Indies will "find Xbox One to be a fantastic platform", argues Microsoft.
Games Asylum: "There’s a demand on the digital services for inexpensive games; something cheap and cheerful to brighten a dull afternoon that could potentially be bought with leftover credit. With both limited budget and resources in mind, it pays for the developers of these smaller titles (Musashi vs Cthulhu costs just over £4, incidentally) to keep things simple and focused. There’s joy to be had in simplicity if it’s done well, and it’s up to developers to capitalise on this. Nobody expects a colossal, cinematic, RPG for under a fiver. Something simple that’s refined and fun to play? An entirely reasonable expectation to have. Problem is, low budget games can feel…low budget."
Love nothing more than the biggest monster trucks? Come August will be a showdown like no other, with the release of Monster Jam Showdown.
Requesting you to rev your engines and prepare for the countdown, NeoSprint has today gone and got itself a June release date.
Nice..i guess thats great news for gamers and the indies.
Nice, not gonna lie i was never the type to be sold into many indies, but i guess it is cool that when DX12 fully launches they will be able to be ported very easily. In the end they pretty much all will since it will be an easy process and some cash flow for the creators also puttiing their work out to more consumers.
In the end its more games for my shiny X1, ill take it! :)
That is what I am talking about. DX12 is really going change the development and porting from all the MS platform ecosystem.
How about the opposite ?