Shacknews writes: "It's a whole new world for the Prince, and a whole new prince. The debut of Ubisoft's stylized Prince of Persia reboot undoubtedly led many to recall the introduction of Nintendo's cel-shaded Legend of Zelda: Wind Waker, after which a smiling Shigeru Miyamoto was the target of a previously unseen brand of gamer vitriol for altering the direction of the hallowed adventure series with its cartoon-like graphics.
But in an era populated by games sporting the "next-gen color palette" of grays and browns, this new, colorful Prince might seem a breath of fresh air for many exhausted by console offerings in recent years. But as Prince of Persia producer Ben Mattes explained at Ubisoft's UbiDays event, the new of the new Prince of Persia goes far beyond a new look.
"Two and a half years ago, we knew we were using the Anvil technology [from Assassin's Creed]," Mattes said. 'We knew that it was suited for large, open worlds with pretty animations and so on. We knew we wanted to keep the brand pillars, like the running and jumping and flipping and fighting.'"
Steam's series of one day only offers continues onto its fourth day. On offer today are:
World of Goo - 75% off
EVE Online: Apocrypha - 75% off
Lucidity - 75% off
Battlefield 2: Complete Collection - 50% off
Prince of Persia and everything else Prince of Persia - 50% off
Guild Wars Trilogy - 50% off
Trackmania United Forever - 50% off
The sales really started strong, but today and yesterday's sales were a bit lackluster, to me.
Hopefully they will go all out tomorrow, if only not to be overshadowed by D2D's crazy Monday sale or whatever they are calling it.
I lolled at the demo on 360, but mouse control would probably make it seem like nice interactive tetris levels.
*looks at unassembled PC parts from black friday* >_<
A look back at the history of the cult series, which is now 20 years old.
I had 'The original Prince of Persia' it was an awesome game, still want to play it today. Didn't know until now, Prince of Persia shares it's birthday with mine :D
One of the best game series's to come out in the history of gaming.
UGO writes,
"To capture the fluid motions that would distinguish Prince of Persia from the glut of adventure video games released in the late '80s Jordan Mechner studied video and still pictures of his younger brother, David. Those are some modest roots for a franchise that has sold in the millions and, in 2010, see the release of a blockbuster film.
But how Mechner's Prince of Persia could inspire a reimagination that would become one of 2008's most popular holiday releases is a winding tale best told in bits. To help explain, we've compiled a chronological retrospective. Now you can learn how a kid jumping around the front yard became a thousand-polygon model leaping across hundred foot chasms."
I absolutely abhorred the new POP game. The taint of the whole series by far. such a waste of 30 dollars.
Nice find and interview.