140°

Speedrunner Finishes "Metal Gear Solid V: Ground Zeroes" In Under Six Minutes

Speedrunner 'T3tsuyaV2' was able to complete Konami's latest title in under six minutes. T3tsuyaV2 has completed the game in S Rank and without raising any alarms.

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dsogaming.com
ArchangelMike3699d ago

I didn't beliive it... but then I wathced it. OMG that was awesome. I bet you can't do that with 'reflex' turned off though!!!

It took me 133mins to complete it on normal. I'm trying for an 'S' rank on hard with enemy markering off. It's taken me alot longer than 133 minutes I'll tell you that.

bunt-custardly3699d ago (Edited 3699d ago )

Detected 10 times. An abuse of a noob feature, but still impressive as a speed run. Perhaps someone show do a "slow run" video as an impressive act.

just_looken3699d ago

I s ranked it on hard in 10minutes took a screenshot for proof. If you know the right path and how to play a mgs game its easy.

Also i turned all that casual shit off asap.

inmusicutrust3699d ago

My first play on normal took me 183 min haha my second play on hard, no alert no kills is past that and I just got paz. Neutralized the entire camp then got paz. After I got her the marines changed shifts and I wanted to die. All that hard work for nothing.

GNRL_KID3698d ago (Edited 3698d ago )

That was a weak run, I am 3 place in the world for the fastest run not using a gun and no reflex, no marking and on hard. Look it up (GNRL_KID) I have the video on my Facebook and Twitter!

jim_panse3699d ago

with that slow motion feature the game looks way to easy.

thaimasker3699d ago

Yeah but It can be turned off

BiggCMan3699d ago

I have never even used it yet. As soon as I started the game last week I immediately turned reflex off, as well as the alert indicators that tell you where enemies are seeing you from.

And i'm telling you people, the game is just amazing without them, how it was truly meant to be played. I don't even want to test those feature out at all just to see how they work, because having them off is incredibly immersive. I only left on screen markers on to know where enemies are when I mark them.

christian hour3699d ago

Yup as a long time player of the series I had my doubts about ground zeroes, I told myself I can wait until MGS5 comes out, I was even worried that all the little Hideo moments and touches to the series might be lost with the addition of Kiefer and trying to make it appeal to a larger western audience. These were my big fears for the series.

I'm beginning to think Ground Zeroes was made for fans like me, because it immediately dispelled all my doubts, it has me more excited for MGS5 than I've ever been, I havent been this excited for an MGS since I first saw the trailer for Snake Eater.

Turned off reflex and the enemy indicators and... it is that pure unadulterated MGS experience with all of the little quirks and humor of the other games, it hasnt been gimped or changed to seem more serious or appeal to a wider audience. It is a metal gear game through and through but taken to an entirely new level!

I got goosebumps, I felt like I had just come up that elevator and stood outside the gates to shadow moses again for the first time. I've gotten more hours out of this already than I have with inFamous: Second Son and I'm already nearly done with my second playthrough of Infamous.

I dont see myself replaying infamous after I get a platinum, but I will be revisiting a bit of tactical espionage action time and time again between now and the release of MGS5. I was definitely a Hayter (*chortle*) about this game for a long long time but now... I think I can even get over the Kiefer Sutherland thing.

ArchangelMike3699d ago

Exactly. The game with all the new features turned off, is THE BEST way to play the game. It's completely revolutionised the MGS experience for me. It truly is the pinacle IMO. I soo wish Phantom Pain was out this year, GZ got me soo stoked for the full game.

@ christian hour

I think I have put in more hours into GZ than Infamous. Don't get me wrong I'm ablsolutely loving Infamous, but the GZ MGS experience is just unmatched.

The only thing... I just can't accept Keifer as Snake. It's like someone else has 'possessed' Big Boss. It's uncanny. Plus he sounds too much like Kaz, he's just not gruff enough!

bienio3699d ago

I just check Metal Gear Solid 5 Phanthom Pain trailer/gameplay and this is what Im gonna say!!! Kojima if you listening, read the comments on the forum please realise that game also on Pc!!!!😄

waljaber3699d ago

i wonder how many times he played it before!!

3699d ago Replies(1)
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140°

The Metal Gear series has sold over 59.8 million copies

300,000 Metal Gear games were sold during the first quarter of 2023, Konami has announced, bringing the total number to 59.8 million.

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metalgearinformer.com
FallenAngel1984356d ago

Still waiting on Konami to put the MGS Collection back on digital stores

Nyxus356d ago

I know right? And rerelease the games for current gen systems while they're at it.

just_looken355d ago

Do not worry they will give use those pichincko remakes for top dollar soon.

