400°

Amazing Project CARS Ultra Screenshots Show Car Carnage, Truly Next-Gen Visual Damage

Many always feel pretty dissatisfied about the visual damage models featured by most racing games. For some reason developers seem to have enormous problems in showing their pretty rides really smashed up. They get some scratches here and there, lose some paint, maybe they even drop a spoiler or a bumper, but it pretty much always ends there, no matter how hard you drive into that brick wall.

Luckily the upcoming Project CARS by Slightly MAD Studios, that will hit the shelves starting this fall for PC, PS4, Xbox One and Wii U is different.

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dualshockers.com
XiSasukeUchiha3650d ago

This truly next gen (Angels are singing)!

user14394143650d ago

PS4 version will set new standards on the console graphics.

user14394143650d ago

@Elit3Nick you can try and stop me all you want, I have hundreds of Microsoft fanboys attack me every day just for stating my opinions on the PS4 so you and every other of your little gang can try to stop me. I have even been accused of worshiping Satan by Microsoft insiders to silence me but it will not work.

N4g_null3649d ago

When ms finally gets around to making a pc/console hybrid all this standards stuff will go out of the window. It's a dead end man! Even pc gamers will tell you it's a dead end and one that could bankrupt sony. You are actually programming sony fans to just like power!

And who cares what they call you, they do not know you lol. It's not personal.

Geekman3649d ago

Mr.TeHDingo, I like that you're spreading your opinion, but even the greatest opinion spreaders knew when to shut up.

oSHINSAo3649d ago

Yeah, and still PS4 has no games...

Azzanation3649d ago

PS4 and XB1 games will look similar to each other. PC games wont.

+ Show (3) more repliesLast reply 3649d ago
Muerte24943650d ago

This is running on Ultra on a PC (unlocked hardware) compared to Driveclub on PS4 (locked in hardware). When you even out the playing field and put Project Cars on PS4, Driveclub slaughters it.

Tommy_titfer3650d ago (Edited 3650d ago )

Yeah awesome! two guys comparing two games they haven't played in their full form...

Muerte24943650d ago

@tommy_tiffer,

I'm comparing visuals, as by the title, is what the author emphasizing on.

You, however, seem to be referring to gameplay for some odd reason. Kudos to you veering off topic while trying to chastise the two guys to are remaining on topic. FAIL

AD7053650d ago

Oh shit someone said something bad about a playstation exclusive. Time to hit the deck!

3650d ago
Skankinruby3650d ago

Desperate for an insult I see

Magicite3650d ago

lets not compare not comparable things, ok?

Volkama3650d ago

Comparing drive club to project cars is ridiculous. It is like comparing apples to... Other apples... Maybe a different type of Apple. Not really very different, like they're probably both of the green variety but they not exactly the same. So stop comparing them.

+ Show (2) more repliesLast reply 3650d ago
Liamabob3650d ago

Honestly, I feel like the headline is sarcastic. Can't say that those screens impress me all that much. The GRID games offered a similar extent of damage to the cars.

Volkama3650d ago

There will not be great damage modelling in a sim racer for years, at least not across the full range of licensed cars.

Some manufacturers do not allow the dev to damage and deform the virtual models, for fear that it will tarnish the reputation of the real thing.

kizzle323649d ago

Not sure if this is true or not...I remember reading something a while back, I want to say it was Gran Turismo's Kazunori Yamauchi stating that there was no "rule" or "agreement" where some manufactures did not allow damage when asked about damage in the Gran Turismo games.

kewlkat0073650d ago

If this is PC, I doubt consoles will look the same..

MonkiJuan3650d ago

And the drive train is in perfect condition? (sigh) I hope they give you the option of changing that, like REAL life racing. "You just hit that corner wall at 150mph? Too bad for you, you screwed up. DNF for you."

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170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai557d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox557d ago

because it was always a project and it never got finished :D

ChubbyBlade555d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole555d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow556d ago (Edited 556d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow555d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad555d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist555d ago (Edited 555d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace555d ago (Edited 555d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad554d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim555d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter559d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

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gamesindustry.biz
Terry_B561d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer561d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace561d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator560d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani560d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted561d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman560d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1560d ago

Must be talking about Sony

peppeaccardo561d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace561d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC561d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace561d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC560d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer560d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno561d ago

and focuses more on cartoon network games

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