140°

What In-Game Communication Really Means?

In-Game communication has become an important feature to console gamers. The expansion of online gameplay is a huge part of it. When the PS3 was first announced, many wondered if it would come with features such as in-game communication and custom soundtracks. To the sadness of many, it did not. Why? Because Sony did something that the other console did not, leave it in the hands of the Developers. This will not be an article bashing developers or cursing Sony. It will simply explain my views on the subject.

Let me start off first by saying that I have no need for in-game communication or custom soundtracks. Why? Because I can simply mute my television to hear the music that I want or send a text message to someone that I really want to talk to. The majority of the individuals on my friend list are people that I have never spoken to or even played a game with. (Amazing? No, I seem to find that to be quite common with many gamers). I also enjoy the game music for the most part. Currently, I have a hard time thinking of a game that has music that I absolutely detest. This is just my opinion of course.

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playstationlifestyle.net
criticalzero5839d ago

O.k.. You can text your friend and all, but it just makes it much more practical to chat with your friends while playing

The L3gend5839d ago

this guy probably doesnt even have much playing time on his ps3....

BRING ON THE INGAME CHAT..INGAME MUSIC...INGAME ETC....

itll be the icing on the cake....

PimpHandHappy5839d ago

with the PSN

i dont have many real life gamer friends to start with and i can still play online with the ppl i have on my list. The few ppl i have been playing with since Socom 3 i have on messenger and on my cell phone so we can text if we plan on getting on..

anyway

i would like to be able to respond to ppl when im in game and there not. Custom sound tracks are not a big deal for. Plus its up to the dev to give us PS3 owners personal sound tracks. The Show and HVB are just two that do this already

StalkingSilence5839d ago

In addition to those two, Burnout: Paradise will have custom soundtracks at the end of June (part of the Cagney update). Super Stardust HD has custom soundtracks.

ItsIncognito5839d ago

I totally agree with the writers opinion.

tweaker5839d ago (Edited 5839d ago )

Currently no ingame communication but I'm fine with that.

Most of my friends on PSN are real-life friends any way. A simple call, text message, or Instant Message via AIM are just seconds away.

Jack Meahoffer5839d ago

You sound like an apologist more interested to defending your console of choice than demanding features that should be standard. You shouldn't have to call or text your friends to coordinate a game of COD4. I've done it and its VERY annoying especially when your used to the ease of doing the same thing on XBL.

Personally I don't use custom soundtracks often but in game messaging is A MUST. No question. No excuses.

tweaker5839d ago (Edited 5839d ago )

Well me and all my friends have company Nextel line with walkie-talkie function. It's much easier than you think. I 'm not defending the PS3 because it lacks function the 360 has. I never had a problem with it to begin with.

What you are doing is nitpicking and negatively using what the PS3 lacks to one-up your claims. You really think I'm defending my console of choice? The most important game I'm looking forward to is Socom and it has all of said features built into the game already. Wherever Socom go, I go. If it so happens to end up being exclusive to the 360, then it's not a problem for me. I'll gladly support the 360 as much as I did with the PS2/PS3. So don't tell me about excuses. I don't want to hear that BS.

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110°

7 Deserving Games That Never Got Backward Compatibility

Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.

90°

20 Best Survival Games of All Time

From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.

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culturedvultures.com
Vader823d ago

No 7 days to die is criminal

210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

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eurogamer.net
XiNatsuDragnel6d ago

Microsoft had a good idea but fumbled it again.

Cacabunga4d ago (Edited 4d ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow5d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1824d ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie4d ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow4d ago (Edited 4d ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

4d ago
Hereandthere4d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 4d ago
Notellin4d ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

4d ago
Hereandthere4d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow3d ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere4d ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow3d ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX5d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney3d ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody5d ago (Edited 5d ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno4d ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Inverno4d ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

4d ago
fsfsxii4d ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno4d ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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