130°

Grand Theft Auto creators join list of Britain's wealthiest

The cofounders of Grand Theft Auto maker Rockstar Games have joined the list of the 1,000 wealthiest Britons, as compiled by The Sunday Times.

Brothers Dan and Sam Houser peek in at No. 947 overall with a combined fortune estimated at £90 million ($151 million US). It's well below the wealthiest video game entrepeneur to make the roundup, Mel Morris of King, the maker of Candy Crush Saga. Morris is worth £407 million ($684 million), good for No. 238 on the list.

Rockstar's powerhouse franchise grossed more than $800 million on the first day Grand Theft Auto V was for sale back in September, then surpassed $1 billion in just three days on shelves. The figures come from internal estimates by Take-Two Interactive, which owns Rockstar.

This is the first ranking of the wealthy by the Sunday Times since 2008. Six years ago, one needed £80 million to make the list; that figure rose to £85 million this time around.

TheNotoriousNiceGuy3636d ago (Edited 3636d ago )

The Devs that got me into gaming !! Congrats

Riderz13373635d ago

They should make a GTA that takes place in the UK...Would be cool on next gen.

Mr_cheese3635d ago

I would love to see a GTA LONDON but highly doubt it since they said GTA is more American.

DemonChicken3635d ago

we had a GTA London

http://www.rockstargames.co...

Ah the memories, still have a boxed copy stored away somewhere

Muzikguy3635d ago

I can't believe candy crush is even up there. I'm glad it ran its course already. I've never been big on fads, and candy crush was/is one

Gazondaily3635d ago

Yeah how is the Candy Crush bloke higher than the guys that made GTA?!

annus3635d ago

Despite what N4G says, mobile gaming is HUGE, and since the teams and budgets are far smaller the profit made is even bigger. How much do you think Candy Crush's budget was in comparison to GTA? Compare team size as well.

DoctorJones3635d ago

Yeah you have to look at the big picture really, Candy Crush makes nearly a million dollars a day. When the share of the profits goes around the pie is sliced far fewer ways than with a huge game like GTA5.

Codewow3635d ago

Candy Crush's advertisements make them millions of dollars a month. The mobile market is one of the easiest ways to make money off the stupidest of things. That's why I will be attempting to make an original, highly addictive game some point in my life.

Muzikguy3635d ago

Yes it's a lot easier making money off cheap mobile games. At least for those that play them. Not me, but I don't want cheesy time killer games. When the market shifts again these will hopefully die off. The only game I play to kill time is Bejeweled and even that is past its prime.

+ Show (1) more replyLast reply 3635d ago
Lionalliance3635d ago

I love rockstar games, but i barely know the people who are behind the team, isn't that weird?

160°

GTA 5’s cut “James Bond Trevor” DLC was already part-shot, actor says

The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.

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Killer2020UK8d ago

More interested in money than giving fans what they want. Such a shame

CrimsonWing698d ago

With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.

Profchaos8d ago

I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.

Because when online started taking off many of the studio leads began having falling outs and leading including a founder

Demetrius7d ago

Ikr mfs that greedy it's ridiculous

andy858d ago

This makes me sad. Trevor was one of my favourite characters in gaming

Demetrius7d ago

One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all

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50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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310°

Ex-Rockstar Dev Finally Explains Why Small Planes Randomly Crashed in GTA San Andreas

Former Rockstar Games Technical Director Obbe Vermeij has finally revealed why some planes would randomly crash in GTA: San Andreas.

Profchaos25d ago

This fly by feature was on the cutting room floor due to the random plane crashes and it's one of those things I'm so thankful made it into the final version as these random fly by and crashes make the world seem more alive on the extremely limited PS2 hardware you needed everything you could possibly get in a open world to convey that feeling.

And accross hundreds of hours of gameplay I probably died around 3 times as a result of these fly by failures but I loved every time it happened

isarai25d ago (Edited 25d ago )

It made the world feel more human, and honestly kinda insane that even today with all these open world games, almost no one can capture that like R* even when compared to their ps2 games

Skuletor24d ago

Lol, I remember those. I vaguely remember dying from one crashing into my car once too.