Metal gear solid 3 in the fox engine looked/ran amazing but was sealed away :(

https://www.youtube.com/wat...

Sarcasm355d ago

I know re-makes and stuff have been played to death this generation.

But damn I wouldn't mind an MGS4 remake

gold_drake355d ago

i played it quite recently and it holds up very well

CantThinkOfAUsername355d ago

It does, but a remake will be available on platforms other than PS3.

itsmebryan355d ago

I thought the series would have sold more over all these years and different releases.

Ready4nxtgen355d ago

Yeah I would have thought over 150 Mil. Something.missing here

Nyxus355d ago

Metal Gear isn't that big, and there hasn't been a new release in years. Also MGS2 and 3 are still missing from digital storefronts.

shinoff2183355d ago

5 mgs games in total if I'm not mistaken. 59 60 million seems about right. Mgs is dope to some of us but it would be hard for a lot of regulars to understand

ChasterMies355d ago

I would love to buy MGS4 but it’s still a PS3 exclusive.

JEECE355d ago

Although there are notable exceptions (GTA, certain first-party Nintendo games, Gran Turismo), as a rule games didn't sell as much in earlier generations as they have in the past few generations. So a lot of PS1-PS2 era titles that are viewed as seminal games didn't actually sell all that much by today's standards (yes, despite the large install bases of those systems lol). I remember a similar surprised reaction happening a few months ago when Square announced the total overall sales of Final Fantasy VII.

Deathdeliverer355d ago

Some of the best fun you can have online was the first metal gear online and to a lesser, but still fun to an extent, MGO2. The magazine, CQC, stealth, and tactical play Vs real players is just a blast. Not to mention playing Snake vs everyone? Amazing. The game will never be the same without Hideo, but Konami can definitely update what’s already there and take my money.

ceyoga355d ago

You wouldn't be talking about the OG MGO that was included with MGS3:S would you? It's rare running into another former player. Those were some of the best memories of any online game I had.

Deathdeliverer355d ago

Yes my man!! That seems like the BEST game that nobody played! Tranquilizer pistol, drag the body to a corner and lay a girly mag right by their head so they wake up and instantly get caught by the mag. You could get real toxic if you wanted at that point, but man that game was incredible! The only thing annoying was that damn Konami ID

P_Bomb355d ago

Did my part!

“You’re pretty good” 🫡

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220°

Kojima looks back on Metal Gear Solid V: Ground Zeroes on its 9th anniversary

Hideo Kojima: "After the launch, many people seemed to expect GZ to be a full game."

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metalgearinformer.com
-Foxtrot414d ago

People would have gotten “your intention” if you stated it from the beginning but people didn’t want smaller episode like MGS games.

He should have just focused on MGSV and work Ground Zeroes into that game instead

I_am_Batman414d ago

I don't remember there being confusion over Ground Zeroes being a full game. But then again I was just starting to catch up on the MGS series as a whole at that point so I might've not paid enough attention or simply have forgotten that there was confusion about it. I bet the whole Moby Dick Studios thing didn't help the casual observer understand what the hell was going on though.

I only got both MGSV games when Phantom Pain was already out and I kinda agree that it probably would've sucked if I had to wait one and a half years to pay The Phantom Pain after Ground Zeroes.

jambola414d ago

I'm sorry what now?
Who expected that?
If it was meant to be episodic or an experiment for that, the price should / would have reflected that

MadLad414d ago (Edited 414d ago )

To be fair, there really wasn't enough content to actually justify even the smaller price tag. It was still half the cost of a full game, yet a 20th of the content.

I can't stand these paid glorified demos.

CrimsonWing69413d ago

Honestly, it was basically similar to the FF15 Duscae demo. My theory is he was taking too damn long to make a game and Konami was like, “Sell what you got!” It just has kind of a scummy corporate “let’s sell this demo for half the price of a full game,” feel to it.

That’s just my take on it. I love Kojima and I love the MGS series, but this and 5 were the biggest let downs, ever. Clearly unfinished work forced out because, in Konami’s defense, Kojima was going over budget and taking forever on the project.

MIDGETonSTILTS17414d ago

Lol, I loved Ground Zeroes, but releasing that level at $40 during a dryspell for games at the onset of the new gen was an obvious cash grab.

I handed over my money happily, but plenty of non-diehard fans were understandably letdown by the scale of what $40 bought them.

Chocoburger413d ago

The price was originally $40 for the physical PS4 and XBO versions, but due to controversy it dropped down to $30 before launch. And as much as I love GZ, and even bought it twice, I do agree that $30 was too much. It should have launched at $20.

https://kotaku.com/konami-c...

staticall413d ago

I don't know how about anyone else. But i've bought it for $20 1 week after release (or $15, don't remember the exact exchange rate) and spent 24 hours beating every mission and getting all the steam achievements. I was 100% aware what the game was about beforehand though and i did enjoy every second of it. I knew it was a work in progress and it was probably the best and less restrictive game i've played in a long time (and controls were just perfect).

