180°

Ed Boon Teasing Upcoming Mortal Kombat Announcement?

JM: It has begun! It looks like NetherRealm Studios have decided to start teasing a little promotion today regarding the upcoming Mortal Kombat title starting with rapper Wiz Khalifa, and now Mortal Kombat creator Ed Boon.

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junkiemonkeys.com
Treezy5043647d ago

"Three days eight am to be precise"

mafiahajeri3647d ago

Reggie isn't, this probably won't be on the wiiu

MetaReapre3647d ago

I can't wait! I love the MK series.

hazard17remedy3647d ago

Hope to see Ermac + Smoke back... MK is awesome!

NovusTerminus3647d ago

I love the game. But why Rap?

beans3647d ago

Probably because many people love Rap music.

Treezy5043647d ago (Edited 3647d ago )

It would be cool if they sample Techno Syndrome. Considering this is the tenth game, they should bring something as nostalgic as that back.

https://www.youtube.com/wat...

Avengingkinght923647d ago

Not everyone loves Rap music. I have nothing against it, but that genre of music doesn't fit on a game like Mortal Kombat.

beans3644d ago

I agree it doesn't fit at all.

PaleMoonDeath3647d ago

Agreed, some savage Heavy Metal would've worked.

sovietsoldier3647d ago

the music should be this not remixed just a simple copy and paste just in Hi-def.

http://youtu.be/gwAHU2zsgM0

chrissx3647d ago

Looking forward to scorpions new design

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100°

Ed Boon responds to the NRS animation discourse online

Within the dynamic realm of interactive gaming, NetherRealm Studios (NRS) stands as a source of both excitement and contention, with discussions spanning visual aesthetics and kinetic animations. Since the debuts of Injustice 2 and Mortal Kombat 11, the studio’s visual evolution has been nothing short of remarkable. An evolution that becomes most apparent in the refined portrayal of character facial models, enhancing both their visual appeal and their ability to authentically render the intricacies of Black skin across various lighting conditions. However, in the midst of this progress, one aspect remains a challenge—the attack animations—an ongoing Achilles’ heel within the domain of NRS games.

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rushdownradio.net
abstractel268d ago (Edited 268d ago )

My personal opinion would be that they focused less on juggles and more on grounded combos so sticking out a poke and it continues to juggle an airborne enemy should go away. It just looks silly. I love MK and Tekken, but this aspect has always been silly to me. It still has some great looking combos, but the air juggles just makes the animations reset, making those specific combos look stiff.

SF has some of these air juggles, but not nearly as much. I'd much prefer their combos combos which are generally more grounded. I don't think the animations are bad in MK in any way, it's the way they are implemented in gameplay in the juggle state.

MK1 is still a day one for me, but fixing this issue would make a lot of people complain less about MK1's animations.

60°

Talking Mortal Kombat 1 With Ed Boon And Thiago Gomes

During SDCC I spoke with Ed Boon and Thiago Gomes about Mortal Kombat 1 as part of a Roundtable.

70°

Ed Boon Wants Two Mortal Kombat Characters In Super Smash Bros

Ed Boon shares his choices for which Mortal Kombat characters should appear in the next Super Smash Bros. game should a crossover happen.

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gamerant.com
2moda5gamer329d ago

No surprises here, Scorpion and Sub-Zero.

Redgrave329d ago

For Smash.....?

Unsure if misread title and requesting MK1 appearance or