260°

Ninja Gaiden II Demo To Hit JPN Marketplace This Friday?

There's been a lot of controversy surrounding the release of Team Ninja's, Ninja Gaiden II. From scathing reviews attacking the developer and his fanbase to complaints surrounding the games hardcore difficulty and camera efficiency. The latest rumour to hit the web speculates that the long awaited demo will be released on the JPN Xbox marketplace this Friday.

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xboxkings.com
Alexander Roy5826d ago

They have LIVE in Japan? What does MSFT run it on? The OLPCs?

Montrealien5826d ago (Edited 5826d ago )

Why do people comment? yet don't approve the story? blows my mind.

BTW, out of the 500 000+ Japanese Xbox 360 Owners, just over 300k have Xbox live. Did you ever see 300 000 People in a field? IT must be quite impressive when you put it in that perspective.

Alexander Roy5826d ago (Edited 5826d ago )

I would like to approve stories, but I can't because of N4Gs rules and I'm more into just commenting and writing blogs from time to time.
But half a million is quite impressive, I thought it was even less than that.

EDIT: Sorry, should have been a direct answer.

Pete_Approved5826d ago

And when for the UK and EU? Thats the big question.

v1c1ous5826d ago

generally western games get content worldwide on xbl, yet jpn made games arrive in jpn 1st, then us a cpl weeks/months later, then EU.

i guess with the jpn developers, old habits die hard :/

BeaArthur5826d ago

Well that is useful for the rest of us now isn't it. Watch it release tomorrow in the U.S., on the day I am going out of town for a week.

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90°

Ninja Gaiden Sigma 2 - Team Ninja at its Finest

Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.

MIDGETonSTILTS17436d ago

Disagree.

Black > Sigma1 > Sigma 2

210°

The 10 Hardest PlayStation 3 Platinum Trophies

With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.

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twinfinite.net
DarkOcelet3004d ago

I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.

Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.

I will never forget the day i got that Big Boss Emblem.

Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme

One of my proudest trophies :)

skcej3003d ago

yeah the Lost Planet 2 one was pretty ridiculous with the amount of time you had to put in but when I researched the list I found a lot of people saying that the Nom de Guerres were really annoying/ quite tricky to get. I did think about putting MGS 4, maybe it should have got an honorable mention. Impressive trophy to have though dude! :)

kotaku773003d ago (Edited 3003d ago )

Yeah! specially when you got to play over and over MGS4, when you could be playing, idk, MGS3 or any other game

FallenAngel19843004d ago

I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task

kotaku773003d ago

Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16

Knushwood Butt3003d ago

+1 for Raiden IV

What is your best score in Overkill mode (online ranking rules) ?

kotaku773003d ago

I don't know what you're talking about

Knushwood Butt3002d ago

Raiden IV

Shhoting game

High score?

100°

Are AAA Games Too Easy?

"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes

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playlegit.net
itsjustexuma3307d ago

From Software thinks differently

bacrec13307d ago (Edited 3307d ago )

Real Talk. Wish more companies would get the memo.

joab7773307d ago (Edited 3307d ago )

So do I. Unfortunately, it doesn't sell so it doesn't get made. At least it doesn't sell 5-10 million like Assassin's Creed, And all the others. Bloodborne is one of the best games I've ever played, and it ruins other games b/c it expects better of you. It wants you to play it for awhile, instead of moving on to the next big thing a week later.

It's goal is to consume you, and not just your time, but your patience and your will, and it promises, unlike other games, to reward you for that time w/ actual satisfaction.

breakpad3307d ago

eeh ?? have you heard bloodborne or Souls games ? ..no if the develeopers dont seek wide casual acceptance (aka all kids must play the game) no ... are not easy

bouzebbal3307d ago (Edited 3307d ago )

i think western games are getting much easier than ever.
japanese are the only ones who dose difficulty. Games like Ninja Gaiden, Souls, Bloodborne raise the level.

johndoe112113307d ago

Why? That makes no bloody sense. Most games have varying levels of difficulty, if you are someone who likes to be constantly punished and frustrated while playing a game simply start off playing the game on it's hardest difficulty. Why the hell should they make all games with only one level of frustrating difficulty, to pander to a select few who have nothing better to do than spend 10 hours trying to pass one level?

This argument makes no sense and since bloodborne released people act like they've forgotten about difficulty settings. People saying all games should be difficult and punishing are selfish and inconsiderate and don't give a damn about anyone else's time or preferences. if gamers want to spend over a month trying to finish every game then they should not complain when only 5 or 6 games get released every year. It's a senseless foolish expectation.

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rawrock3307d ago

From Soft makes Souls games hard the wrong way. Slow clunky controls and questionable mechanics and design. Anybody can make a game where you die a lot. It takes more talent to make a game with a good difficulty balance and smooth gameplay. I have not played Bloodborne but at least it looks to be step up in gameplay over the Souls games.

3307d ago
freshslicepizza3307d ago

from software became a aaa developer based on expanding its fanbase who often felt neglected to play games where if you die you suffer for it. the first demons souls game was not marketed as a aaa game, it grew from word of mouth and they managed to fill an area that was being ignored.

lots of aaa games are made easy and that makes sense since they want the barriers of people to play them to be as wide as possible. the more accessible the more will play is what they are thinking because aaa games cost a hell of a lot more money to make now than they did 30 years ago.

AngelicIceDiamond3307d ago

The industry doesn't use the word easy but "accessible" so yes games are easy.

joab7773307d ago

It's because they know that you won't be playing long. Only certain games get played over a period of time longer than 2 weeks. They just want your money, and want you to finish it. And they know that if you get the Souls reputation, you are screwed.

700p3307d ago

it depends on the game really.

BitbyDeath3307d ago

Depends on the difficulty setting.

Perjoss3307d ago

I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.

KryptoniteTail3307d ago

Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.

I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.

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