Even previous MGS games didn't gave me that much freedom as Ground Zeroes did.
Love stealth? Got you covered.
Want to speedrun? Here's the timer.
Wanna kill everyone? No problem, grab that AK then and let's party.
Wanna cause chaos? Just tell Pequod where to land.
Love to drive? Then go ahead.
Miss Raiden? Then play as him.

I wish they would continue MGSV, finish remaining chapters and add more missions as DLCs, there was SO many options... A poor man still can dream...

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370°

Metal Gear Solid V Is The Greatest Stealth Game Ever Made

Hideo Kojima was dealing with a hostile publisher who was pulling his team’s game apart at the seams in order to launch in some form of finished state, and it’s still downright masterful. Everything about it is mechanically focused and aesthetically nuanced, and not a single thing feels out of place or without purpose. Big Boss moves about each environment with a pace that provides the perfect cadence to use all manner of gadgets in whatever ways you like.

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thegamer.com
Mobis-New-Nest585d ago

You are incorrect and I will be taking this time to correct you. The Legend of Zelda Wind Waker Forsaken Fortress is stealth that no game has yet to match. Having Link, crawl, sneak and hide under a barrel is innovative stealth that Metal Gear Solid, Splinter Cell, Thief and Tenchu wish they had achieved. I rest my case.

ChubbyBlade585d ago

Cardboard box beats barrel

585d ago
got_dam585d ago

Lol I see what you did there.

fr0sty585d ago

So tired of opinion pieces... I come here for hot news, not hot takes.

-Foxtrot585d ago

Shit Metal Gear Solid game though

It's boring, empty, repetitive

Great mechanics and gameplay but it's just so dull....

586d ago
Chard586d ago

I played it long after the hype had settled, and I had a blast with it. Strip away the disappointment over what it could have been, and you're still left with a great game

porkChop586d ago

The gameplay loop was phenomenal, no question. From a gameplay standpoint it's an incredible stealth game.

porkChop586d ago

"Hideo Kojima was dealing with a hostile publisher who was pulling his team’s game apart at the seams in order to launch in some form of finished state, and it’s still downright masterful."

Let's not pretend Kojima was entirely innocent there. The game was 5+ years into development, way over budget, and wasn't even halfway done. That's why Chapter 2 is so unfinished and Chapter 3 was scrapped entirely. He was wasting time micromanaging and second-guessing everything his team was doing, and little to no progress was being made. The same thing happened with MGS: Rising. That's why the game got rebooted as MGR: Revengeance and was handed off to Platinum. That's the only way the game was going to get finished. And yet after wasting millions on a scrapped game, MGR only went on to sell a little over 1 million units. It was a failure no matter how you look at it.

That's why Kojima was "locked away" in his office for the final 6 months of development of MGSV. So the team could actually piece together and finish the game. Was Konami just supposed to let Kojima spend more than a decade with infinite funds to make one game? Kojima isn't Rockstar, his games don't sell 170+ million units. At some point the game has to come out.

I get that Konami are a garbage company but they aren't solely responsible for what happened with Kojima. As much as I love his games and will always be a fan, MGSV was almost entirely Kojima's fault and I'm tired of people pretending that it wasn't.

MIDGETonSTILTS17586d ago

Sounds like mismanagement by Konami.

generic-user-name585d ago

Can you prove any of what you're claiming? Because I've seen Kojima build a studio and release a AAA game in 3 years with Death Stranding. All I'm seeing here are the same conspiracy theories that people like to believe to confirm their biases towards certain people, same with Neil Druckmann. For instance, MGSV may have been in development for a while but you leave out that he was also having the FOX Engine developed alongside it, an engine so good that MGSV ran at 60fps on a PS4.

He's gone on record disputing that he ever goes over budget on very rarely has to delay his titles.

"He was wasting time micromanaging and second-guessing everything his team was doing, and little to no progress was being made."

Where did you get this from?

585d ago
Workshyskiver586d ago

Best gameplay of the series hand down, its not even close. Worst story in the series hand down, its not even close.

Ezio2048586d ago

But that ending though with amazing music. The Man who sold the world.

1Victor585d ago

I can’t say it’s the best or the worse to me I stopped playing metal gear at the end of 4 the official end of the snakes saga and the best in my book was 3 snake eater excellent gameplay and excellent story telling giving us the reason for big boss to go and create his own country before the metal gear saga on the 4-8 bits consoles.

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