Highlights:
1. The Witcher 3: Wild Hunt is currently in Alpha stage of development.
2. The script is 2,000 text pages long and there are 40,000
dialog lines to be recorded. On the release date the game will be localized in 12 languages. Full localisations: EN, DE, FR, PL, RU, JP.
3. There will be no game DLCs dedicated to any retailers or exclusive content for any of platforms.
"Every player, regardless of the platform, will get the “same” Witcher 3. (…) It makes no sense from the player’s point of you, why he can’t have a quest or an item which are available on other console – the same goes for different retailers.”
4. The promotion budget for The Witcher 3 will be 25,000,000 USD.
"The budget of this size is really the first world league. Finally we have a chance to get to the really wide audience.”
5. System requirements – you won’t need SLI/CrossFireX cards to play on ultra-details.
“The game is still in pre-optimization stage and therefore it is hard...
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CD Projekt Red is confident in the transition from its in-house Red Engine to Unreal Engine 5 for the next Witcher game.
My main concern with UE5, is that some developers have resorted to very low resolutions in order to enable the advanced feature set of this engine and sustain the frame rate.
In open world games, especially those with excellent graphics, we cant realistically expect 60fps from consoles (PS5 pro set aside as we do not know exactly how performant it will be) without huge compromises.
Thus the new Witcher game will probably require more powerful consoles to experience it the way the developers intended and in that sense, it reminds me of Cyberpunk situation.
It was released in current gen systems albeit in dire state (even PS4 Pro and Xbox One X suffered) requiring next generation consoles to achieve a desirable (and still not ideal) result.
I am quietly confident that they are going to make one hell of a jaw dropping witcher considering what they achieved with cyberpunk, i reckon they will bring a new level of what can be expected from ue5 BUT i reckon it will be a ps6/rtx 5090 game.
The next Witcher game will still be an RPG but players can expect new things as CD Projekt Red want to push boundaries and discover new ways of storytelling.
Bethesda seems like a studio that is "stuck in the same spot". Development wise. Glad CDPR are wary of that element in game design.
Good, exclusive content for a platform is the worst thing a dev can do in my opinion. It's a slap in the face to fans who are looking forward to the game if they don't have the right platform for it. Regardless of whether it's Xbox, PlayStation, Wii U, or PC.
I'm starting to become a fan... Never played a Witcher game, but these devs seem to be doing everything right
No exclusive content, these guys just continue to do right by the gamer. Much appreciated!
Disagree on not needing crossfire for ultra settings though, because I have a 4k UHD screen :D
This is the most respectful team of developers. Seriously
-they redid and added more motion capture animations and also redid the combat of the witcher 1 FOR FREE
-They magically made the xbox 360 version of the witcher 2 look amazing and then upgraded everyone's pc copy of the witcher 2 to the dark edition, FOR FREE
-One of them just recently re-created every aspect of the wticher 2's combat and redid it to resemble the combat system in the witcher 3 and released it to players, FOR FREE.
The most amazing part of this is that they're developing this game on a much smaller budget yet are providing way more content than games with much higher budgets. They're very respectful developers and I for one cannot wait to play this installment.
Well we will Have Redkit I'll count that as an exclusive content for PC platform .