280°

$60 for a Game in 2014 Is "Insane," Former Bulletstorm Dev Says

"Lower prices would allow us to stop thinking about filler for our games, and start focusing on making the experience just right," says Adrian Chmielarz.

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gamespot.com
JohnathanACE3633d ago (Edited 3633d ago )

$65 here in Canada. Price just recently went up. Plus we already have high taxes.

Pozzle3633d ago

Games are about $90-120 here in Australia. $60 seems like a dream by comparison :(

JohnathanACE3633d ago (Edited 3633d ago )

Ouch! Sorry about that dude. Just reading your comment made my wallet hurt.

GarrusVakarian3633d ago (Edited 3633d ago )

If you want to go digitally here in the UK, on PS4, then Watch Dogs will cost you £65!

I rarely buy a game day one for the full retail asking price. If i can't find a deal, then i'll just wait for it to drop £10-£15. Not all games are worth full retail price, simple as that.

veegeeeffex3633d ago

Yep, similarly crazy prices where I live. Which is why I either buy everything digitally or import it.

listenkids3633d ago

If the conversion rate was 1 for 1, I'd feel for you.

Volkama3633d ago

£65 for Watch-dogs on PSN? Lol. Not literally lol, but...lol. I assume it's about the same on the XBox One.

£40 direct from Steam or U-Play, a little under £30 for a Steam key on G2A. G2A price will fall hard and fast because the keys are packed in with nVidia hardware. It's still silly pricing. And that's before the DLC and such.

Aim lower, sell more, probably make more money. Specially digital where distribution costs are nothing close to the tradional retail model.

I have bought around 50 games this calendar year. All but 1 are digital downloads for the PC.

Dude4203633d ago

Yep, this is why I don't buy games on the first day anymore. I'm a student and the prices are too steep for me. I've learned to become patient and just wait until there are big sales. Usually as I wait, there are other games that go on sale that I've never played and would like to, so it's no biggie.

CrustiestTuba253633d ago

Games are 95-100$ in Israel!
SUPER RAGE IN 3..2...1..FUUUUUUUUUUUUUUUUUUU UUUUUUUUUUUUUUUUUUUUUUUUUURRRRR RRRRRRASGGGGGGGGGGGEREEEEEEEEEE EEEEEEEEE

hellzsupernova3633d ago

This exactly! Part of the reason I'm gaming on pc now days

shinrock3633d ago

Thats how it was back in the neo geo days, try paying $200-400 for a game.

Hk85karlsson3633d ago

Same in Sweden. Sucks. With DLC for AAA games I could have bought 3-4 US titles.

CerealKiller3633d ago

Aren't Playstation games region free? Can't you just buy from US?

ginsunuva3633d ago

^^@Listenkids

The conv rate from AU to USD is close to 1.

Seems like USA has lowest game prices, yet they complain the most.

Are there people in the states that are unemployed/min-wage and still expect to be able to afford gaming?

DiscoKid3633d ago

Dang, dude. I am extremely humbled.

Biozerker3632d ago (Edited 3632d ago )

What's the minimum wage in Aus.?
It's $7.25 in the state I'm currently residing.

TekoIie3632d ago (Edited 3632d ago )

@ginsunuva

"Are there people in the states that are unemployed/min-wage and still expect to be able to afford gaming?"

http://www.washingtonpost.c...

+ Show (12) more repliesLast reply 3632d ago
CaEsAr-3633d ago (Edited 3633d ago )

Be grateful, games cost around $90 here in Jordan.

Are_The_MaDNess3633d ago

its about a 100USD here in Norway aswell still....

Neixus3633d ago

I live in norway aswell, but we make alot more money than almost every other country. So the prices will obviously rise, so it adds up.

a newly released game in mexico costs around 25-30$, but the thing is, they look at that price the excact way we look at 60$ because of the differences in the economy

MAULxx3632d ago

Maybe it's you guys who are the real "hardcore" gamers.

RichardKing3632d ago

@Neixus
Where did you get those numbers? new games here in Mexico cost 1000 pesos or 80USD, not 25-30USD, if it was true, I would be swimming in a pool of games right now.

SuperBlur3633d ago

where do you shop for your games? everywhere i go it's 69.99 , even for some ps360 games

solid_snake36563633d ago

Things would be much worse if we were all digital. We'd rarely see price drops. At least now we can buy games used, or count retailers to have competitive pricing.

hellzsupernova3633d ago

Steam is the exact opposite

DanteVFenris6663633d ago

Yea but we Canadians are rich, at least Alberta province is. Every home here is worth half a million

Allsystemgamer3633d ago

I'm not rich and I'm Canadian

Anon19743633d ago

Yeah, in my region of Canada it's $70 a game as well, and I've simply stopped buying. I won't pick up any game for $70 when I can grab excellent titles like Child of Light which will last me 11-20 hours and only cost me $15. The games will inevitably drop in price and I'm more than happy to wait until they go on sale for $40-50, or buy them used.

I don't think publishers are doing anyone any favors at the moment. $60 I could live with but still usually would wait till prices came down. $70, they simply aren't going to see a dime of my money.

3-4-53632d ago

$ 40 for 3DS & Vita games feels just about right.

Maybe if they went to $30 for handheld & $45 for Console it would work out better and we'd get more games because the budgets would be more reasonable.

We would then get more games and those games would be made faster too.

