Phil Harrison has signalled Sony's intention to make user-created content a significant aspect of the PlayStation 3 platform - and he's not just talking about wacky avatars.
"I have to be really careful not to give the game away because we're keeping this secret," he told the UK's official PlayStation mag, "but don't think about it in terms of maps, think of it in terms of behaviours, environments, physics, rules... all the tools that you could want, but in a very consumer friendly way."
Pointing to Second Life as "a very, very powerful metaphor for where we're going," Harrison went on to say that users would be able to use a USB mouse to find "a deeper level of finesse, that you could get in terms of pixel manipulation and paint programs or fine tuning things". (The PS3 also supports USB keyboard input throughout.)
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"We've got two things in development," he specified. "One in this building and one with an external developer that, [and] when we do share them with you, I think you're going to go 'Ah now I know what he was talking about.'"
News that Sony is considering how to make use of content creation facilities is likely to draw comparison to Microsoft's XNA Studio Express suite, which has been up and running in beta for a bit, and will soon allow users to make their own playable Xbox 360 games using simple tools - albeit for the cost of a subscription fee.
Elsewhere in today's latest excerpt from Harrison, the Sony man talks about old-days PS3 prototypes, whether there are any Easter eggs in the Cross Media Bar ("There are some secrets"), and how Afrika is a sort of metaphor for his wanting to be a striker for Liverpool (good man).
That illustrious Sony press event on February 20th is just one week away, and with the PS4 reveal entirely possible (in a huge venue nonetheless), we wanted to end our three weeks of PS4 questions on the games. So, the PlayStation LifeStyle staff was asked:
Which Launch Title Would Make You Buy a PS4?
-PSLS
That picture feels so inappropriate... but it's just a rocket with Kaz's face... right? Is that the first look at a first party launch game?
The thing I'm wondering about the next gen consoles is, for example, whether we'll see a second round of titles like Crysis 3 come out for them. You know, it'll initially launch on PS3, 360 and PC ... but then down the road will the new consoles get a version with improved graphics, etc. !!! Ya? Na?
IGN:
Last week, we brought you the games that time forgot - those games stuck in development limbo that they may never escape. But there's another category of lost games: the ones that never make it out of Japan. Back in the PlayStation 2 era (and the SNES era before that), there were hundreds and hundreds of them every year. Now there are many fewer, but the odd one still slips through the net.
A quick glance through this generation's consoles reveals a range of gems which have sadly never been given the chance to shine on the global stage. While there's always the option to import, wouldn't it be wonderful if we could forget about exchange rates and taxes and pick up these titles a little closer to home?
BigShinyRobot: Afrika is Rhino Studio’s first attempt at creating a game on the PS3. Unfortunately, reviews have been mostly unfavorable as it just doesn’t appeal to most audiences. Most people I talk to about it just assume that it’s just insanely boring. Actually, I’d be willing to bet that most gamers today who would even turn it on wouldn’t last 15 minutes before switching it out for Call of Duty or Grand Theft Auto. The reason, I believe, is that modern gamers need that constant barrage of stimulation to the senses and this game is presented at a much slower pace. However, I have always been a huge supporter of new ideas because the thought of another cookie-cutter FPS makes me gag. I will admit that my first impressions of Afrika were……well, a bit off.
i wanted this game a lot, but when i tried it it sucked a lot.
It could have been very good game if:
1. Huge open world
2. Rpg elements, like stats how long you survived in the wild, what you acomplished, many side quests, secrets, seling rare photos and for cash buying all kinds of cool items and so on.
But i repeat first and most important thing should have been huge open world and freedom.
And MS still tries to screw their poor customers :-(
There will be a lot of user made cheat on the ps3 since it's so open. we saw it on the xbox and we will definitely see it on the ps3.
This is good news and hopefully the nerds return and start making some cool things!
Good luck to Sony developing something like the XNA framework, and Visual Studio 2005 just so some people can make games for the PS3. Microsoft has being working on the .net framework for years and the XNA is just a set of components that integrate with the already robust and existing .net framework. Also, lets not forget that microsoft has enable xna developers to use exising tools like visual studio 2005, C# and the .Net framework otherwise this would not be possible. If microsoft would not have done this it would take years to create the xna from the start.
Now Sony believe they can create a set of tools like visual studio, the .net framework and the xna in 2-3 months. Yeah... I'll believe it when I see it. I will draw my conclusions about this, if Sony succeed with the xbox live killer later this month.
By the way, Sony should start by making easier to develop tools for companies making games now (which are complaining that developing games for the PS3 is hard) before trying to make tools so people with no game development experience can try making any game.
A very good thing. That means MS pushed Sony to make this and in turn Sony pushes MS to make more of this.
We're in for goooood times my dear gamers :) Keep the competition going!