120°

The Evil Within Preview | GameRevolution

"If this can't be classified as a spiritual successor to RE4, then I don't know what possibly could be. The gritty and grainy visual style looks so much like the GameCube classic it isn't even funny. (Which is good.) Plus, the game's protagonist, Detective Sebastian Castellanos, not only looks but also moves a whole lot like Leon S. Kennedy."

~ Alex Osborn, GameRevolution

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gamerevolution.com
knifefight3688d ago (Edited 3688d ago )

"...a spiritual successor to RE4,"

I'm listening.

randomass1713688d ago

Clenches it. This is going to be amazing.

NinjaRichParty3688d ago

This game has some real potential. It's on my radar for sure.

Dirtnapstor3688d ago

Mixed feelings...providing the story is well written/fleshed out, I'd be interested.

aLucidMind3688d ago

I keep debating on whether I should try this out when it releases. Tried Dead Space and couldn't get into it, same with Resident Evil. The older Silent Hills, I loved watching but hated playing because the clunky controls irritated me too much. Actually, most horror games wind up with me not playing beyond a couple hours at most out of boredom or frustration.

KingOfOldSkool3688d ago (Edited 3688d ago )

Based on your feelings for those titles, I honestly think you'd be better off with sticking to Let's Plays or even other mediums for the horror genre. If for example you generally lack the patience and attention span to endure various game designs and mechanics used to purvey a sense of helplessness, something which is essential to the genre, then there's really not much of a point in bothering.

aLucidMind3687d ago (Edited 3687d ago )

I have plenty of patience and a fairly large attention span. I've got a library of well over 100 games from this generation alone, with the only genre not in my library being horror. I love survival games, it's just the horror genre itself that seems to disinterest me when it comes to gaming.

Also, I don't think having to fight the controls is a valid way of making the player feel helpless. Good narration and gameplay mechanics can easily do that. When the protagonist gets killed, I want to be able to actually say it was a mistake in the game that I could have avoided rather than it being due to a bad camera angle or bad controls. I don't want the game to be the one that screwed me over, I want to be the one that screwed me over if that makes sense.

What I think the main problem is, is that none of the games enabled me to use actual stealth (I love stealth-oriented games; I like to stalk and avoid my enemy if possible in games). It was generally just avoid the monsters as you stomped around, then haul ass because the protagonist is somehow shocked that screaming and running attracted monsters to his location lol.

Muzikguy3688d ago (Edited 3688d ago )

Resident Evil isn't exactly survival horror anymore unless you're talking before RE5. Dead Space IMO wasn't survival horror either. It was definitely a good game, more action though than horror. I understand where you're coming from about controls with these games but if you were to ask me, they need to be made that way. Gamers need a way to feel helpless or "scared" to make these games work. If motion was fluid and we were all over the place with twitch-happy COD like relflexes, then the whole game just lost it's horror appeal

aLucidMind3687d ago

I'm talking about pre-RE5. While I couldn't get into them, it was clear the game was getting watered down. RE5 and RE6 were extremely unappealing to me because of that.

That doesn't excuse clunky controls, however. The gameplay should never be twitch in these type of games; the protagonist needs to move methodically and cautiously. It wasn't so much moving slow that bothered me as I tend to do that in games anyway. Fallout, Elder Scrolls, and any other game that allows stealth are good examples I think. It was the fact that you were fighting the controls themselves rather than dealing with a true game mechanic.

TitanUp3687d ago

some previews are bashing the game because they say its not enough horror, well i would rather have weapon then to just run from things all day.

60°

5 Terrifying Games on Xbox Game Pass to Play This Halloween

Xbox Game Pass continues to bring quality titles for gamers no matter the genre, but this time we here at CGMagazine have compiled a list of spine-tingling titles to celebrate the spooky season with.

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cgmagonline.com
RavenWolfx205d ago

The Dead Space Remake gets added to GamePass 10/26, definitely worth playing through.

100°

The Epic Game Store Has Some Scary Freebies for You

The Epic Game Store's weekly freebies includes a game to give you nightmares.

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terminalgamer.com
110°

A Look at the Best Horror Games of All Time, From the Past and Present

Enter a world of terror and darkness with this list comprising the best horror games of all time, featuring old and new titles.

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altarofgaming.com
Kaii377d ago

Bioshock 1 only has the intro though, would you kindly pick up that radio? :p

Levii_92377d ago

Original FEAR is a goddamn masterpiece

ModsDoBetter377d ago

Was playing Alien: Isolation again a few weeks ago, still holds up and the AI is incredible.

F.E.A.R. was another amazing game, shame the series went downhill with 2 and then fell off entirely with F3AR.

Couldn’t get into Fatal Frame, bought the remaster on PS5 and just…couldn’t.

DeathTouch377d ago

Fatal Frame 2 is an underrated masterpiece.

gold_drake376d ago

omg that game freaked me out haha

Abnor_Mal376d ago

One of my favorite games, would love to see a remake.

gold_drake376d ago

i still think Haunting Ground is one of the best.

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