Stephen from Leviathyn reminisces on some of the most game-changing turn-based combat systems spanning RPG history.
Final Fantasy XVI producer Naoki Yoshida is interested in working on a brand new Final Fantasy Tactics game.
Not from you.
Knowing how you handled FF16 by trying to make it appeal to non-fans and changing the entire gameplay design I can see you changing Tactics to appeal to non-fans.
If they’re going to do this please give it to someone who wants to keep the game and genre in tact.
I wouldn't mind a new FF Tactics longs they keep the tactical elements of Tactics in it as well as a very in depth story. Which FF Tactics years ago has by far one of the best stories in the series.
The Nerd Stash: “The letter scene in Grandia is a magnificent, layered early example of the game's wonderful NPC interactions, and a real tear-jerker.”
There are many worlds out there brimming with wondrous creatures ready to help you on your adventure beyond Pokemon.
Temtem is actually really good as a single player experience or as a co-op game. Played the shit out of it when it released