"The wait is almost over, The Elder Scrolls Online launches this week with only three more days to go until we reach its official release date. With undue anticipation, as well as some initial hesitation from the gaming community; Bethesda chose to comment on their decision to construct the MMO through a monthly subscription model. Undermining the audience’s consecutive disappointment that The Elder Scrolls Online wouldn’t be free-to-play, like some of Bethesda’s distinct competitors. Despite the MMORPG niche being rather confined due to the sheer collection of developers, Bethesda and Zenimax Online presented themselves with a great deal of confidence. Reassuring that The Elder Scrolls Online is worth the price tag, and maintains the capability to preserve their subscribers whilst immersing them in the astounding lands of Tamriel."
Zenimax Online Studios, the developer behind The Elder Scrolls Online, is currently working on a brand new engine for a multiplatform title.
"It’s really special to be at the ten year anniversary."
Wccftech checked out the new Scribing system coming to Elder Scrolls Online with Gold Road and interviewed Creative Director Rich Lambert.
We want Mo Money
Unless not enough people pay the subscription.
What? "for example, you love Skyrim, you played it for 125 hours, but after three or four weeks you were done, then you can do the exact same thing in Elder Scrolls Online.”
But you can go back to Skyrim anytime you want without paying, if after 3 or 4 weeks you want to play ESO you have to cough up money for a month
This game will die on consoles after afew months
Sorry Bethesda I cant dedicate my wallet to ESO spend my life and money on a single game when there are so many other games I could be playing that don't have a monthly subscription.
lol these subscription based MMOs should die. I would rather play Free-to-play MMOs out there that you can download as many times as you want.. And I don't care if it has microtransactions because I think it's just fair.