1100°

Watch Dogs On Xbox 360: Objects In Distance Look Like They Are From A PS2 Game

"Also, leaves on trees may be more numerous than they appear."

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GarrusVakarian3641d ago (Edited 3641d ago )

It's called level of detail. The level of detail of an object or surface decreases or increases depending on your distance (but can be affected by other factors too, such as player/object speed).

Clearly, with the last-gen versions of this game, it's pretty noticeable. I imagine the current-gen and PC versions will have increased LOD at distance though, due to the increase of power.

The best way to think of it is imagining the player has a circle around them at all times, and everything in that circle has the correct level of detail (trees, surfaces, objects, NPC's etc). Everything outside of that circle looks like crap, lol, until it enters the circle. Some games have bigger circles than others, lol. This game clearly has a pretty small circle on last gen consoles.

Circles are fun.

GarrusVakarian3641d ago

I dunno. I just enjoyed my opportunity to talk about circles.

Ricegum3641d ago

I too like circles. Maybe we should organise a circle party.

Gazondaily3641d ago

A circle party? Isn't that what the Xbox 360 version of this game is anyway?

Geddit? Circle...360...

....

http://politicalscrapbook.n...

I'll grab my coat.

Volkama3641d ago

Sorry to be a party pooper, but if watch-dogs is using circles it is dreadfully innefficient. No need to render stuff behind the camera with any level of detail :)

What? No, nobody invited me. I just turned up. OK fine, I'm going.

mikeslemonade3641d ago

Last gen only owners are missing out. Buy your PS4s!

hay3641d ago

LOD is the ancient enemy of game makers. In programming what you get is what you code in. Which means having a city to display, this has to be somewhat prepared. Cities are big, and for buildings farther away, which are lets say half as visible, there's no benefit in displaying full amount of pixels on texture, and all those meticulously crafted concrete details, quite the contrary hardware needs to use some time and space in order to present the object to us.

Here enters LOD. Objects are prepared in different levels of detail(duh) and if let's say quarter density is enough, low Q object is thrown into a buffer. If we're close and personal, higher Q is shown.

Some people are dreaming about dynamic LOD.

With the on-screen variety(trees seem to be generated, hence the low Q vertexes), this still looks great for the console generation it's running on.

ShinMaster3641d ago

It's the SAME THING with FORZA 5 on XBOX ONE.

http://i.imgur.com/KijysRS....

SonyWarrior3640d ago

i feel sorry for people that dont have a ps4 yet

UltraNova3640d ago (Edited 3640d ago )

Yep love me some Pi equations!

Who doesn't love circles anyway?

t-hall7853640d ago

@pedrof93 yeah because over the past 8 months graphics in video games is the only thing that matters apparently. Hopefully we can return to a time where this is not news worthy.

+ Show (9) more repliesLast reply 3640d ago
bunt-custardly3641d ago (Edited 3641d ago )

No wonder you have so many bubs Lukas, that was a great comment.

Circles explained.

DragonbornZ3641d ago Show
choujij3641d ago (Edited 3641d ago )

I compared WD on 360 to GTA V on 360, and in my opinion WD is a little less balanced graphically. WD seems to have similar detail in closer proximity (some aspects look quite nice), but further in the distance it does look like PS2 visuals.

Good-Smurf3641d ago

Draw distance in simple English.

GarrusVakarian3641d ago

Draw distance is a different thing entirely. Draw distance is the distance at which an object/structure appears or is rendered. LOD is the distance in which that object/structure receives detail.

For instance, you could have a mountain being rendered in the background (draw distance, but the mountain won't receive detail until you get within a certain distance to it (LOD).

RevXM3641d ago

And the more circles the smoother it is.

HomerDog3641d ago

the problem will not just xbox 360 but ps3 as well.

Elimin83641d ago

What did the triangle say to the circle? Haha.. Your comment just reminded me of the puns in Left behind for the last of us...

