300°
5.3

IGN: Enemy Territory: Quake Wars Review (PS3)

IGN writes: "Enemy Territory: Quake Wars first launched on the PC back in October of 2007 to solid critical reviews and fan support. Now it's time for the id Software franchise to bring its latest entry home to Xbox 360 and PS3, nearly eight months since first landing on store shelves. While multiplayer FPS fans are undoubtedly hoping for an extra coat of paint and added features to what will hopefully be a solid addition to the stable of online shooters, what they'll actually find is far less exciting."

Daver5814d ago

That game dosnt worth more, i played it and it sucks

Hydrolex5814d ago

For both consoles, PS3 and Xbox 360

n00b Developers waste their money and our money.

dragunrising5814d ago

Developers wasting their money...not ours if you don't buy it:-P

sonarus5814d ago

I am glad they scored the PS3 and 360 version lower. Hopefully nobody buys it and activision recognizes why and actually put their time in making the ports next time

Superfragilistic5814d ago

6.1 on 360 & 5.3 on PS3.

Is it just me or is it becoming clearer as each new game's released that GTAIV (and perhaps MGS4 privately) have completely changed the benchmark for games journalists when they're reviewing new releases?

killax35635813d ago

watching the videos on gametrailers (console versions), i knew this game would suck bad.

the console versions don't look nearly as good as the pc version. and the pc version, gameplay wise, wasn't that great to begin with (believe me, i own that game for the pc).

+ Show (2) more repliesLast reply 5813d ago
yourgodisdead5814d ago

Iv been waiting for this game ever since i heard it was coming to ps3, i guess its a rental =\

Foliage5814d ago

This review is not a PS3 review only. The same review is posted for the 360 section. I have no clue why IGN does that.

http://xbox360.ign.com/arti...

Meresin5814d ago

The scores are different. That's why they reposted them separately. To be honest, I'm glad they did...It reflects the game's performance on each platform, instead of basing the review on just one.

Jamegohanssj55814d ago

Laugh my fudging ass off. I knew it would suck anyway.

The Genius has spoken.

OOG5814d ago

Yeah this game wasnt even too good on the PC....didnt expect much from its reviews

Foliage5814d ago

I thought it was a pretty good game on the PC. It is a bit weird to see that so many people didn't like it. You actually feel like you are working as a team, if you don't work as a team you will more than likely fail most missions (Unless you are playing at a pathetically easy setting).

I guess since I played it during LAN battles at work, it probably seemed more fun than it actually was.

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50°

Quake Games Ranked from Worst to Best

BLG writes, "Alongside the Wolfenstein and DOOM franchises, there are the Quake games. Known for fast-paced and insane multiplayer deathmatch action, there was a time Quake was best known for its single-player design.

That all changed as time passed (i.e., after Quake 3 Arena). Multiplayer deathmatches were never the same.

As other FPS games leaned more into improved narrative and storytelling, id Software delivered a genre-defining multiplayer experience.

Read Full Story >>
bosslevelgamer.com
MadLad619d ago

Quake 3, and the iterations, will always be one of the best multiplayer series releases.
As far as campaigns, I think 1 and 4 are great, but that 2 was garbage.

Quake Champions was a joke on and didn't capitalize on much of anything that made the series great.

70°

AMD Catalyst 12.4 WHQL Released

DSOGaming writes: "AMD has released the WHQL version of their Catalyst 12.4 drivers. These drivers introduce some new features to the AMD Radeon HD 7900, AMD Radeon HD 7800, and AMD Radeon HD 7700 Series, such as Windows XP 32/64Bit support, Level of Detail (LOD) Image Quality enhancements when Super Sampling is enabled and significant performance enhancements (up to 80%) when MLAA is enabled. In addition, there have been various fixes for Skyrim, RAGE, Enemy Territory, and STALKER: Call of Pripyat."

Read Full Story >>
dsogaming.com
80°

The History of Quake | Mad Overdose

MadOverdose.com writes: Quake. A name synonymous with gamers and truly an important part of gaming history that alongside Unreal Tournament, helped develop competitive online multiplayer into the juggernaut that we know it as today. Of course, online gaming has grown substantially since the games original release and now spans a multitude of different genres. But this article is just going to focus on the series that bought it to the mainstream audience. Developed by id Software and released June 22nd 1996, Quake would spawn a legacy of games that would forever change the way we think about online gaming. But where is it now?

Read Full Story >>
madoverdose.com
TheDopeFiend4827d ago

Quake......2 took up LOADS of my time when i was a teenager, it was the first online game i played, the memories

Kleptic4827d ago

I started online gaming with Doom 2 back in like late 94 or whatever it was...My parents had just bought a Gateway 2000 486 desktop around that time, and I got it for Christmas...a few friends in town also got it, and we'd play 1 on 1 dial up for literally 8 hours at a time over christmas break...

that same computer was a terd at running Quake 1...I had it, but it was frustrating as it would chug so hard that even as a kid i couldn't play it much...My parents upgraded to a Dell something or other in 97 just a few months before Quake II released...and i was set...it had a Nvidia Riva 128 gpu (this was back when Voodoo cards ruled the planet) and was my first experience with accelerated PC graphics...but I later found out that the Riva 128 did not yet support OpenGL...and I was stuck playing Quake II for nearly a full year on software rendering...and was pissed haha...

but eventually a driver was released, and there was no looking back...I can't say I liked Quake II more than the Romero based shooters before, especially atmosphere wise (I wanted hell back)...but playing Quake II on dial up through kali.net was some of the absolute most fun I had ever had...I've been a shooter fan ever since...

I love reading articles like this...reminds me of the first games i played, and why I love this hobby so much...I think I am very lucky age wise, that I grew up in the perfect window of when gaming really got its legs...

Picnic4827d ago (Edited 4827d ago )

'Believe it or not, Quake was originally conceived as an RPG, focusing on melee combat and set in the medieval ages'

Yes I can completely imagine that. I can't remember the first 2 games too well but Quake 3 definitely has a medieval feel with its huge open symmetrical courts leading off to maze-like smaller passages and antechambers. One level features twin moats in to a small castle. There's at least one very futuristic level but the game definitely appears inspired by medieval times as well which, I feel , adds to its mysteriously brutal atmosphere.

Kleptic4827d ago

I got this book with Doom 2 for christmas the year it released...I wish I could find it, I still have it somewhere packed up...

http://www.valorebooks.com/...

The last 30 pages or so are a huge interview with Romero and Carmack about Quake's development...this was back before the internet was really anything yet...they don't usually put such in depth exclusive interviews in strategy guides anymore...but either way, they talk about its 'rpg' nature and where the title was going, all before it was changed into a shooter overall...and its awesome...

To me Oblivion turned into almost exactly what iD was talking about with Quake...Quake was going to be frist person, but almost all hand to hand combat with 'spells and magic' available eventually...and that you would literally have to cut an enemy apart in order to kill them, not just shoot them with a big gun...If you ever find this book, or get a way to read that interview, do it...and play a few hours of Oblivion, its insane how many things Oblivion does that Carmack and Romero spoke of 10 years before...

Relientk774827d ago (Edited 4827d ago )

Quake 2 is an awesome game

Mista T4827d ago

I wish iD would make a true Quake game. If successful, it could become a multiplayer king this gen

kramun4827d ago

The first Quake set the bar as far as fps games could go at the time. And the shambler was scary as f**k.

meetajhu4827d ago (Edited 4827d ago )

It also set the bar for 3d graphics and it was the first game to support gpu(graphics card) and introduced OpenGL. Infact it was the first true 3d game with 3d world. Can't wait for RAge

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