The cofounders of Grand Theft Auto maker Rockstar Games have joined the list of the 1,000 wealthiest Britons, as compiled by The Sunday Times.
Brothers Dan and Sam Houser peek in at No. 947 overall with a combined fortune estimated at £90 million ($151 million US). It's well below the wealthiest video game entrepeneur to make the roundup, Mel Morris of King, the maker of Candy Crush Saga. Morris is worth £407 million ($684 million), good for No. 238 on the list.
Rockstar's powerhouse franchise grossed more than $800 million on the first day Grand Theft Auto V was for sale back in September, then surpassed $1 billion in just three days on shelves. The figures come from internal estimates by Take-Two Interactive, which owns Rockstar.
This is the first ranking of the wealthy by the Sunday Times since 2008. Six years ago, one needed £80 million to make the list; that figure rose to £85 million this time around.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
Former Rockstar Games Technical Director Obbe Vermeij has finally revealed why some planes would randomly crash in GTA: San Andreas.
This fly by feature was on the cutting room floor due to the random plane crashes and it's one of those things I'm so thankful made it into the final version as these random fly by and crashes make the world seem more alive on the extremely limited PS2 hardware you needed everything you could possibly get in a open world to convey that feeling.
And accross hundreds of hours of gameplay I probably died around 3 times as a result of these fly by failures but I loved every time it happened
It made the world feel more human, and honestly kinda insane that even today with all these open world games, almost no one can capture that like R* even when compared to their ps2 games
Lol, I remember those. I vaguely remember dying from one crashing into my car once too.
The Devs that got me into gaming !! Congrats
They should make a GTA that takes place in the UK...Would be cool on next gen.
I can't believe candy crush is even up there. I'm glad it ran its course already. I've never been big on fads, and candy crush was/is one
I love rockstar games, but i barely know the people who are behind the team, isn't that weird?