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Skullgirls Encore’s Fukua Patch Rolls Out Tonight for PSN

The latest patch for 2D fighter Skullgirls Encore will be available via PSN in Europe in just a few hours and in North and South America later tonight or tomorrow at the latest, according to the game’s official Facebook page.

The most notable inclusion in the patch is the new playable character and Fillia palette swap Fukua, who began as an April Fool’s day joke.

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dualshockers.com
admiralvic3654d ago

I love that they hid her icon on the character select screen. Brings back fond memories of secret characters on older fighting games.

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8.6

Skullgirls: 2nd Encore Review | Presstartoplay

Vince goes in-depth on the PC version of Skullgirls: 2nd Encore.

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presstartoplay.com
GrantPatterson3140d ago (Edited 3140d ago )

I love this game. It's not perfect - as no fighting game ever will be - but it takes so many good ideas for gameplay mechanics and makes them work. So much so, in fact, that every other fighting game on the market should be taking notes.

Seriously, the fact that the Infinite Prevention System exists only to stop people who abuse the exact same input strings - thus keeping long combos part of the game - is nothing short of inspired. That, and who else allows you to overlay hit / hurt / collision boxes on characters during practice modes?

Made by fighting game players, for fighting game players.

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Skullgirls Encore will be backwards compatible with the Xbox One

We continue with the round of Xbox 360 games that are added backwards compatibility on the Xbox One; in this case we speak of Skullgirls Encore an arcade fighting game that had a good acceptance in the Xbox 360.

Currently, the studio Autum Games does not have a release date so we can play this title on Xbox One, but if they give confirmation of its arrival via Twitter.

So we can only hope to continue to complete the list, recently we learned that in August we will have important news regarding this topic

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Checking In On The Status Of Skullgirls

Stephen East writes: "SkullGirls is unique in the world of crowdfunding in that the developers Reverge Labs had already released the game. The game was co-published and financed by Autumn Games and Konami however due to a series of events, including a lawsuit, the development team disbanded only to later reform under the name Lab Zero Games. Back with Autumn Games, who now own the Skullgirls brand completely, the plan was to support the game with updates and more content but due to the the litigation that Autumn Games were still under the funding dried up; and thus the need for the IndieGogo campaign."

ZaWarudo3276d ago

Skullgirls is a fantastic fighter. Looking forward to the Vita release.

KryptoniteTail3276d ago

Skullgirls Vita will be awesome. I wish it got more Fighting games. I was sad Pocket Rumble never came to Vita.