A Killzone 2 fact sheet has been released. The release details the story line and the features list talks mainly about the graphics. Experience a beautifully lit world brought to life by deferred rendering technology. Multiple shadows casting light sources bring out the highly detailed environments and character animations.
This looks like a great way to play.
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"Studio grade special effects will provide unprecedented visual fidelity. With full screen anti-aliasing, motion blur, internal lens reflections, and depth-based color grading, players will experience a picture that is sharp, smooth, and full of detail"
gah - Lens flare (internal lens reflections).... Doesn't anyone realize that is a sign of flawed optics and not a cool feature at all...
And I still argue against motion blur .... how do they say the image sharp and smooth if they are using it?
With true next-gen audio the player is further immersed in the world, supporting 7.1 surround and location-specific audio with wave tracing. Players will not only notice the difference between indoor and outdoor but also experience sound and music that are dynamic and contextual.
XXX XTINA
I also heard that in one of the levels an actual Helghast comes out of the television and Melee attacks you. Smack!!!
I don't see any gameplay elements or something about AI in that fact sheet.
Is Guerrilla focusing on what really matters?