very important purpose. Art games are not the future of videogames. But they might just be the future of art."
Linger in shadows was really interesting, not sure what to call it, but I certainly enjoyed it.
As a game and an artist, it makes me very excited to see independent developers to gain success through an artistically beautiful game with innovative elements of gameplay. Linger in Shadows and Flower are great examples. In all honesty, I never particularly enjoyed "playing" either of those two games but I LOVED watching them. They truly are Art.
The Dutch website PSFocus.nl has written an article about Sony and there interactive videos: Linger in Shadows and Behind the Bullet. Besides from describing these interactive videos, PSFocus also brings up the point if this is the future or not.
I enjoyed both interactive videos. Sony is the only console that brings these pieces of interactive art on the marktet. The small price I had to pay for Linger in Shadows was well worth it and Behind the Bullet is for free.
Thanks for the article! I enjoyed it.
The PSN-exclusives Flower and Noby Noby Boy both take the top spots in February. These innovative games take gaming in new directions, and we're glad to see gamers have embraced them.
1. Flower
2. Noby Noby Boy
3. Super Street Fighter II Turbo HD Remix
4. 3 on 3 NHL Arcade
5. Savage Moon
6. Mortal Kombat II
7. Bejeweled 2
8. Burnout Paradise
9. Linger in Shadows
10. Magic Ball
i've only played flower and it was awesome especially after an intense session of Killzone2. will definately give some other PSN games a go.
but on topic good to see burnout paradise still on the list and mk 2 still getting love
I wonder what the numbers are actually like; is it in the thousands (very likily), tens of thousands, or is spot number ten in the hundreds.
With sharing up to 5 different PS3s, how did that affect the sales, so on so forth
lol, the site says: Updated: Wednesday, 03 June 2009
anyways, i cant wait for linger in shadows!!!
For those interested in the demoscene, try here:- www.scene.org
To download and see a good one on your PC, try here:-
http://www.scene.org/file.p...
So their making a game for this or something else.
What exactly does any of this mean? Is it a game? Is is a demo? Is it just a silly video that will never become a game? I guess what I am trying to say is WTH?
That it will be a piece of inteactive art created by a small group of people. It is being made to see what creative things they can come up with, "Here's some tools and materials, make something". The small group has been said to be less than 10 people. The player will interact with the art, rather than it being a game, and it will take about 30 minutes to complete.
Hope that helps some people :3