Audio director Don Veca created the lauded soundscape of the first Dead Space and is now bringing his talents to Sledgehammer Games' first wholly developed game. Veca and his audio team have thrown out all sounds from previous Call of Duty games and are creating their grounded take on the future from scratch.
In a recent AMA, Sledgehammer Games painstakingly ignored every single one of the dozens of Modern Warfare 3 SBMM comments and questions,
Years ago, Sledgehammer Games was working on a third-person Call of Duty game set during the Vietnam War. But it never came to be.
Former director at Activision, Bret Robbins, revealed that Advanced Warfare 2 had a working prototype, but it was eventually shelved for COD WWII.
That is a shame. AW is my favourite CoD. I hope they do a sequel one day.
I still prefer CoD based on historical settings or in near future settings(like CoD: Ghost) ... even though I liked infinite Warfare's campaign ... it was top notch
Nice little video and the guns have actual punch to them, sounds great.
I'm glad audio is something they are concentrating on, I felt it was really stand out on mw1/mw2 and after that the audio became weak and far less detailed. It really made a difference
shame it still going to end up being a copy and paste game