Haki11123641d ago

people will try to find anything to bring a good game down

XiSasukeUchiha3641d ago

Those circles , Lukas those circles man. Clearly this is so newsworthy /s

SegataSanshiro3641d ago

How embarrassing coming from a top developer on last gen consoles, not to mention the always online requirements. Will not buy and nobody should. Vote with your wallets

Clown_Syndr0me3641d ago

Thats a great way to explain it. I'll have to remember that explanation - I remember a couple of years ago when I was scripting for a SAMP server trying to explain LOD and Draw Distance to someone. I'm pretty aweful at explaining myself!

Gamer19823641d ago

FOV is obviously lowered to keep a high texture detail and a steady framerate. Its the oldest trick in the book and with 512mb RAM its not surprising it was used.

LogicStomper3641d ago

Circles are only fun because you get two pies for every circle.

MRMagoo1233641d ago

Please tell me more about these things you call circles, they sound magical

thehitman13983640d ago

So how come gtav can pull off better graphics on the 360? Then this game that is coming out 10 months later?

Tempest3173640d ago (Edited 3640d ago )

Gta wasn't having most of manpower focused on the 2 extra systems we have now. The 2 versions that are most highly anticipated, with the most repercussions if they fail. So less manpower for the last gen.

+ Show (13) more repliesLast reply 3640d ago
IRetrouk3641d ago

This is to be expected from last gen consoles, there is only so much they can do, most games from last gen (especially open world games) suffered from this lod problem.

classic193641d ago

gta5 hand no problems lol, it comes down to who was working on the game. rockstar is the best open world game makers period.. gta5 circle was big lol, can you see that hell yes. #teamtalent..

T23641d ago

Gta5 had pop-in every time you flew a plane
There's even a famous gif of a guy getting killed by an invisible tree.

Concertoine3641d ago

360's been around for 9 years this november, gotta cut it in some slack. Poor old girl ain't what she used to be.

barb_wire3641d ago

Also, there's only so much you can do with 512mb without having to cut some corners. The PS3 version will probably be the same as well.. won't stop me from enjoying the game though.

Magicite3641d ago Show
snookiegamer3640d ago (Edited 3640d ago )

Even high end PC's have pop in and detail increments in its games.

TBH, I think it will be a long time before we get unlimited draw distances and level of detailing.

I haven't seen one game on either PS4 or Xbox One that has unlimited draw-in or level of detailing.

Textures aside, almost everything looks good the closer it is to your eyes....

nicksetzer13640d ago

Ryse has no LOD, but it's not open world either.

jay23641d ago

Good to see they're not giving it the best on last gen consoles to make everyone happy, saying that its a big let down for current old gen owners.

Adexus3641d ago

The consoles 9 years old, it's a multi-platform open world game, it really doesn't look bad at all for a last gen game.

Walker3641d ago (Edited 3641d ago )

That's LOD (Level Of Details) just like 99% of the last gen games !

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70°

The entire WatchDogs series is 87% off and it's not even Black Friday

If you are looking for a bargain, check out the huge discounts across the entire WatchDogs series on Steam.

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200°

Watch Dogs Deserves A Remake, More Than Ever

With the world of information and technology, privacy and security growing every day, Watch Dogs deserves another chance in the spotlight, now more than ever.

RaidenBlack1017d ago

The only Ubi title that deserves a faithful remake right now is Splinter Cell 1.
All 2014+ Ubi titles are just underwhelming. Especially ones from 2016+ are just cancer.

LucasRuinedChildhood1017d ago (Edited 1017d ago )

Seriously, are we so far removed from Ubisoft actually making good games that people now praise Watch_Dogs in retrospect?

"Watch_Dogs has remained one of my favourite games of the last ten years." Jesus Christ.

HankHill1017d ago

I remember being so disappointed in Watch Dogs when I played it at release. It was alright, but I think I fell for the hype and I needed a game to play on my new PS4.

obidanshinobi1017d ago

This is what happens when mediocrity gets praised as good.
Standards are slipping across the whole entertainment industry.
What was once considering rubbish is now considered as OK, what once was OK is now being praised as good etc etc.

LamerTamer1016d ago

Everyone has their own likes. I liked it a lot myself. I played through it twice and liked the car chases and the open world with fairly decent environments and missions. It suffered from the whole downgrade thing where they showed graphics that weren't actually there. No game will appeal to everyone but it was still ambitious for it's time.

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gantarat1017d ago

assassin's creed 1 should get a remake.