+ Show (5) more repliesLast reply 3632d ago
Clown_Syndr0me3633d ago

I rarely buy games unless I happen to have built up amazon vouchers.
Theyre too expensive. I will buy a game if I think the multiplayer will be long lasting, or if all mu friends are getting it so I can join in.
Otherwise, I just rent from Boomerang Rentals. Used them for years and saved me an absolute fortune.

Seafort3633d ago (Edited 3633d ago )

Games are £40-45 ($66-75) for PC from certain publishers i.e. Ubisoft and EA.

Luckily we have steam and a few other online digital stores and legit cd key stores to get the games cheaper for PC.

I always shop around and get the best prices I can for the games I buy especially for AAA games.

It's even more expensive for console games, £55 ($92) for watch dogs boxed version on PS4.
All these prices are just for the normal version as well. You can add £20+ onto the normal price for special editions.

mike32UK3633d ago

I got watch dogs for £38 from Amazon through flubit for ps4. People just need to shop around more

Daniel_Potter3632d ago

in Steam Store, the lowest prices are in Russia and CIS regions and in Brazil. Usually an AAA at release is like 20$

Show all comments (91)
110°

Outriders Dev's Next Game Has Been Canceled After Publishing Agreement With Take-Two Fell Through

Outriders developer People Can Fly's next game has been canceled after its publishing agreement with Take-Two Interactive fell through.

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twistedvoxel.com
Tacoboto14d ago

"the capital group of PCF Group S.A."

If you're getting funding from a group that needs two different ways of Acronyming itself, things will not go the way you want them to.

banger8814d ago

If it was more online-only crap then good riddance.

jjb198113d ago

Outriders was crap. They slapped that game together and threw in a loot system to get players' attention. This game was absolutely jank and the always online nonsense made it stutter like crazy. People Can't Optimize.

thorstein13d ago

I liked Outriders but I could see where the artistic vision was compromised. The way the industry is now, it wouldn't surprise me that upper management would scrap something that didn't pull in money via gaas, mts, or other means.

70°

Witchfire Q&A on Long Dev Phase, EGS Exclusivity, DLSS 3's Boost, FSR/XeSS Support and System Specs

Wccftech interviewed The Astronauts CEO Adrian Chmielarz to talk about Witchfire, the dark fantasy roguelite FPS debuting soon in early access.

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wccftech.com
210°

People Can Fly expects that its cooperation with Take-Two Interactive will come to an end

"PCF Group S.A. (People Can Fly) has informed via the current report released on September 23, 2022, that it has received from Take-Two Interactive a letter of intent to terminate the development and publishing agreement by means of mutual understanding between the parties. This agreement pertains to Project Dagger, new action-adventure IP, that has been in development for the last 2 years – under the direction of People Can Fly’s team based in New York.

In addition to the standard provisions parties are to set out detailed terms of settlements differentiating the terms of settlements and the amount of advances received from the publisher for the game’s development to be repaid depending on the model in which the game will be commercialized, i.e., depending whether the game will be self-published or released with another publisher.

The Publisher has also not declared the intention to exercise its option to buy-out the intellectual property rights to the products produced under the agreement."

Read Full Story >>
peoplecanfly.com
Knushwood Butt591d ago

'and the amount of advances received from the publisher for the game’s development to be repaid depending on the model in which the game will be commercialized, i.e., depending whether the game will be self-published or released with another publisher.'

Yikes, so how do they work around that?

RaidenBlack591d ago

“We strongly believe in the Project Dagger’s potential and are now committed to continue its development within our self-publishing pipeline. The game is still in pre-production – our team is now focusing on closing combat and game loops and migration from UE4 to UE5. ... Of course, we are not ruling out working with a new publisher if this creates a compelling business opportunity.”

Knushwood Butt590d ago

Ah, so that's what happens when you read the full article!

Yui_Suzumiya591d ago (Edited 591d ago )

They've been hopping around so much the past decade. Epic, Gearbox and then Take Two. I'm looking forward to an eventual Bulletstorm 2.

neutralgamer1992590d ago

This is the kind of studio that needs resources and should be acquired instead of spendings billions on publishers who already have all the resources in the world

RaidenBlack590d ago

People can fly was acquired by Epic Games in 2013 and was rebranded as Epic Games Poland.
2015, the studio split from Epic Games to become People Can Fly again.
This Polish studio has a nice little back story behind its studioname revolving around the studio's struggles, successes and hope.

neutralgamer1992590d ago

RaidenBlack

Epic games just don't want to fund AAA development. If they were to partner with someone who gives them the creative freedom and resources I think they could make some amazing FPS games

EternalTitan590d ago

Where is that 10 year plan for outriders?

rakentaja590d ago

People don't play that game, so I assume people don't want that 10-year plan. It's up to the players, not the developer :D

jjb1981590d ago

All jankiness aside I actually enjoyed the game. I can't see how this game has a 10 year plan though. The potential to expand on it seems limited because the mechanics are very simple.

jznrpg590d ago (Edited 590d ago )

The demo was so janky I hated the game. Some Xboxers enjoyed it because it’s all they had to play at the time and mediocre is acceptable when it’s on a subscription plan

glennhkboy590d ago

Outriders had improved its performance between the demo & the final release. It was the best sellers at launch on all platforms, including PC, Xbox & (you guess it) PS5.

glennhkboy590d ago

This smell like the "Scalebound" scheme again.