Chalgyr's Game Room writes:
Puzzle games are hit or miss for me; they really need to bring something new to the table to really draw me in. Project Temporality tries to do exactly that by thrusting you into the role of Subject Eighty-Seven, a test subject for allowing humans to turn back time but with an added twist thrown in; you can clone yourself while you are rewinding time. Using this ability, you will work your way through a station full of traps, locked doors, and other obstacle, turning back time and cloning yourself in order to complete objectives, disable lasers, or open doors.
In most cases, a puzzle game is a puzzle game; some will bring something new to the genre, others will recycle tried-and-true tactics. Project Temporality aims to set itself apart by taking one of those tactics and reinventing the way you use it. Does it succeed?
Swedish indie game developer, Defrost Games, is proud to announce the Spanish release of their first game on Steam, Project Temporality the time based puzzler.
SteamFirst: After a self-induced binge on ultra-violent action games, my brain was turned to a quivering mass of mush filled with dreams of spent shell casings and severed limbs. Reflexes, gore, and unnecessary katana based neurosurgery were the order of the day. My intellect, it didn’t even lift. Defrost Games’ Project Temporality was the Crossfit program for the mind that I didn’t know I needed, but it whipped me back into shape.
Baden of WGB writes: "The premise here is that you’re a test subject stuck on board a space station, your experimental implant giving you the ability to control time. At the behest of an Admiral whose grip on reality seems to be slowing slipping you’ll be guided through a total of 16-levels, each acting as a test chamber for your new-found abilities. If it all sounds a bit like Portal, then you’d be right. But don’t let that comparison push you away, this is a solid puzzler with just a few flaws keeping it from greatness."