As Haze recently demonstrated, the modern shoot-'em-up genre is so crowded and high-quality that any new entrant has to really excel and innovate to stand out.
Fracture, due later in the year for PlayStation 3 and Xbox 360 from LucasArts, certainly has a difficult task ahead. But its "terrain deformation" technology could be the gimmick that makes the game worth playing, letting players raise and lower the ground to create cover or get height on opponents.
Alex S. from Link-Cable writes: "When shopping for new video games you can often trust the name publisher or developer on the box to be an indication of the quality of the game. Names like Nintendo, Square Enix, Sony Interactive Entertainment, Capcom, Xbox Game Studios and Sega are world famous because they helped shape the industry by releasing some of the most defining video games of all time. Though sometimes even these great gaming houses stumble and put out a stinker."
Splatterhouse remake . Loved the og’s at the arcade growing up . Hell the best thing about the remake was the og,s were included . And left alive by Square . That game had so much potential , but the gameplay was worse horrendous .
I'm pretty much certain that any Sonic game that comes out will be terrible, I've not enjoyed one since the original side-scrolling days of the MegaDrive.
Guns, drugs, and unnecessary war. Fun for the whole family.
so very excited for Fracture! It's really hard to get excited for a shooter nowadays unless it's a sequel or has something new to offer like fracture:)
Just like Mirror's Edge another game thats only option for originality is to throw in some useless feature that no one in their right mind would want. Yes it's the future yet we need weapons that destroy the earth in the most unpractical way possible to kill another person. Move aside sonic powered weapons or lasers of the future we've got earthquakes to make.