80°

Mind = Zero Gets a Release Date

Aksys Games has revealed the release date on this new PS Vita JRPG.

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twinfinite.net
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leahcim3707d ago

great addition to the Vita library!

3-4-53707d ago (Edited 3707d ago )

Why do 95% of japanese RPG games have to do with Spirits or "other forms", type of BS.

* Why can't the character do the fighting ? Why does he/she always have to mix with a spirit or something, it's just do bland and boring and it's all been done before in basically the same way.

* Let me guess, it's in a school setting too right?

Didn't see that one coming.

I like the art style a lot but WHY IS JAPAN OBSESSED WITH SPIRITS & DEMONS.

Literally every other game has spirits or demons, it's just weird.

Can they not come up with ANY other idea ?

K not hating on this game, it looks ok, but I needed to vent.

Within the next 6 month there will be like 5-6 more games pretty much exactly like this, most likely for a Playstation platform.

* Love my Vita, but prob not getting this game. I hope those of you who do buy it, really like it though.

manasteel883707d ago

Japanese religion was multitheistic society for centuries. Demons played a huge role in that and spirits as well.

The school setting is because the main demographic for games still is towards school age people. There is still a social taboo with older gamers.

Finally, these are popular genres right now. That's pretty much the reason you see it used so much.

3-4-53706d ago

Thanks for the info, good to know some facts. I was honestly wondering why so many games featured these things. I'd noticed it a lot lately.

abbyrose3707d ago (Edited 3707d ago )

Actually might be one of the reasons for me to finally buy a Vita..though really looks like a knock off of the persona series, not like that is a bad thing mind you as most games are based of other games nowadays.

Remy_S3707d ago

I hope this persona ripoff is actually good, it didn't seem to get that great of reviews in Japan.

50°

A beginner's guide to first-person, party-based dungeon-crawlers on the PlayStation Vita

The PlayStation Vita has become a haven for RPGs, but there is one particular type that has really made itself at home on the system. People who love first-person dungeon-crawlers with turn-based battles and often customizable parties can find tons on the system. Developers like Experience and Compile Heart have taken to the system. This means people who enjoy level grinding and customizing characters have plenty of options to choose from when looking for a new game to play.

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michibiku.com
30°
8.0

Mind Zero Review | Bit Cultures

Review of the PS Vita exclusive Mind Zero by Aksys Games

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bitcultures.com
40°
4.0

HonestGamers Review // Mind Zero

Gary Hartley Writes: The problem with aping someone else’s formula of success is that you’re already courting obsoleteness. Is it better than its source material? Does it do enough differently to justify its existence? Mind Zero is always going to struggle against direct comparisons, because the answer to both questions is no. Not really. It’s too keen on taking shortcuts; on being a shallower experience. There are twelve chapters to play through, and I saw my first case of palette-swapped enemies as early as stage three. Progression is based on power levelling, in exploring non-randomised dungeons that often lose their lustre long before completion, and on grinding levels and skill cards to stand a chance against boss fights that range between insultingly easy and genuinely challenging. Even then, the challenge to most bosses is in their overly-burdened health bars which make these fights gruelling wars of attrition.

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honestgamers.com