In light of Nintendo's recent travails, concern about its reliance on treasured brands is understandable. In these circumstances, it's worth thinking of the company not as a creator of games, but as a maker of premium toys. Viewed this way, the aim of its output is clear: its focus is not on past buyers, but on a new generation of players who won't mind that they're getting something similar to what their parents or older siblings played with.
Here are a few of my favorites that have slipped under a few radars over the last five years.
Nope. Code of Princess and Yoshi's New Island aren't really that great at all. They are below-average. I wanted to like Code of Princess but from framerate to voice acting and terrible characters I couldn't come to like it one bit other than the gameplay can be challenging at times. Design wise it well down but the flaws hold it back a lot.
Yoshi's New Island is just boring and average. While the visual are very good for the art it used but the overused music and super easy where you beat the game in 2-7 hours.
Close the door, turn the volume down a bit and breath deeply, cuz this is gonna get annoying, fast. Join WatchMojo as they countdown their picks for the Top 10 Worst Video Game Music.
Ever wonder what kind of moms take residence in the Mushroom Kingdom? Take a look at our list to see some of the best moms in the Super Mario series!
...really? Wow..I was excited for this! :(
I don't have time to read review atm, part of me hopes this was overkill...but Eurogamer has NEVER steered me wrong..:'(
terrible game