ExBee1017d ago

For certain! AC1 was brilliant at the time but with new graphics and gameplay it would be amazing! Do you prefer old combat or new though?

RaidenBlack1017d ago

I'd say a reimagining of AC1.
I direct AC1 remake would be a bad idea. It'll need better story pacing and significant better world building.

BlaqMagiq11016d ago

Old. Let it play like how it did with AC2-Syndicate style gameplay but refine the setting and story.

Profchaos1017d ago

It would need a lot changed for it to be enjoyable again as even back in 2007 on launch we were all complaining about it's repetitive gameplay go here perform one of three side quests repeat then assassination now do it over and over until a big battle with a unforgiving checkpoint system.

BlaqMagiq11016d ago

Absolutely. It needs it. The only AC I truly didn't enjoy.

chicken_in_the_corn1016d ago

I'd prefer it didn't. Ubisoft would make it so bloated, it wouldn't be anywhere near the original

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smolinsk1017d ago (Edited 1017d ago )

Absolutely, this watch dogs legion was terrible boring.

Profchaos1017d ago (Edited 1017d ago )

As a fan of the franchise legion was garbage and I regretted my purchase for the first time in the franchise the entire thing felt like an experiment in NPC behaviour and released without the writers input on what makes a good story.

I don't think I'm alone in that feeling though as wrench and Aiden are brought back and the campaign was rewritten to fit them.

I am tempted to buy the season pass to play it again with Aiden but fool me twice shame on me I'm waiting for a deep sale

camel_toad1017d ago

Agreed. Despite the annoying hipness of the characters in part 2 I thought it was a really fun game. I was extremely disappointed and surprised at how many steps back they took with Legion. You'd think it was made by an entirely different team. Or was it?

It was just so devoid of fun.

LamerTamer1016d ago

Honestly one of my biggest annoyances with Legion is that they took out the camera views for the driving. I mean the behind the car view that they stuck us with is near unplayable. I always used a first person driving view. After two releases why did they take OUT features? I don't get it.

TheSinsibleOne1017d ago

The fist watchdog game was the best by far
After that they weren't weird and annoying with that hipster stuff. Aiden was a badass.

LamerTamer1016d ago

I thought so at first too. I got used to it and it ended up being good after some play time. I just had to give it a chance.

TheEnigma3131017d ago

Remake the PoP series from xbox/ps2/gc era

RaidenBlack1017d ago

They are remaking Sands of Time.

TheEnigma3131016d ago

That's good news. Hopefully it's done right.

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290°

Inside the Driver game that died so that Watch Dogs could live

From VG247: "When cars slide, they leave tyre marks. In a game like Driver, they’re an aesthetic touch, part of the inherent cool of a handbrake turn. But those dark shadows in the road also tell a story. From tyre marks, you can determine the speed of a vehicle, when it started to skid, and its ultimate direction of travel – long after the car itself has vanished into the distance."

vallencer1081d ago

Different spellings in different parts of the world friend. Tyre is a correct way to spell it.

Pridefall1081d ago

Dunno why you got downvpted when tyre is correct in Australia.

mikefizzled11081d ago

The mystery that is En Fore Gee

neutralgamer19921081d ago

Give us driver San Francisco remastered

IGiveHugs2NakedWomen1081d ago

Why did they stop making some of the best games ever? Driver was one of them.

Gameseeker_Frampt1081d ago

Assassins Creed 2 showed Ubisoft how to make money and Far Cry 2 showed them that gamers don't like complex ideas. Now Ubisoft just turns out games that are just variations of the same thing.

WeAreLegion1081d ago

Best driving mechanics ever made. Nothing has come close.

Gardenia1081d ago

A story driven game with pure driving gameplay. I'd love to see a new Driver game or a remake of the first one.

ApocalypseShadow1081d ago

Yes. This one. A definite remake of the first without adding any ridiculous fluff. The first game had great physics and sound for its time. The start of the car in the beginning cinema I watched constantly. My father and uncles were big muscle and classic car freaks. Only thing crazy about the game was the relentless cops in the last level. Insane the way those police cars were and launched at you.

Bleemcast made it look better just like PC emulators. But would definitely take a remake.

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